Posts from The eternal question: which heroes are better, mages or warriors?
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Which heroes do you prefer to play as?
A Warrior is a hero class where primary skills give more attack and defense than knowledge and strength, and secondary skills are more likely to be combat-related.
A Mage is the opposite, with primary and secondary skills.
A Battle Mage is a specific case of the Mage class. These are the mages of the Barbarian castle.
Warrior does not mean that they don't use spellbooks!
I gave an example of a battle without direct damage magic, which is what mages are valued for.
Slow, force field, and teleport. And the Nagas will die from the arrows of the Titans.
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2Forrest Again, Orrin in your case should be using magic. And that already makes him a battle mage!
Or did the poll author romantically call the Warrior class, which uses spellbooks, battle mages?
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With a large number of artifacts, it's much easier to turn a Warrior into a Mage than the other way around!! You can never have too much defense and attack, but you can have too much knowledge and magical power!
That's a good point. That's how it's done in real games. And there are more artifacts for Warriors, who develop faster and acquire utopias and relics more quickly.
And in general, you can defeat these Nagas with a Warrior who has 3 mana and 30 Titans (under certain circumstances. And how much mana do you need if 9000 damage per round from the Titans isn't enough? :) ) Is that 40 explosions of 10 each?
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In general, the choice between a mage or a warrior depends on the chosen faction.
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Added 6 minutes later
40 rounds and they'll be gone :)
Hey! I'm just curious, will a Warrior have enough mana for 40 rounds to cast Mass Slow, Teleport, and other spells?
I think he has accumulated 3500 gold, so gathering 100 mana shouldn't be a problem, right?
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You can actually defeat these Nagas with a Warrior having 30 Titans and 3 mana (under certain circumstances. But how much mana do *you* need if 9000 damage per round from the Titans isn't enough? :) ) Is that like 40 explosions dealing 10 damage each?
Why focus so much on spells that deal direct damage? There are plenty of other spells. Especially when dealing with such large armies, you simply won't have enough mana for hit-based spells.
And besides, my Naga example is just average and quite achievable. Wolf provided a much more interesting case:
although I remember (forgot which map) - a difficult battle against approximately 5000-8000 enhanced Psionic creatures (which have protection against all magic and incredibly high speed). - in such battles, a Warrior will never win, even if his army is almost equal.
Actually, I just remembered that there can't be more than 4000 neutral creatures - that's the limit. That's why I doubted the plausibility of his example. But still, Wolf is an experienced player and a prize winner in the Heroes V offline competition...
2wolf64 Please write how many and what kind of troops you had, and most importantly, what level your hero was and what spells he had.
Actually, I just remembered that there's a limit of 4000 neutral creatures. That's why I doubted the plausibility of his example. But still, wolf is an experienced player and a prize winner in the Heroes V offline competition...
The force field solves everything! They will just skip their turns! :)
Is this like the sword walls in Heroes of Might and Magic V? Damn, I forgot the property of this structure. Earlier, when I just started playing Heroes of Might and Magic III, I even thought it enhanced ranged attacks. :D
Once, I killed 25 black dragons on cursed ground with 3 Archdevils without any magic at all!!
It's quite possible. Archdevils have a retaliatory attack. It also depends on the presence of obstacles on the battlefield.
Is this like the wall of swords in Heroes of Might and Magic V? Damn, I forgot the property of this castle. When I just started playing Heroes of Might and Magic III, I even thought it enhanced ranged attacks.
It's useful for protecting ranged units, for example.
I don't remember if the force field can block enemy ranged units.
P.S. By the way, I recently generated 4000 Dendroids on a map. It's great to take them down with ranged attacks if you have a Berserk and well-developed fire magic. They kind of clump together and can't move anywhere. :) This trick doesn't work in the fifth game.