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I forgot to mention that the map was just created (literally, 10 minutes ago), and no one has tested it yet (I'm too bored to test my own maps), and in general, it needs serious improvements, such as adding messages, artifacts, and the Grail to the map, etc. If you like it, I suggest using it as a starting point. No harm done if it doesn't work out :)
С уважением, Драко

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Here's a continuation of the story. In the first chapter, Tarnum eliminates his neighbors and becomes the master of the Necropolis (I also suggest making Tarnum a Necromancer from the very beginning). The Necromancers learn that another Necromancer is developing a Necropolis and bringing nearby castles under his control. This unfamiliar, but promising, Necromancer also accepts an expedition in his castle, where he later asks to join his army, regardless of its objective. The Necromancers don't reveal the secret of the hidden tomb to Tarnum, but they are interested in gaining a strong ally, so they give him the task of capturing the nearest castle of mages. The mages might detect the expedition, but an attack by Tarnum's troops will appear as a regular invasion and, regardless of the outcome, will distract the mages from the expedition. This offers some "cannon fodder." Overall, the scenario is quite wild. Maybe that's a good thing... ;)
Also, no text here. Just a rough draft of the map.
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In reply to SandroXXL
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Well, after Ice Sword, there haven't been any mentions of Tarnum... But what if some necromancer resurrected him? And in that case, either Tarnum would remember who he is, or something else would happen. :) The idea of resurrection is good, and then you could continue with the necromancers. Or maybe demons are the ones who want to burn everything, and he has to stop them, because demons are scary. :) But the undead don't care who or when they kill. Does anyone know how to work with scripts? Maybe we could add some interesting elements to the campaign (I'm a fan of Heroes, but I'm really drawn to the RPG genre).
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snipe;134346
Well, after Ice Sword, there haven't been any mentions of Tarnum... But what if some Necromancer resurrected him? And Tarnum either remembered who he was or something else happened... :) And the idea of resurrection is good, and then continue with the Necromancers. Or maybe demons were burning everything, and he had to stop them, because demons are scary :) and the undead don't care who or when to kill. And who is friends with scripts? Maybe we can add some interesting things to the campaign (I'm a fan of Heroes, but my soul really longs for the RPG genre).

If you're going to make an RPG map, it's better to do it in Heroes 4... there are much more possibilities and various scripts...

Be strong. Believe
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snipe;134346
Well, after Ice Sword, there haven't been any mentions of Tarnum... But what if some Necromancer resurrected him? And Tarnum either remembered who he was or something else happened. So, the idea of resurrection is good, and then you can continue with the Necromancers. Or maybe demons were burning everything, and he had to stop them, because demons are scary. But the undead don't care who or when they kill. Does anyone know how to work with scripts? Maybe we can add some interesting elements to the campaign (I'm a fan of Heroes, but my soul really yearns for the RPG genre).


:) I'll repeat once more, Tarnum moved to Axoth after the Reckoning.
He helped Varvar Verzhak create the Barbarian state and left.
He remained immortal.

This is all from the official campaign for Stronghold in Heroes IV.
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Arandor;134461
If you're going to make an RPG map, it's better to do it in the 4th game... there are much more possibilities and various scripts...
The 4th game is nonsense, Ar:D, I don't know what scripts are there and I don't want to know))) IMHO, it will turn out badly in the 4th game, terrible gameplay:smile18:

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Starhan;134711
:) I'll repeat once more, Tarnum moved to Axoth after the Reckoning.
He helped Varavur Verzhak create the Barbarian state and left.
He remained just as immortal.

This is all from the official Campaign for Might in the 4th Heroes game.
Well, I'll repeat again that the 4th game is not for me at all, I don't want to play it after the 3rd, and because of this factor, I didn't play the Campaigns either, I only started playing some Campaign in the LOTR add-on, but I got bored with the 4th game quickly))). My opinion is that it should be made in the 3rd game, everything is familiar there, and fans will want to play it!
P.S.: and by the way, what if we create some kind of plot from this Campaign?:) We're offering too few options, we need to finish what we started!
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snipe;134797
The fourth game is nonsense, Ar:D, I don't know about the scripts and I don't want to know))) IMHO, it will turn out to be bad in the fourth game, the gameplay is terrible:smile18:

Added 4 minutes later

Well, I'll repeat again that the fourth game is not interesting at all, I don't want to play it after the third, and because of this factor, I didn't play the campaigns either, I just started playing some campaign in the LOTR add-on, but I got tired of the fourth one quickly))). My opinion is that it should be done in the third game, there everything is familiar, fans will want to play it!
PS: and by the way, can we make some kind of storyline from this campaign?:) We are not offering enough options, we need to finish it to the end if we have already started!


The fourth game is not nonsense... it's a normal game, and it will turn out well if we do it... it's also easy to make an RPG) on request)
but the LotR campaigns are nonsense... and in general, all unofficial campaigns are nonsense!

Be strong. Believe
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Arandor;134805
The idea isn't crazy... it's a decent game, and it could turn out well if developed properly... you could also easily make an RPG) as an alternative.
But the LotR campaigns are nonsense... and all non-official campaigns are nonsense in general!
Most people prefer the third game))) and the gameplay in the fourth game is terrible IMHO!
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Arandor;134805
and in general, all non-official campaigns are nonsense!
So, our Chronicle is nonsense too :D The Lord of the Rings add-on is indeed nonsense, as are Excalibur, Alexander the Great, and D&D.
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XEL;134843
So, our Chronicle is nonsense :D The Lord of the Rings add-on is really nonsense, as are Excalibur, Alexander the Great, and D&D.

I hope it won't be like that, although Tarnum is already questionable... and you guys were planning to do it in the third game... so...

Be strong. Believe
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P.S. And by the way, could we create some kind of storyline from this campaign? We're not offering enough options; since we've started, we need to finish it!
So, if you have any ideas, please share them; otherwise, many people have signed up, but only Draco and I seem to want to contribute.
By the way, after Ice Blade, there are two more chronicles: Fire Moon and World Tree. The archive with the Chronicles is in the corresponding thread.
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why after?
there are only 8 of them (if I'm not mistaken)
according to the storyline

Fiery Moon and World Tree should be before Ice Blade

And Fiery Moon is where Tarnum visited the Krigans?

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I'll repeat myself again that the fourth game is completely uninteresting, I have no desire to play it after the third, and because of this factor, I didn't play the campaigns either, I only started playing some campaign in the LOTR add-on, but I got tired of the fourth one quickly))). My opinion is that it should be done in the third game, because fans will want to play it there!
P.S.: and by the way, could we create some kind of storyline from this campaign? We're not offering enough options, and if we've already started, we need to finish it!
I'm not saying that it should be done in the fourth game, but that there is an official storyline about Tarnum on Axoth, (someone just said that he died after Retribution), this needs to be taken into account :)
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according to the storyline,
the Fire Moon and the World Tree should be placed before the Ice Blade.
Well, I was talking about the chronological order of their release. Besides, if I'm not mistaken, the last two Chronicles are amateur productions, correct me if I'm wrong.
Gentlemen!!! Let's get down to specifics, life is passing by in conversations!
In general, I will slowly create another map, and if you come up with anything new, I will adapt it to the plot.
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To be honest, I don't understand what the problem is. Don't you know where to place the action?
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis

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