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Starhan, I completely agree with you! And I disagree with Alex_R regarding incentives! They are needed!
And of course, we need to come up with something about it. It's a pity that the Grail system never materialized. So, as Starhan rightly says, we need to come up with something without changing the engine!
That's what I'm actually urging everyone to do. And for this, we need proactive and effective people, we need a team! I think out of 10,000 forum members, we can gather at least a few! Although 10,000 is just a number, in reality, there are many fewer of us, but even from those who are here, we can assemble a team that cares about the fate of tournaments and wants to and can do something that will increase the popularity of tournaments (and not just offline ones).
Regarding cash prizes... I personally have mixed feelings about this system... well, never mind. I'll share some of my thoughts. Yes, a sponsor would be useful, but we don't have one. We can go another way.
Let's say another offline tournament starts, and at least 10 players sign up. Why wouldn't they all chip in 100 rubles each (the amount isn't so huge that it would put anyone in a difficult financial situation)? This way, the winner would receive 500 rubles, the player who came in second place would receive 300 rubles, and the player who came in third place would receive 200 rubles. It's not much, but it's nice! But again, if we use this system, we'll need treasurers who will handle the distribution of funds! And also... it's not a fact that everyone participating will contribute their 100 rubles (the amount is just an example, it could be less).
And also, let's say one of the drawbacks is this: yes, we can increase the activity of our veterans, but it is unlikely that we will be able to attract new players in this way. Beginners will perfectly understand that they have no chance; they will only give away their hard-earned money without getting anything in return! So, such a system is only suitable for people who already play well and can compete with each other!
But our goal is not only to motivate the veterans of the portal but also to attract new players! And this is not easy to do! I myself was once a beginner and I understand what they feel. They want to play, but they are afraid. They see the rules that they don't understand, they have many questions, many fears, and a lack of self-confidence. "I don't understand anything and I won't be able to do well. And I don't want to make a fool of myself," they decide and close the tournament topic.
By the way, it would be nice to create a section for beginners, in which to describe how to apply to participate, the main provisions of offline and online tournaments, and what to do next, answers to frequently asked questions. For us, all this is easy, simple, and clear, but for them, it's a dark forest. And the questions that make us smile are very important to them! We were all beginners once; remember your first steps on the forum, your first attempts to participate in tournaments!
And we need a section, not a topic, because a topic, as always, will get lost somewhere, and beginners are not yet familiar with navigation. But a section is visible right away! You can also put the rules for creating a new topic there! Maybe then there will be fewer duplicate topics! But that's another problem, and we shouldn't discuss it here.
Let's try to find some incentives for all players: both veterans and beginners! After all, we can come up with something! I have some ideas, but they are still very raw and not well-thought-out.