"...I was running around the map, gathering luck..."
So it turned out that I cleared the map, and there's one Warlock hero running around with a huge army! So I did this:
I got +16 (plus clover, dove, all-seeing eye, and cards - a full set)
In the Grail and Fountain Castle +14
All troops of one type +1
And in the battle, when the odds were against me, it came in handy!)))
+41 luck, that's no joke! The enemy (Dungeon) had 3 times more troops!!! Well, of course, I used magic, and the hero was level 28, but I still beat him! 95 Black Dragons against 27 of mine, and I won!!! Ha, I vote for luck!!!
Posts from What is more important: luck or fighting spirit?
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If we're talking about luck, the main thing is to know if it has a timer?
But I would risk it and choose luck!!!
It seems to me that morale is less stable than luck; that is, it can be very frequent at +3, but sometimes it "stutters" and doesn't appear as often. Or am I just imagining things, and it's just a matter of chance?
I'm voting for morality :)
Where do we end up when we save the world?
Of course, it's leadership. It allows you to deal the same double damage as luck, but with the difference that you decide which of the enemy units will get the second dose of punishment. :)
This is a typical misconception caused by an incorrect hint in the game. "Luck deals double damage" - it says so, but it doesn't actually correspond to reality.
It should be noted that a double turn when morale is boosted allows you to deal a full hit with a unit, while "double damage" from luck actually only doubles a small part of the damage (base damage).
That is, if the base damage of a unit is, say, 10 HP (indicated in the unit's stats), and the actual damage is, for example, 50 HP, then when morale is boosted, the unit will deal another 50, which will total 100 HP in one round of combat. And when luck is boosted, the damage will only increase by the base value and will be only 50 + 10 = 60 HP.
That is, it would be more correct to say: "Luck doubles the base damage of a unit, but does not double the bonuses provided by artifacts, spells, the secondary skill "Attack", and the hero's specialization." And bonuses always significantly exceed the base damage. This is the discrepancy...
So, there is a significant difference in favor of morale when comparing it to luck... And this topic would not have arisen if the rules of the game were described more accurately... ))
Added 5 minutes later
I had a question when I saw that it had already been raised here - does the morale (luck) indicator actually affect anything if it reaches a value above +3 or below -3?
It seemed to me that morale is less stable than luck, that is, it can be very often at +3, and sometimes it "stalls" and appears less often. Or am I just imagining things?
P.S.: As for the topic, I don't take skills like Luck and Leadership because, in my opinion, there are more important skills.
I noticed that in Heroes 5, luck cannot occur more than twice in a row.
I don't know about you, but I've had it happen up to 6 times in a row.
Let's imagine a situation. The hero has one skill slot left, and you are offered to choose between Leadership or Luck. What would you choose?



