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Posts from The most challenging campaign.

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In reply to Demon2008
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Demon2008;149266
I played through all 5 Heroes games a long time ago, but I started playing from the beginning, and now
I'm stuck on the last mission of the human campaign.
Where is this dungeon located? It's impossible to get there in a week.
Go up the map, near the human city.
You need to follow the road without turning anywhere, past the Haven's military outpost.
The hero will reach it in three days.
Мертвые сраму не имут (с)

"Альянс Полумертвых"
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For me, in Heroes of Might and Magic V, the most challenging mission out of all three parts was the one where you play as Findan and have to defeat Nicolai, the vampire lord. That one was really tough. But the rest of the missions, I completed without much difficulty.
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It's actually quite easy to deal with Nicholas. While you're running around looking for the armor and capturing cities along the way, and eventually getting your Phoenixes, all that's left is to make one trip to the city where you've gathered enough troops, and then return to Nicholas, and he won't be able to do anything to you.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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For me, difficult campaigns are those with static elements. That is, those with a large map and many castles that you capture, build up, and so on. In Agrael, there were difficulties with Gilraen (the unpatched 1.0 version), but it was still passable – with a bit of cunning. And the next one is tedious – you run around for a long time, and the city with the port is very strong. In Markel, there's the mission with the curses. It glitched badly for me. The cities weren't being cursed, and even 20 dragons didn't produce the desired result. I had to resort to cheating. But that was only after I had defeated everyone else. And the last one is simply scary because of the unexpected appearance of a second army – you don't expect it right away. I only replayed the final battle twice, and left everything else as it was. I summoned a bunch of elementals with Markel and went for it. Angels are, of course, good, but they can't shoot. In Railag, it's a bit difficult with seven castles (although, to be honest, it's with five, since two can be captured immediately by everyone).
It's just that everywhere you need to hold out until a critical point, while the growth of power is not in your favor, and then (you immediately feel this moment) the initiative is yours, and you can frolic on the map as much as your heart (or the scenario) desires. It's been like this many times – you balance, you survive, and then you strike successfully, and that's it, game over
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In a battle with Godric, Markel and I were greatly assisted by a phoenix. It took out 5 titans with a single strike. I didn't summon any elementals at all. I completed the mission with the curses on the hero without any problems. However, when I first played as a Barbarian, a wizard appeared with about 100 titans and defeated me. I passed it on the second attempt. I didn't encounter any glitches in any of the original missions or both expansions. The only glitch I encountered was in the bonus mission "Dark Mission" - one key artifact was located on top of a mountain. I managed without it. It took me a few tries to complete the mission with 7 castles for Raileg in version 1.5. I didn't know that in this version, the second enemy attacks the castle at night earlier than Raileg's mana is restored.
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Nicholas the vampire and Isabel the enchanted are the most difficult for me. I am currently playing the fifth mission in the campaign for Raileigh in the gold edition; in the easy difficulty of the fifth mission, after storming the first castle, you are given the Astral Gate spell. Here, I have already destroyed two castles, but I haven't received the spell, and without it, it's difficult because the garrisons there are very strong. I don't understand if it's a bug or if the walkthrough has changed. In the gold edition, many things are different. Added after 4 minutes: And playing as a Necromancer, I found it surprisingly easy, even on the hero difficulty. There were no problems at all with his ability and the amount of undead around.
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Warrior, the walkthroughs for different missions changed almost with every patch. And in the last mission for Raileigh, I was afraid to take an extra step on the surface because enemies with legions of demons were lurking there. I spent almost the entire mission underground. I didn't even think about taking castles. Therefore, I don't know if version 1.5 gives astral gates for capturing a castle? In the unpatched game, even Isabel could get them. They are given to Faydaen in the last mission. If you don't turn Godric into a super-killer and don't teach him magic, you can easily defeat him along with his angels. In my case, he was almost equal to a hero of level 34 with all the spells of light magic. That's why I had problems. But in the 6th campaign, with the appearance of Godric, all the problems were solved by themselves.
In reply to Boris K
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The most challenging campaigns were those of Faidaen and Raelag. Difficulties arose in the mission where you had to kill Nicholas. Faidaen the Poet expresses himself extremely vaguely, so I initially didn't understand that I needed to destroy all the spectral dragons on the map, and I lost the phoenixes on Vladik. I had to kill Koly about ten times; in the end, the little dove had 2.5k spectral dragons. With the help of cloning archers, I managed to destroy them, but Koly resurrected again. In the end, I had to replay and listen carefully to the poet's ramblings; I destroyed the dragons, and that was the end for Koly. That's what inattention means. As for Raelag, the last mission was difficult: I immediately put Shadia in the sanctuary and successfully forgot about her. After capturing all the garrisons with Raelag, killing all the demons, and destroying their castles, I was stuck for a long time, wondering why nothing was happening. In the end, I realized that it was long overdue to grant Shadia amnesty and bring her to the last garrison together with Raelag.
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I used to play version 1.6, and in Gold, it's also 1.6, but with many changes. The mission with Nicholas is one of the most challenging but also the most interesting. In Gold, it looked like this: the map is very bright, and during the battle, it's so bright that it's hard to see. As you destroy the nests, it gradually gets darker, and after the last one, the light becomes normal – before that, it was the exact opposite. I wonder if anyone else who played Gold experienced the same thing? Maybe we should create a poll. If you don't level up Godric, he will still be strong in the mission against you. I've checked. But later, you'll have problems with an un-leveled Godric. I always try to max out all the heroes I play as.
In reply to Ратник
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In my opinion, the first campaign is the best choice. The red player has a very large army there:smile07:
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In version 3, it was difficult to figure out the portals around the cities, but the game itself wasn't very complicated, and the final mission of the final campaign caused me quite a few problems personally.
Борьба и единство противоположностей -
вечный двигатель мира сего.
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I agree! The Elven faction is the most boring, clunky, slow, uninteresting, and its campaign... is just awful.

It's a decent campaign and quite interesting, actually. In my opinion, none of them are difficult, but if we're talking about it, then the campaign... hmm... well, Avernus, the one worshipping...
In reply to Korhad
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In the original version, I struggled with two missions from two campaigns: the second campaign, fourth mission (ship), and then the fifth campaign, fifth mission (vampire lord). I completed the rest of the original campaigns without any problems. However, I spent a little over a month struggling with the last mission of the last campaign, "Hammers of Fate." I didn't waste any time and decided to continue playing through the remaining campaigns from the original version of Heroes of Might and Magic V. After completing all the quests in the fifth game, I immediately started working on the "Hammers of Fate" quest, restarted the mission, and completed it in two days.
Графомания путешественника
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In my opinion, the Inferno campaign in the original Heroes of Might and Magic V might seem the most challenging at first, as a player accustomed to the easy Haven campaign doesn't immediately adapt to all the difficulties... But overall, I think the most difficult campaign is the one for the High Elves, due to the mission involving Nicholas... However, paradoxically, it's also my favorite... It features a large map and many undead creatures, providing an opportunity to test all the Elven abilities... I've completed it 10 times, trying all the difficulty levels... Yes, if you install the latest patch, with the dark energy for the Necropolis faction, it might seem less interesting...
I struggled a lot with the last mission of the Hammers of Fate on Hero difficulty... The Demon used to arrive at Duncan's location a day before me and kill him at the very beginning... I restarted it about 6 times... This is the only bug that really annoyed me...

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