Skip to content

Posts from Alternative Rules (Draft)

Tournament History Closed Topic
No ratings yet — be the first to rate!
In reply to Wlk777
User Avatar
Auto-translated
Bone, it seems you just can't grasp what I'm trying to tell you. This will be my last post in this thread.
And who forbids a +6 helmet? - show me in my rules where such a clause exists.
Finding a +6 helmet and a Mariner's Amulet in a single game (referring to Creature Map templates) is such a small chance that it's practically the same as banning them. In games with good players, there aren't enough days to build all the structures in a castle, so according to your chaotic rules, it's impossible to wear a helmet, which is the same as a ban. The same goes for upgrading Pixies. It's easier to ban them altogether than to write several paragraphs about when they can be used. Besides, even after all that, no one will upgrade them. I've mentioned the reasons above. Finally, a piece of advice: play a little more, gain some experience playing with STRONG players, and maybe you'll understand how chaotic your event is. I'm not against adjusting individual points (and it seems I'm not the only one), but in your "version," to put it simply, it smells like a pun
Я ламер и играть не умею, нах!:smile33:
In reply to invisible
User Avatar
Auto-translated
invisible
In games with good players, there aren't enough days to build all the structures in the Castle,

Finally, a piece of advice: you'd better play a bit more and gain experience playing against STRONG players,
Good Lord, I'm so sick of these show-offs... "good players"... "bad players"..... nothing but bragging :( ... I played with this Invisible guy, and from the second week he started showing off: "I'm going now to hit the ГО..." only managed to kill it on the 5th... And won only because in the Dragon Utopia they gave him a level 5 magic hat while I got all sorts of junk (even though I took 2 or 3 Dragon Utopias too).. Probably because I haven't played with experienced players much. (Obviously, for the same reason my resist never triggers).
Question—how will my experience level help me when I pull an admiral's hat and +2 all boots from the Dragon Utopia while my opponent gets explosion and titan armor?

Added after 42 minutes
invisible
Judging by the reports, no more than a dozen. And you, having practically no experience in online games, start implementing things that players with several hundred games of experience look at from a slightly different perspective. For example, regarding the ban on the +6 all helmet. Why not a +5 all sword?.
The more I read same Invisible's posts, the more his snobbery amazes me. Heh, funny, for example, I wrote my own map for online games about 6 years ago and back then I already excluded the +6 helmet (as well as clone, berserk)—true, that map assumed battles with a large number of homogeneous troops, but nevertheless. So why the +6 helmet and not the +5 sword? Because a hat that gives as much as +12 to the sum of attack and defense is too serious an advantage, especially when there are many troops; there are no equivalents to it. But a sword is just a sword; there are many different swords—there's the gladius, the hellish sword, and generally, a hero usually has some kind of sword anyway, so it's rare that you can significantly raise the attack/defense sum with a +5 all sword. There's your simple answer.
invisible
Some people are constantly whining: either the opponent happened to get explosion, or the respawn is poor, or blocks, or some other crap. If a game of heroes with such rules is such a lottery, then please tell me: why do players like Pit, LeBron, Paladin, Forrest, Vic etc., strangely enough, win so often?! Do they always have such great luck with the layout?! Pit has a bunch of medals both on ХВ and HP. Why doesn't he complain that his opponent was given a Dragon Utopia containing teapots, pots, and other rubbish? Why does he win most of the games? Why can you only beat Forrest when he has a hangover? (joke, he doesn't drink :)))) Maybe the reason for "bad layouts" and imbalances lies in something else? Pit said it right: you shouldn't change the rules to suit yourself; you need to raise your own skill to play them worthily.
Sorry again for the rudeness :).
As always, "respect" for players just pours out of Invisible :mad: . "Whining, making excuses, etc." As if there aren't poor respawns and games where everything is decided by a 2k explosion :confused: . Yes, there are players who win more often; mainly their style is to wipe out the opponent by the 3rd week at most. So what? Look at the online rating table—20-30 people play AT ROUGHLY the same level, and I, for example, want the struggle in every specific game to be sharp and the outcome often not depend mainly on who has explosion and who has a red orb, but rather depend more on the player's focus in each specific game.
Anyway, whatever, it's better to ignore posts from people like Invisible so as not to get nervous :) . I've had this thought—to refine the alternative rules (towards simplification, I think, first and foremost), and in the future, say, agree via ICQ before the game whether to play by basic or alternative rules. I'm sure there will be plenty of people wanting both. And let the "experienced players" break the ГО and take max Dragon Utopias on 111 :D
In reply to Wlk777
User Avatar
Auto-translated
Wlk777

As always, the "respect" for players is just oozing out of invisizble :mad: . "Whining, making excuses, etc." As if there aren't poor respawns and parties where everything is decided by a 2 k explosion :confused: . Yes, there are players who win more often; mostly their style is to cut the opponent down by the 3rd week at the latest. So what? Look at the online Player Rating table—20-30 people play AT ROUGHLY the same level, and for example, I want the struggle in each specific party to be sharp, and the outcome often not to depend mainly on who has an explosion and who has a red orb, but more on the player's focus in each specific party.
Anyway, whatever, it's better to ignore posts from people like invis so as not to get stressed :) . I've had this thought—to refine the alternative rules (towards simplification, in my opinion, first and foremost), and in the future, say, agree via ICQ before the game whether to play by basic or alternative rules. I'm sure there will be plenty of people wanting both. And let the "experienced players" break ГО and take max Dragon Utopia on 111 :D
I support you, Valentin :smile20: If my wishes and comments are taken into account in the alternative rules, even partially, I would gladly play by them :smile13:, keep developing them :smile02:
В дикім полі
In reply to Wlk777
User Avatar
Auto-translated
Wlk777
... I played with this Invisible guy, and from the second week he started bragging "I'm going to go hit the ГО now..." but only managed it on the 5th... And he won only because in the Dragon Utopia they gave him a level 5 magic hat while I got all sorts of junk (even though I took 2 or 3 Dragon Utopias too)... Probably because I haven't played with experienced players much. (Obviously for this same reason my resist never works).
Question—how will my experience level help me when I pull an admiral's hat and +2 all boots from the Dragon Utopia, while my opponent gets explosion and titan armor?

Hmm...

1. Regarding the strength/weakness of any particular player, that is purely your same-old imho.

2. Regarding the influence of Dragon Utopias, artifacts, and spells. There is a version of Heroes developed by its fans—Tournament Edition (1.03q). They tried their best there to exclude the influence of own-luck/noob-luck. (ability to disable artifacts, spells, etc., balance corrected, bugs fixed, new interface, and much more.) You can play it, set everything as you like, and that's it.

3. Template. Everyone says the 2sm4d(3) template is unbalanced and pathetic. Just mindless collecting of Hive units, "cans" (conserves). Breaking into the Dragon Utopia. Breaking into the ГО (on the 2nd-3rd-4th-5th week, depending on who and when). And essentially, death to the opponent. Whoever got luckier with Hives, cans, artifacts, and Dragon Utopias is the boss.

Therefore, I recommend paying attention to the 8MM6 template. It's more complex and well-thought-out, where skill influence rolls more than in sm.

Template: http://dreamcatcher.metroland.ru/templates/8mm6/8mm6.zip

Thank you for your attention
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
User Avatar
Auto-translated
Look at the online rating table — 20-30 people play at APPROXIMATELY the same level, and I, for example, want the fight in each specific game to be intense, and the outcome to often not depend mainly on who has the Blast and who has the Red Ball, but more on the player's composure in each particular game.
If players have equal skill, then the outcome depends only on greater luckiness.
I am amused by players who blame their loss on the random layout :p It's the best excuse — it's not my low skill that's to blame, but that I got a worse territory. You can forever walk around in rose-colored glasses :cool: and not give a damn :D Random is random, and no matter what you do with it, it will always be random. Well, let's ban 6 Tome and the Orb, then you'll want to ban 5 Tome and the Cape, and it will come to banning all relics and Resistance :)
BUT with any bans, random will remain random, and there will always be an excuse in the form of the layout.
And try playing on fixes :) Now THAT is 99% balance. Only then you can't even dream of victories over top players; on 2sm4d at least the layout can even out the situation.
As always, "respect" for players is just oozing from Invisibl
I would call that objectivity. ;)
Anyway, it's better to ignore posts from people like Invis so as not to get nervous
Exactly, the truth hurts the eyes, don't read his truth-telling. I'll remain a noob, and I don't give a damn! :smile49:
In reply to Lider1
User Avatar
Auto-translated
I'm amazed by the posts of those people who dig their heels in and try to prove something. Fine, play by your own rules without teapots and so on, but then don't be surprised when, after hacking Dragon Utopia, you get a teapot, boots of levitation, and some other junk, while your opponent gets a sword of justice and a titan shield, and then you'll whine that you were unlucky again... This can lead to complete absurdity.

Imagine if aces were banned in poker because getting two aces on the deal is "cheating." Or if they only allowed using an ace when paired with a two :D
You'll agree it looks ridiculous, right? Well, that's exactly how yours does.

As the great Vanechka said: "In mental hospitals, they even ban sharp corners" :D
Think about that!
User Avatar
Auto-translated
In my opinion, the idea with Gosh and upgrading skeletons was quite good. We need to somehow weaken this monster a bit.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
User Avatar
Auto-translated
LeBron
In my opinion, the idea with Gosha and the skeleton upgrade was pretty good. We need to somehow weaken this monster a bit.

Yes, I also had that idea. We'll probably do it that way!
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
User Avatar
Auto-translated
What about Gosha? Should we ban upgrades?

Added 23 minutes ago
Lider1
Hmm...
2. Regarding the influence of undead, artifacts, and spells. There's a version of Heroes developed by its fans - Tournament Edition (1.03q). They tried their best to eliminate the influence of luck. (possibility to disable artifacts, spells, etc., balance adjusted, bugs fixed, new interface, and much more). You can play it, set everything as you like, and that's it.

+1

When playing on TE, I always agree with my opponent on the rules; most often, this concerns restarts and banning "Chupa Chups"; artifacts and spells are banned for sea battles by default. You can also discuss other things if you want. The same possibilities exist in TE Lite (practically the same as SOD) for those who can't handle TE.

Actually, I didn't want to write about this...
It has already been written many times that most people won't accept these updated rules, so why create unnecessary complications when you can ban everything that interferes before the game? Maybe it would be worth conducting a poll first (as with the transition from 4 to 6 minutes) - is it needed or not???
There will be even more situations for misunderstandings, for example, someone simply gets confused between the standard and new rules or messes something up due to their complexity - again, arguments and resentment.
And then, even those who are used to these new rules, when playing in a tournament where the rules are usually close to the standard ones, will automatically click on some upgrade and start shouting like a clown, "I didn't mean to, I did it by mistake!".
I understand that these are not arguments, but still... and I understand that I wasted half an hour on this writing in vain; everyone will stick to their opinion... and that's a pity...
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
User Avatar
Auto-translated
Colleagues, here's how I see the situation:
1. Rules that require checking a large number of save files later (to see what and in what order was built) are not ideal.
2. As someone aptly pointed out above, the more complex the rules and the more points they contain, the greater the chance that the game will not be about winning, but about defeating an opponent through technicalities. Let's remember the numerous instances of red rush exploits in the past...
3. A large number of rules, at the very least in the initial stage, leads to a slowdown in the game's pace (attacked neutral creatures, meanwhile, reread the rules for your castle, just in case something is not allowed), and you all know how powerful the effect of this slowdown can be...

Орден Фениксахаризматический :) лидер
In reply to Dirty_Player
User Avatar
Auto-translated
Dirty_Player

As the great Vanechka said: "Even in a mental institution, they ban sharp corners" :D
Think about it!

Is this by any chance about the White House with the Oval Office? :)
It has been said that something as small as the flutter of a butterfly's wing can ultimately cause a typhoon halfway around the world.
- Chaos Theory
User Avatar
Auto-translated
There are ideas, but all of this should be based on the principle of "agreed – played," and the permanent rules of the site should be much simpler... IMHO – if it can’t be done, then it can’t be done!
Лечиться даром - даром лечиться!!!:smile16:
User Avatar
Auto-translated
Where can I download TE?
In reply to Hermit
User Avatar
Auto-translated
the administration has prohibited.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
User Avatar
Auto-translated
And then, what do you do with it? Just install it and that's it? Or does it need to be installed in a specific "Heroes" folder? After that, can you play SOD or only TE? Can someone explain it simply, because I've only heard about TE, but I've never played it.

Statistics