God save us everyone
Will we burn inside the fires of a thousand suns...
New here? I'm Roha — want a quick tour?
Vaishan, I was saying that all schools of magic – Light, Chaos, Summoning, and Darkness – would be suitable for TE... the only problem is that spells of Darkness and Light are hard to find, but if you do find them...
Summoning is not a Dungeon magic at all; it's quite weak.
Summoning is definitely not a Dungeon magic; it's quite weak for them, and even worse with Light... And you don't need to search for it... On almost all new maps, there's a library so that players can experience the new features.
P.S. On some map, there's a sphinx nearby, and here's a hint (if it's not fair, I apologize): right behind the garrison (from the red player's positions when going through the portal), you can dig up an Asylum. It was there three times in a row for me.
How is it not a Dungeon magic?! It definitely is! It's their second magic after Chaos – after all, each race specializes in at least two magics. There are definitely summoning spells on the upper floors of the guild. And some people, for some reason, are leveling up Darkness for a Warlock, which really isn't their magic.