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As always, the "respect" for players is just oozing out of invisizble :mad: . "Whining, making excuses, etc." As if there aren't poor respawns and parties where everything is decided by a 2 k explosion :confused: . Yes, there are players who win more often; mostly their style is to cut the opponent down by the 3rd week at the latest. So what? Look at the online Player Rating table—20-30 people play AT ROUGHLY the same level, and for example, I want the struggle in each specific party to be sharp, and the outcome often not to depend mainly on who has an explosion and who has a red orb, but more on the player's focus in each specific party. Anyway, whatever, it's better to ignore posts from people like invis so as not to get stressed :) . I've had this thought—to refine the alternative rules (towards simplification, in my opinion, first and foremost), and in the future, say, agree via ICQ before the game whether to play by basic or alternative rules. I'm sure there will be plenty of people wanting both. And let the "experienced players" break ГО and take max Dragon Utopia on 111 :D
I support you, Valentin :smile20: If my wishes and comments are taken into account in the alternative rules, even partially, I would gladly play by them :smile13:, keep developing them :smile02: