Auto-translated
I don't understand anything about monsters myself.
For example, it allows you to recruit Dragonlings in a Dungeon:
!!UN:T4/6/1/196; - you just need to make it for one Castle (I think you'll figure it out).
New here? I'm Roha — want a quick tour?
I don't understand anything about monsters myself.
Use !!UN:T and you'll be happy. You'll just have to write a lot of conditions, but it's elementary.
For example, it allows you to recruit Dragonlings in the Dungeon:
!!UN:T4/6/1/196; - you just need to make it for one Castle (I think you'll figure it out)
Well, if you want something more complex, you can use !!UN:C.
Can you use ERM to create new spells? If so, how?
Why aren't there any new towns in 3.58 then?
Here:You can substitute any variables for v1, v2, and v3.!?OB57;
!!HE-1:P?v1/?v2/?v3;
As a result, these variables will contain the coordinates of the obelisk.
You can do it differently, but this is simpler.
!?HM-1;
!!POv998/v999/v100:T?y1 S?y2;
!?HM-1;
!!VRy1:S0;
!!VRy2:S0;
!!OBv998/v999/v100:T?y1 S?y2;
!!VRv1:S0;
!!VRv2:S0;
!!VRv3:S0;
!!VRv1&y1=22:Sv998;
!!VRv2&y1=22:Sv999;
!!VRv3&y1=22:Sv100;