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Posts from Heroes of Might and Magic V [Game Discussion]

4.7 (6 ratings)
In reply to Евгений
20 years ago
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So, what would I like to say about everything I've seen and read above? Regarding the graphics, 3D engines are clunky, and the angled projections look much nicer, but as they say, the most important thing is the gameplay. As for the braids, whether it's good or bad is a matter of personal preference; I like them. There could be more maps. Judging by all this, it's like Heroes 4, where, apart from leveling up skills, nothing else pleased me. Someone mentioned why there are no dwarves or centaurs in the Elven castle. I don't know about centaurs, but as for dwarves, the answer seems obvious to me: dwarves have never been particularly friendly with elves, so that's clear. The requirements seem a bit high, which is strange.
In reply to Pturs
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20 years ago
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Pturs

Someone mentioned why there aren't dwarves or centaurs in the Elven Castle. I don't know about centaurs, but as for dwarves, the answer seems obvious to me: dwarves have never been particularly friendly with elves, so that's clear. The requirements seem a bit strange.
Centaurs in this world were created by mages, as were harpies, to serve them.
Nothing is known about dwarves, except that there are dwarven artifacts.
It was mentioned that there are some wolves in Sylvan, but it seems to be just rumors.
In reply to Katrine
20 years ago
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Dear Animik, the discussion is already turning into a pointless argument...
Who told you that Heroes 4 was a failure? There's nothing to discuss – the voting on this very site is a clear example, where even Warlords received more votes than Heroes 4. The sales of Heroes 4 barely covered the development costs – Disciples 2, for example, sold almost three times as well, and rightfully so, since many of the ideas from that game were borrowed for Heroes 4.
Beautiful maps? With castles made from the same template? Or the castle siege? – I haven't seen anything more visually unappealing. The only thing that was beautiful was the hero portraits, but that's more of a credit to the previous installment. And if everything was so great, why didn't more people (1.23 million "killed raccoons") pay for it? If you say that's a lot for Heroes, then, for example, 20 million was paid for the Civilization brand. Why? Because after Heroes 4, investing money in the series was very risky. Did anyone think while playing Heroes 3 that the series would decline to such a state? And is that, in your opinion, success?:D. And nowadays, many people play it simply because there are no alternatives in the genre.
And there's no need to bring Heroes 2 or 3 into this – those games were genuinely made with passion, while Heroes 4 was made with a bank account in mind, which led to the downfall of 3DO. What you say about the graphics, as Katrine rightly pointed out, is purely a personal opinion, and it doesn't add weight to your arguments (especially since you haven't seen the beta). You're relying solely on personal emotions, while I'm providing FACTS, and that's a big difference... and regarding broadening your horizons, that's just plain rudeness, and I won't stoop to that level.

Dear Katrine,
There's one point: Nival doesn't NEED an open beta. Not for balancing, not for bug fixing... it's absolutely UNNECESSARY. And their attitude towards testers and the open beta is accordingly – they simply released it to get them off their backs, which is obvious. Yes, they said that the work is finished and they're polishing the balance, but who said they're polishing this build? Think logically – if you release the final build, any pirate will find it somewhere (specifically in the closed beta) and organize the release of Heroes of Might and Magic 5, and they can even remove the "beta" prefix since the game is technically almost finished, and people will buy it. After the release of Heroes 5, they simply add maps and map editors and the game "find ten differences from the original for $49.99" begins, and without StarForce. And who do you think will win this game, Nival or the pirates? I'm sure you know the answer. And Nival, I repeat, I'm not defending – I'm only saying what I know for sure.
Regarding the balance, I basically agree with you – it needs to be worked on – but I don't think it's so critical that it can't be fixed... As for Heroes 4, I know that it was profitable (since it simply rode on the brand's popularity), but it was incredibly far from the profits of, say, Heroes 3 – and as an economist, please explain to me: why did 3DO have such huge holes in its budget that even the super-profits of Heroes 4 couldn't save it?
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20 years ago
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Even though I'm Russian, I agree with you on many points, Fizik. :) Maybe it's because I'm an economist? :) I don't have as much information as you do. (If I download the beta, it will cost me 100 USD.) But I can't understand how experienced people in this field can create such a terrible game, judging by the negative feedback. Although Katrine's experience in the beta is worrying: "And with 20 gargoyles, I cleared the entire map using only one turn. Fireball, and that's it. And it's like that every time."
In reply to ВОРОН
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20 years ago
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RAVEN
Katrine's experience in the beta is concerning: "And what if I clear the entire map in one turn using 20 gargoyles? Fireball, and that's it. And it's like that every time."
Concerning is an understatement...

P.S. By the way, I'm also an economist... and the fact described by Katrine doesn't surprise me at all... there are many similar cases in economics where super-profits are spent wastefully and uselessly... I won't be surprised about 3DO either... it's all a matter of management - maybe they made unsuccessful investments that didn't pay off at all... And game development is such a risky business in general, where huge assets can disappear down the drain, and there is no return... So, gentlemen economists, that's life, and what has happened is a fact... 3DO had a normal profit, but they just couldn't manage it properly... Unlike Ubisoft - they bought the brand cheaply and are now making a lot of money from it (at our expense, by the way ;) ) - the question is only whether this will be a one-time profit or whether they will be able to extend the financial flows over time? I think (considering the current state of HOMM & Dark Messiah) it will be the former....
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20 years ago
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Maybe we should stop talking about the fourth game? Everyone knows that it was released unfinished and prematurely, which led to its questionable success. I want the fifth game to be new, but also well-developed. What else do you want from it? Different graphics – that’s subjective. Old maps – why? New maps will simply change the tactics; everything else depends on the balancing. The difference in the map during an assault doesn’t matter, except that now you’ll need to move more forces to attack. The rest is also a matter of balance. So, it turns out that the main issue is balance. To some extent, the interface is also important, although this is also a very subjective thing.
In reply to GvozD
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20 years ago
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You can discuss this in this section. I suggest we end the discussion about whether Nival needs a beta and also the economic feasibility of Heroes of Might and Magic V. Here are the results: The fact that Heroes of Might and Magic V will bring huge profits to the developers (and the publisher, of course) is undeniable. As for the beta, Fizik, I think I'll stick to my opinion. Although your point of view has every right to be true:)
VORON
how experienced people in this field do it
Does Nival have much experience in creating Turn-Based Strategy games? Or did Nival create even one real strategic masterpiece? They have hit games, but "hit" and "masterpiece" are very different concepts. IMHO.
VORON
Although Katrine's experience in the beta is worrying: "And with 20 gargoyles, I cleared the entire map using only one turn. Fireball, and that's it. And so on."
No, of course, during the whole campaign, I lost about five gargoyles :) And sometimes a second fireball was needed :) But there are facts. 1. A hero specializing in fire magic is available for hire at the Academy. And he initially has Fireball. 2. He has plenty of mana, and at a cost of 6 per spell, it recovers quickly. 3. The Necromancer ability (miss) does not work with fire magic. They always take damage. (This relates to the balance of necromancers – IMHO, the weakest and most useless race in 5). 4. Gargoyles, like golems, withstand magical attacks well:) i.e., they are indispensable against mages. 5. I didn't encounter any monsters with resistance to fire. 6. The Sylvian aura of magic resistance doesn't work on unicorns. 7. If you equip the Academy army with mini-artifacts (what a bunch of crap all other artifacts are compared to them), they just keep moving around constantly and are practically invincible. 8. Magic Mirror often works. It was fun when 20 druids caught themselves in a reflected Ice Arrow. It's unclear why my unit didn't take damage, but the druids took full damage. IMHO, this is cheating. I don't understand why all the charms were removed? Now I really don't see any point in casting group blessing and curse spells. Because in the first turn, something massive is simply cast on a cluster of units that haven't moved yet, destroying tents and ballistas. Also, the duration of spells is unclear. I couldn't identify any patterns. But as strength increases, so does the duration, but how? The map is small and frankly doesn't allow for any tactics. But even a child will be able to play the game. But getting pleasure from it... I didn't get any pleasure. And it seems like the gameplay here will be even more monotonous than in part 4. IMHO :)
In reply to Katrine
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20 years ago
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Everything is being developed! Great! It turns out that there's always something to do... Well, let's wish them good luck. I hope they fix it in the release!
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20 years ago
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Guys, balance is out the window!!! Look at the creatures. As if Archangels and Matrons weren't enough, now we have pterodactyl-phoenixes and Lego-knights piling on. I see this as an attack on the most iconic creatures in Heroes. All that's left is to dress up devils and dragons in masquerade costumes, and the disaster will be complete. I don't want to and won't play with such pathetic creatures. Couldn't they have...:mad: Ughhhhh! I'm so angry:(
ps. I can only hope and believe that the outdated creature models are just for this beta.
In reply to GvozD
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20 years ago
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GvozD
Guys, forget about balance!!! Look at the creatures. As if Archangels and Matrons weren't enough, now we have pterodactyl-phoenixes and Lego-knights piling on. I see this as an attack on the most iconic creatures in Heroes. All that's left is to dress up devils and dragons in masquerade costumes, and the disaster will be complete. I don't want to and won't play with such pathetic creatures. Couldn't they have...:mad: Ugh! I'm so angry:(
ps Let's hope and believe that the outdated creature designs are just for this beta.
There's no need to dress up devils in masquerade costumes; they've already been messed with – it's not a devil anymore, but some kind of bomb with a bone, and the gargoyle is even worse – it looks like a stool.
P.s. Who is Rakshasa Rani? She looks like a mix of a naga and a manticore:D
In reply to Magnus
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20 years ago
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Magnus
P.s. Who is Rakshasa Rani? It looks like a mix of a Naga and a Manticore:D
An eastern deity, more powerful than both Djinns and Ifrits. True, it doesn't have four arms though.
20 years ago
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Please share the text of the Petition. I'm interested in reading it.
In reply to DM_RuuD
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20 years ago
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DM_RuuD
An eastern deity that is more powerful than both djinns and ifrits. True, it doesn't have four arms.
Do you mean a Rakshasa?
But it's different, for example, in Heroes III, it's found in the Conflux castle. I have a fire element, so I can get a Rakshasa.
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20 years ago
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admin
According to the official website, the city building interface in Heroes of Might and Magic 5 will be different in the release version; this was changed after the beta test. The construction style now resembles that of Heroes III more closely.



Read more...
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Let the construction resemble Heroes III rather than Heroes IV (no offense to fans of Heroes IV)
In reply to VDV_forever
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20 years ago
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If only the beta version was updated... I would check out the new changes!

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