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Posts from Карты - Maps для Heroes 3

4.1 (7 ratings)
In reply to Axis
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Axis: "If anyone needs it, I can upload other maps by this author." :D PLEASE:smile01:
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I told you!
Version 1.1 is out!

(it has a better design than version 1.0)
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:smile13: And here is the winter version of the Giant Confrontation! :smile13:
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New version of the map for four players!
Now it's even more interesting to play!:D
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One of the best Campaigns I've played:
Love_Sword_and_Velocity

Author (not me): Zabavsky Garriy (aka Griffin Eye) E-Mail: zabgar@e-mail.ru , garzab62@yahoo.com

Type: Campaign for Heroes 3 Shadow of Death 3.0 (also known as SoD)

Difficulty: difficult, especially the last 2 levels.

Description (by the author):
Sir Mullich, a brave and lucky warrior, known in Erathia as General Kendall,
interrupted his brilliant career and left the army. He experienced misfortune - at the age of 40
and a little, he fell in love with the beautiful Brigitte. For over a year, he sought her hand in marriage, and
finally, yesterday, she was supposed to become his wife. But, in the midst of the wedding ceremony,
a man with the head of a Minotaur appeared out of nowhere. He said only "This beauty suits me
better" and vanished together with Brigitte.
Recovering from his rage and grief, Sir Mullich showed a sketched portrait of the sorcerer
to a well-known seer, and he recognized him as "Terrible Malekith - the master of distant
dungeons." Then, Sir Mullich sent letters to his friends - "Does anyone know where
to find Terrible Malekith?" His army friend, Cuthbert, responded - "The path to Malekith's land lies through our republic - come, I will help." The former priest, Cuthbert,
was at that time the president of a small republic of settlers, located
between the wild land of barbarians and the mysterious land of mages.
So, Mullich, gathering his servants in his ancestral castle, begins a long military campaign,
no longer for the glory of the crown, but for the sake of his own happiness.
----------------------------

P.S.
General tips for completing any Campaigns (especially this one).

In Campaigns, it is useful:

a) for the main hero to have the secondary skill "ballista" and/or be able to summon elementals: then on the 1st turn you can defeat almost all monsters (with a certain level of hero development).

b) for the secondary hero to have expert-level fire magic + the Berserk spell (especially useful in this campaign) (specifically the secondary hero - because you can use him to retreat).

c) to take into account that the attack/defense skill of the hero + the attack/defense skill of the troops cannot exceed the value of 99, therefore, if your main troops are "peasants" (also known as "pizans") with an attack skill of 1 and your hero's corresponding skill is 98, then it is pointless to develop this skill further, as it has reached its maximum: 98+1=99, it is better to spend experience on magic.
(this is relevant for this campaign)
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I'm releasing a demo version of a new map. It's a challenging and lengthy map about Necropolis. In the demo version, it's incredibly difficult to build a castle.
If you play well, there will be MANY skeletons.
To win, you need to go underground and defeat the wizard.
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:smile12: Скачай мои карты! :smile12:мой сайт:smile12:баланс мод:smile12:
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I came up with it in my spare time. I tried my best. You could say I put my heart and soul into it:rolleyes: Both maps (XL) feature dungeons. You can adjust the difficulty to your liking. .................................................................................................... "Tower of Babel" is another product of my wild imagination. Everything that happens is fiction; don't take it too seriously. This map (XL) also has a dungeon and has been tested (I completed it on easy mode in 6.5 months). If you want a challenge, try defeating all the enemies first.
In reply to zago
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A fun map. I made it quickly, but for some reason, I want to share it. I created it to test my ability to manage battles, rather than focusing on tactics and strategy on this type of map. Download it if you have plenty of free time. Send your feedback via email. Read the ReadMe file!
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In reply to zago
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zago;140510
Came up with it in my spare time. I tried my best. You could say I put my heart and soul into it:rolleyes:
Both maps (XL) are set in the Dungeon. You can adjust the difficulty to your liking.

P.S. I sincerely apologize, I accidentally uploaded the wrong map. "At any cost" is the original, complete version; this one is "Find the Grail."
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6 single-player maps united by one storyline + 1 mini-map.
Created more than 3 years ago. Comment, tell me what’s wrong :smile45:, and I might make a decent campaign. :)
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In reply to BlizzART
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First, four files are missing the .h3m extension. ;)
Second: it all seems a bit bare and rough; you need to work on making the world more beautiful, and then it will be fine. I haven't checked out the plot yet.
Просто еще один
In reply to zago
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And one more thing: those playing WoG, don't use the script for building two structures at once! It's necessary! Here's a zip file with the rewritten readme.
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Hello everyone.
I created a map, but I need to test it.
The map is designed for single-player.
Please tell me what I did wrong and what needs to be fixed.
Thank you in advance.
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In this thread, I will be posting my maps. No matter how many times I tried to create an XL map, it never worked; I always stopped at 20%. So, the first map will be S (please don't judge too harshly – it's the first map that, in my opinion, turned out well).
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