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Posts from What is more important: luck or fighting spirit?
"...I was running around the map, gathering luck..." So it turned out that I cleared the map, and there's one Warlock hero running around with a huge army! So I did this: I got +16 (plus clover, dove, all-seeing eye, and cards - a full set) In the Grail and Fountain Castle +14 All troops of one type +1 And in the battle, when the odds were against me, it came in handy!))) +41 luck, that's no joke! The enemy (Dungeon) had 3 times more troops!!! Well, of course, I used magic, and the hero was level 28, but I still beat him! 95 Black Dragons against 27 of mine, and I won!!! Ha, I vote for luck!!!
The maximum luck level that affects the calculation is +3. Anything above that is not taken into account in battle, so +41 here is completely irrelevant, and it's still questionable how you calculated so much luck... :)
Dr..Elf
18 years ago
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I think both are good))) If we're talking about luck, the main thing is to know if it has a timer? But I would risk it and choose luck!!!
I would only use the Battle Spirit artifact if the army consisted of units of different types. Luck plays a big role. Especially for archers.
P_U
18 years ago
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Noooo! I only need fighting spirit!!!
Рыцарь света
18 years ago
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I had a question that came up when I saw it being discussed here – does the morale (luck) stat actually have an effect if it reaches a value higher than +3 or lower than -3? It seems to me that morale is less stable than luck; that is, it can be very frequent at +3, but sometimes it "stutters" and doesn't appear as often. Or am I just imagining things, and it's just a matter of chance?
Siverfale
18 years ago
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Check the first few pages; there was something about it there. As I understand it, the drop rates are the same, but your point is valid, as many people (including me) have noticed this.
I'm voting for morality :)
Of course, it's leadership. It allows you to deal the same double damage as luck, but with the difference that you decide which of the enemy units will get the second dose of punishment. :)
No, not the same, but significantly more... :)
This is a typical misconception caused by an incorrect hint in the game. "Luck deals double damage" - it says so, but it doesn't actually correspond to reality.
It should be noted that a double turn when morale is boosted allows you to deal a full hit with a unit, while "double damage" from luck actually only doubles a small part of the damage (base damage).
That is, if the base damage of a unit is, say, 10 HP (indicated in the unit's stats), and the actual damage is, for example, 50 HP, then when morale is boosted, the unit will deal another 50, which will total 100 HP in one round of combat. And when luck is boosted, the damage will only increase by the base value and will be only 50 + 10 = 60 HP.
That is, it would be more correct to say: "Luck doubles the base damage of a unit, but does not double the bonuses provided by artifacts, spells, the secondary skill "Attack", and the hero's specialization." And bonuses always significantly exceed the base damage. This is the discrepancy...
So, there is a significant difference in favor of morale when comparing it to luck... And this topic would not have arisen if the rules of the game were described more accurately... ))
Added 5 minutes later Knight of Light;169914
I had a question when I saw that it had already been raised here - does the morale (luck) indicator actually affect anything if it reaches a value above +3 or below -3? It seemed to me that morale is less stable than luck, that is, it can be very often at +3, and sometimes it "stalls" and appears less often. Or am I just imagining things?
When the Luck/Morale indicator goes beyond the range of [-3;3], it stops affecting the probability of occurrence. Even if you collect +20, it will still be as if it were +3. As for the frequency of occurrence, a rather complex algorithm is used, which depends on many factors... But in total, with a large number of battles, the probability will exactly correspond to the calculated one... But within one battle, it may occur three times in a row, or it may not occur at all... And this is quite explainable from the point of view of probability theory...
2DDarkKnight
18 years ago
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I noticed that in Heroes of Might and Magic V, luck cannot occur more than two times in a row.
nik312
18 years ago
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Well, for Warlords, luck is definitely better (after all, +2 attack and +2 defense is quite good), but for regular Heroes of Might and Magic, luck is still better because morale can be partially compensated by splitting up units, while luck is irreplaceable with a small army!
Mos.keen
18 years ago
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Thank you very much, AmberSoler. Even though I've been playing for a long time, I didn't know about these specific details. Thanks again! =) P.S.: As for the topic, I don't take skills like Luck and Leadership because, in my opinion, there are more important skills.
andrew12
18 years ago
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I don't even know, probably... well... luck.
It will be useful in battles.
Antoxic
18 years ago
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I noticed that in Heroes 5, luck cannot occur more than twice in a row.
I don't know about you, but I've had it happen up to 6 times in a row.
Нэйко
18 years ago
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Well, I would choose luck; I like it more, especially if I'm playing as Elves or Undead; then it's simply essential.
Рыцарь света
18 years ago
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AmberSoler, thank you, I'll keep that in mind. I've often wondered about that. It often happens that in one battle, morale acts as if it's +10, and in another, especially a long one, it has no effect at all.
yuriy
18 years ago
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Usana Ben Laden;121204
Let's imagine a situation. The hero has one skill slot left, and you are offered to choose between Leadership or Luck. What would you choose?