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Current analysis of offline tournaments.Auto-translated
Today, I saw some kind of official tournament for the third game on the Heroes Portal. 36 people submitted their saves!!!! That's amazing!!! We can only dream of such participation... Why can some people attract players, but we can't?
In short, if things continue as they are, the official section on the Heroes website will die out!!! But the flood section will flourish, damn it! And this isn't pessimism, it's realism!!!
I will share my point of view in this thread next week. I have many thoughts on this, but I lack the time to consolidate them into a single coherent argument. However, I will try to express my opinion objectively and, most importantly, realistically on this issue in the near future. The key here is not to rush, but to highlight all the pros, cons, and problems that will arise when implementing virtual currency on our platform. All of this needs to be carefully considered to make the project unique and promising.
I suggest that all interested parties take a one-week break. During this week, prepare, familiarize yourselves with all previously proposed ideas, read the GRAILS thread, think about the system as a whole, and create drafts in the form of a concept for introducing a currency, at least in a general form. And in a week, we will meet and have a more detailed and balanced constructive dialogue, which may result in something more than just an idea. At the very least, we will be speaking the same language.
I will present my point of view in this thread next week. I have many thoughts on this, but I lack the time to put them all together. However, I will try to express my opinion on this issue objectively and, most importantly, realistically in the near future. The main thing here is not to rush, but to show all the advantages, disadvantages, and problems that will arise when implementing virtual currency on our platform. All of this needs to be carefully considered to make the project unique and promising.
I suggest that all interested people take a one-week break. During this week, prepare, familiarize yourself with all previously proposed ideas, read the GRAILS thread, think about the system as a whole, and create drafts in the form of a concept for introducing a currency unit, at least in general terms. And in a week, we will meet and have a more detailed and balanced constructive dialogue, which may result in something more than just an idea. In any case, we will be speaking the same language.
Sincerely, VDV_forever
You know, I "tested" your project myself, and therefore I can say that the right direction was chosen back then. It's a pity that everything stalled. And because your brainchild was not implemented, there is a slight decline. That is, in the tournament system (in its current form), there is a lack of what I call "logic," i.e., in essence, there is no system as such. That is why we have what we have... We don't need something "unique" - let it be ordinary, but "systematic" and "stable"... Moreover, I will say that, in my opinion, there will be few Grails; a ranking ladder is also needed - unfortunately, there is no way around it...
You could try offering personalized invitations to tournaments (no more than 3 per tournament), where, regardless of the outcome, the player who receives the personalized invitation and participates in the tournament receives a certain number of grail stones.
Moreover, I'll say that, in my opinion, there will be too few Grails; a ranking ladder is also needed – unfortunately, there's no way around it...
There won't be any problems with a ranking ladder... I tried to implement one within the clan, but seeing that only a few people play, and they don't need additional motivation, I gave up on continuing. But I didn't discard this idea, and I can offer a couple of versions.
There won't be any problems with the ranking system... I tried to implement one within the clan, but seeing that only a few people play, and they don't need extra motivation, I decided to abandon the idea. But I didn't discard it completely, and I can offer a couple of versions.
Buddy, if it's not too much trouble, send me your versions in a private message.
I think it would be useful to post here a list of what's missing to implement the idea, broken down point by point. As mentioned above, it's 95% complete; the remaining 5% is not much. This is to make it clear what needs to be done and to start finishing it... Otherwise, half the people are in the dark... And maybe they could help with something. Just to clarify, regarding the post by the respected VDV_forever, were you perhaps referring to this?:)
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
IMHO, if 95% is already done, the main thing is to start, and then it will all work out on its own. If you just sit and think, waiting a week or two, there will be no progress!
guys, VDV asked for it... it's all started and mostly done, but not quite finished... regarding the grail system... furthermore... what do you want to continue with...? can you integrate it into the forum structure??? I don't think so... or write a program for automatic grail calculation...? also... I've already prepared the ranking ladder, and I think he'll post it (if it's even needed)... VDV will return and write what he wants, and then we'll proceed based on that...
To start, you need to appoint someone in charge to manage all of this...
I think the main person has already been identified and has been working on it for a while (and there's more than one)...
Waiting a week or two won't help!
I understand that the current state of the tournaments is poor, but I still ask you to be patient and see what VDV says about his system, etc...