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18 years ago
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Constructive Proposals for the Development of HW!


I will state right away that many of the ideas described below have been proposed by both myself and other HW users at various times. Some users left without waiting for changes that could have significantly increased the prestige of HW, minimized flood, increased forum traffic, and substantially increased the quorum of players in tournaments.

I will try to highlight all the main points that simply must be implemented on HW for the successful realization of the revolutionary and consistent development mentioned below. If this is not done, HW will simply be overgrown with flood, heroes will take a back seat, and good players will leave the site altogether...

Consistent favorable development of HW as the largest resource!

1) To reduce flood on the forum, as well as to eliminate unfavorable situations caused by desperate and resentful users, it is necessary to introduce regulation for managing BD (battle spirit, morale), as well as for creating threads:
- prohibit users from creating threads if they have negative BD or have fewer than 50 posts in their history;
- prohibit users with negative or neutral BD from influencing the BD of other users or leaving comments in profiles.
- implement an automated ban system.
- automate the system for removing HW administration members, specifically moderators, their assistants, as well as coordinators and super moderators. For example, if a moderator has been absent from the forum for 2 months, their rights are revoked without the right to restoration*! If a moderator does not perform their work or uses their rights for personal (selfish) purposes, they should also be removed by higher management after reviewing the specific situation.
Note - rights may be restored in case of prolonged illness or other unforeseen circumstances as a result of which an administration representative was unable to visit the forum.

2) Open a library, which would include maps, programs, reference books, Manuals, useful articles, and other very important material! Create one library with divisions by parts. The library itself should be built not on the forum, but directly on the site, and the information included in it must be thoroughly checked, tested, and posted by the HW administration—specifically by a person who is responsible only for the library and nothing else!
There is a lot of useful and very important material on the forum, but there is no library as such. The way the library exists now is a sham.

3) Selection and specialization of HW administration.
The portal's administration should be selected from people who have earned respect on the forum, have positive BD, are not newcomers to the forum, and know the forum structure. The chosen governing body is submitted for review to the Creator, who gives the final decision based on which the new administration is appointed.
The administration must consist of coordinators, moderators, and moderator assistants.
There should be 5 coordinators, each of whom coordinates the work of moderators and their assistants in the sections assigned to them, reviews disputed cases, resolves conflict situations at the moment they arise, and helps moderators and users understand moderation and forum structure respectively:
- one for sections: Heroes I and II;
- second for sections on Heroes III and IV;
- third for sections on Heroes V;
- fourth for the clan section and sections with other computer games;
- fifth for sections not related to hero themes (Flood, etc.).

Coordinators should be selected by the administration approved by the Creator based on a vote of the chosen governing body.
In each major hero section, 2 moderators and one assistant must be appointed. In the flood section, only 2 moderators.
By distributing the chosen governing body across individual sections in this way, the amount of flood will quickly decrease, and threads will acquire readable text and a desired tone.

4) TOURNAMENTS!
In my view, the most important thing on any hero site is tournaments held for various parts of the games, and it is this circumstance that encourages many people to stay and return to the site again and again. If there are no tournaments, the site will die over time.
So, in order for tournaments to be interesting and attract many users from different resources, it is necessary to:
- create a section clearly specifying which leads are official and which are unofficial;
- explain how official tournaments differ from unofficial ones;
- specify the goals of official tournaments versus unofficial ones. (Currently, this point is fictitious and has no reasoned positions, i.e., there is complete chaos in this part);
- clearly divide all official tournaments into groups;
- reward all tournament prize-winners with additional rewards, i.e., for first, second, and third places respectively;
- assign a Player Rating to players after each official tournament;
- additionally stimulate all players by awarding them Grails (a monetary unit) after the tournament;

5) Introduction of a Virtual Monetary Unit - Grails!

At the end of 2006, the Grail theme was considered and developed until it became clear that its automated implementation on the existing forum engine was simply IMPOSSIBLE!

And yet, users have repeatedly tried to propose ideas at different times that could somehow raise the prestige of tournaments held on HW, based on the concept of implementing Grails. Everyone understands that the introduction of this monetary unit is simply inevitable for the prospective development of HW!

For 2 years now, we have been treading water without making any effort to develop this concept. Similar desires arise among users in one thread or another, but as a rule, not even a few weeks pass before such a thread simply dies and ceases to be relevant. Unfortunately, over two years, the main concept for developing the grail theme has not moved a single step, and the Creator has shown no desire to deal with this problem. Factually, all enthusiasts like AlexeyPank, Dmitry_A_S, Kyle, Alan, IronAxe, Crash, Radik, Geksorin, OlegRS, Fanat and others have left; those who remain (Adelaida, Alex_R, Kamikaze, Sage and others) understand that no one but ourselves can push this idea forward.

It must be understood here that without writing scripts for awarding Grails, as well as tracking their outflow and inflow to users, this model will not work. Perhaps for 10-20 people, but what if there are 100, 200? How can this be tracked? Doing it manually is IMPOSSIBLE!

Therefore, first of all, we must think about the idea of automated regulation of the new monetary unit on HW, as well as all its components without which the implementation of Grails would be impractical; i.e., experienced programmers ready to consider creating scripts for full operation on HW must be found. I repeat, without automating the system, the model for implementing a virtual monetary unit on HW will not work!

To understand this more globally, I will try to briefly outline the essence of this task.

MODEL FOR IMPLEMENTING GRAILS ON WWW.HEROESWORLD.RU


6) Before talking about GRAILS, it is necessary to complete all points 1) 2) 3) 4); without their completion, I consider implementing this idea meaningless.

7). Create a universal script that allows any organizer to correctly summarize tournament results. This is necessary for consistent result summaries and to prevent confusion among tournament organizers. This script should also calculate the rating and award grails according to the formulas that already work successfully on the forum. After calculating the rating and grails, the script should automatically credit Grails to the user's profile and add the rating to the table with the previous rating, forming an additional column. The script should also be able to maintain individual player ratings for each year, as well as a general rating for clans.

8) In addition to rewarding prize-winners of each official tournament with cups and medals, introduce mandatory rewards in the form of real prizes upon completion of the season (year), which are sent to players and people who deserved them by mail via parcel.

9) Establish rules for conducting fan tournaments:
a) All HeroesWorld portal users can participate in the tournament.
i.e., closed tournaments (where the number of participants is limited) are not "countable" and no rewards for participation will be credited.
b) A minimum quorum must be reached.
i.e., per AlexeyPank's suggestion, the minimum quorum could be as follows:
Heroes I - 5 people.
Heroes II - 7 people.
Heroes III - 10 people.
Heroes IV - 5 people.
Heroes V - 10 people.
c) The tournament organizer must notify the portal administration about:
- that a tournament is starting
- who the organizer is
- the rules of conduct
Then management checks:
- whether this person can be trusted with organization...
- checks for the presence of rules and their fairness..
If all three requirements are met, the tournament is assigned "fan tournament" status, and participants are given rewards after its conclusion.

10) Introduce a certain amount of Grails on HW, which will be displayed on the forum constantly and act as a counter; i.e., when there is an outflow or inflow, the counter should show this. The counter should be in the form of a scoreboard.
The need to introduce a specific number of Grails is necessary to prevent denomination, inflation, and other virtual monetary reforms related to their shortage.
I propose considering an initial Grail amount of 100000 pieces.

11) The concept of Grail outflow should have a clearly defined structure.

a) Determine fixed Grail accruals for users for work done for the benefit of HW.
I suggest starting from the following:
- quality organization of a tournament (at least 4 participants) 200 Gr;
- assistance to administration in organizing tournaments: 100 Gr;
- conducting a contest: 100 Gr;
- publishing fresh news of the hero world: 6 Gr;
- posting a map (only your own, or someone else's not available on other Internet resources with the author's consent) for any version of heroes, with a short description: from 10 to 200 depending on the map itself;
- link to a flood thread, post in the "Flood Links" thread – 1 Gr;
- other.

b) Determine prestige coefficients for each group of tournaments based on the existing Grail accrual table.
Example:
- Regular – according to the Grail accrual table;
- Skeleton collection – multiply final sum by 1.2.
- Van Cuningham Memorial – 1.4;
- Best of the Best – 1.6;

12) To implement the circulation of Grails on HW, ensure the following:

a) At the end of the year, in each version of heroes (1, 2, 3, 4, 5), a top 10 best heroes are selected (the best will be determined by a special group of people who, in a duel format, will determine the best hero on a specially prepared map) based on the user's doll*. This top 10 best heroes are rewarded with special awards, and their dolls are annulled after the "Top-10" tournament, and all acquired property on the doll is transferred to the HW balance. In exchange for hero dolls, users will be assigned a special status in the form of an order of 1st-10th degree, which will be reflected not only in the profile but also under the user's avatar!

The peculiarity of this tournament is as follows: the 10 best heroes are automatically included in this tournament map (specially prepared for the tournament), with all acquired characteristics, artifacts, magic, monsters, etc. The goal of the tournament is one - they must be freed from captivity! ALL 10! This tournament is held once a year.

As an additional reward, the top 10 best heroes (participating in the "Top-10" tournament) are given the opportunity to play in the "One against All" tournament, which will also take place once a year before the "Top-10" tournament, to identify the strongest hero, i.e., the absolute leader.

The peculiarity of this tournament is as follows:
The organizer makes an equivalent map with only the 10 best heroes participating, using all skills, characteristics, artifacts, magic and other things on the hero's doll.
Only players from this top 10 can participate.
A personalized save is made for each participant and sent to their email inbox.

b) Any user having a certain number of Grails (say 1000) has the right at any time to exchange them for a special distinction mark in their profile and under the avatar. Here one can fantasize and propose various options for distinction marks.

c) The property of a user who has not appeared on the forum for over one year is transferred to the HW balance; in return, a special sign is added to the profile indicating that the user can restore all their property at any time if they become a more active participant.

13)A hero doll is added to a user's profile only if they have established themselves well on the forum (have positive battle spirit) and have at least 50 posts. Lowered battle spirit automatically blocks all of the user's property. For a banned user, the hero doll is annulled and all property is transferred to the HW balance.

14) There must be a possibility for automated Grail accrual to a user's profile and application of purchased items on a hero doll of a selected series of heroes (Writing an additional script).

15) To further attract users, as well as provide new same stimulus, each clan is given a choice of one of the Castle in the declared version of heroes.

- there can be 5 such castles, one for each version.
- clans can build these castles using grails from the clan "treasury," i.e., buy buildings and creatures from these castles. At the same time, limits on the number of creatures that can be purchased per month can be introduced.
- these castles must be visible to all, i.e., located in a separate section. For example: Clan Order of the Phoenix, under it all available castles; Out of Many One, under them all available castles.
- the purchase of any building or monsters for a specific castle is coordinated with clan members in a closed section; after approval, the acquisition is made by the clan leader or their deputy.
- clans having their own castles will have the opportunity to participate in additional tournaments.
- Regular tournament for the "Best Clan of HeroesWorld" prize.

This is a challenge trophy. The clan that wins it is awarded a stylized HW coat of arms.

Two to four people from each clan participate in the tournament. A "Clan Castle" and a hero with a personalized "doll" are placed in the starting save. The personalized doll is chosen by the clan council from the dolls of the clan members.
Goal of the tournament: Win in minimum time. The winning clan is determined by the lowest sum of times of all clan participants.
The tournament is regular; it can be held every six months or once a year...

- "Clan War" Tournament
This tournament is not regular; it is initiated by one of the clans, challenging another clan to a fight. At the same time, there are some restrictions:

a) A clan cannot challenge another clan if the challenged clan's game rating is lower than the challenging clan's game rating. For example: Clan "A" has a game rating = 100; Clan "B" has a rating = 50; Consequently, Clan "A" cannot challenge Clan "B," but Clan "B" can challenge Clan "A".
b) The challenged clan has the right to refuse the fight. But no more than twice in a row and no more than four-five times a year, otherwise an automatic defeat is recorded.
c) The challenging clan can send no more than one challenge per month.
d) If the challenged clan refuses the fight, it means that for a month no one else can send them a challenge.
e) Challenging to a fight during the tournament for the "Best Clan of HeroesWorld" prize is prohibited.
Two to four people from each clan participate in the tournament. A "Clan Castle" and a hero with a personalized "doll" are placed in the starting save.
Goal of the tournament: Win in minimum time. The winning clan is determined by the lowest sum of times of all clan participants.
The winning clan receives an n-th amount (amount to be specified) of grails from the losing clan.

16) Hero doll in user profile (script).

As soon as a user leaves their 50th post on the forum and has positive BD, a new function is activated in their control panel: obtaining a hero doll.
Any user can acquire 5 dolls for each of their versions of heroes.
A hero doll is blocked if the user's BD becomes negative.
The hero doll must correspond to the hero doll available for each version of heroes.
A player possessing a hero doll has the opportunity to provide it with their biography, as well as increase characteristics and skills, and equip it with an army.
All this can be done by having grails and points earned in tournaments.
Grails are accrued according to the grail accrual system.
The number of Points is awarded for the place taken in the tournament:
1st place 10 points.
2nd place 9 points.
...................
10th place 1 point.
At the end of the year, a user can try their strength in special tournaments: "Top-10" and "One against All" (only for 10 players with the best dolls).
Special individual tournaments - Duels.
By mutual agreement, users can fight each other on a map using their dolls; to do this, it is necessary to write a letter to the administration to open a duel. Upon receiving the letter, the administration must prepare a map within a week, placing players with their dolls on it. A fee for playing a duel is paid into the bank on the HW balance by each player. The stake of the game in Grails is determined independently between the players. Up to 8 players can participate in a duel tournament at once!
It is possible to conduct a tournament with dolls among several teams united in an alliance.

17) Think through an additional system of prizes for users who do not participate in tournaments but lead an active life on the forum, helping it develop. i.e., also award them Grails for special merits, which they can spend at the market if they wish, buying special awards or medallions that would speak to their activity on HW!

18) Implement the ability to give virtual gifts to other users.

19) Move all threads of the type: which level 6 monster do you like most, which death is the most beautiful, which castle do you like most in appearance, into a combined thread in each section: "Which objects in the game do you like / dislike and why".

20) Resume chat operation.

After the constructive change/addition of the concept for the development of HW as a whole, discussed in this post, with the elimination of all remarks arising from the dialogue between all interested users, it would be reasonable to try and propose its final version to the Creator for review. Perhaps even in the form of an open letter, signed by all interested forum members.

P.S. The checking of scripts must be very thorough; testing of each should be carried out by many users who know how to evaluate such work and identify all its flaws.

P.S.S. This whole venture will not be worth a broken penny if programmers ready to take on the writing of scripts according to the proposed algorithms, writers, and enthusiasts ready to help them in every way in the fruitful implementation of the project as a whole are not found. The idea will also fail if the Creator refuses the services of third-party programmers and cannot implement such scripts himself.

Respectfully, VDV_forever
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2 years ago
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This message is not displayed because Thorenlawar is on your ignore list.
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3 months ago
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The spam protection system has been observed to repeatedly delete messages that are not spam. I would like this to be adjusted somehow. I don't know how the situation is with new users and, accordingly, potential spammers, but users with experience don't really need to spam.
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3 months ago
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Saraba
The spam protection system has been observed to repeatedly delete messages that are not spam. I would like this to be adjusted somehow. I don't know how the situation is with new users and, accordingly, potential spammers, but users with experience don't really need to spam.

You are right, the system is very new and needs to be improved. It was supposed to send a PM with the numbers of the topics where it made a mistake; please forward these messages to me in a PM, and I will adjust the system based on the deleted messages and restore the deleted messages.
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1 month ago
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What is this? Warning: The maximum size is 155 x 155 pixels or 32.0 KB. What other 32 kilobytes do you need? Are resources really that tight? And increase the number of characters allowed in a message. Patch 11 for the old era had to be split into 10 messages.
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1 month ago
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These restrictions have been around for quite some time. Whether they can be removed is a question for the Creator. But I doubt that's possible.
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1 month ago
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Mооnst@r
What is this? Warning: Maximum size is 155x155 pixels or 32.0 KB. What other 32 kilobytes are there? Are resources really that tight? And increase the number of characters in a message. Patch 11 for the old era had to be split into 10 messages.

In fact, the avatar settings on this forum haven't changed for decades. But strangely enough, even modern recommendations for avatars haven't changed much. Yes, 32KB may be too conservative, but here we are talking about scaling the space that needs to be reserved for potential avatars; 32kb * 50k accounts is already 1.5 GB. If we increase this, for example, and set it to 1 MB, then the total maximum storage required for them will be 47.6 GB.

Modern engines solve this by allowing you to upload a larger volume, but then automatically compress and scale the uploaded content, i.e., a reduced copy is stored. The current engine from 2005 (or whatever year) cannot do this, and we won't modify it for this anymore; it's nearing its end. Optimally, now you can increase it to, for example, 100 KB, which turns out to be somewhere around 4.5-5 GB of reserve for all current accounts.

Regarding messages, there was a limit of 16,000. If 10-11 messages were needed, then that’s 160,000+ characters, which is an unrealistic limit that probably doesn't exist anywhere else.
I looked at the messages themselves, and many HTML styles have been copied into them, which greatly increases the consumption of the character limit, and they are also dead styles.



that's why so many messages were needed.

I managed to combine all the messages into one with a limit of 65,000, but in clean HTML. This will probably be one of the largest limits among modern applications and engines right now. As a rule, only a couple of thousand use such a restriction.

According to statistics on this forum, 97% < 2000 characters.
If we take a 16,000 limit, it covers 99.9% of messages on the forum.

Probably, for huge changelogs, it is better to simply use a text file as an attachment or do we need a Wikipedia where there will be large articles?
Attachments 1
1 file attached • Total size: 64.6 KB
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1 month ago
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HwKeeper
Ideally, you can now increase it to 100 KB; this results in approximately 4.5–5 GB of reserve space for all current accounts.
png 128x128, 65 kilobytes, lossless compression at level 32.4 – didn’t pass the forum check. I made a lossless WebP compressed version with a size of 23.1 kilobytes, but the forum doesn't accept it either. Perhaps 64–96 kilobytes would be excellent, but maybe we could add support for the WebP format?
HwKeeper
Regarding messages, there was a limit of 16,000 characters. If 10-11 messages are needed, that means 160,000+ characters, which is an unrealistic limit and probably not found anywhere else.
I can simply leave links to their Steam pages for patches, so there won't be such long posts. There will probably be quite a few more such patches. I can edit them.

P.S. Edited. Left a brief description and links to the patch pages.
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1 month ago
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Mооnst@r
The lossless PNG image (128x128, 65 KB) didn't pass the forum upload check. I created a lossless WebP version at 23.1 KB, but the forum still doesn't accept it. Perhaps 64-96 KB would be ideal, but could we also consider adding support for the WebP format?
For patches, I can simply provide links to their Steam pages; that way, there won't be any large attachments. There will probably be quite a few more such patches. I can edit them.

P.S. Edited. Left a brief description and links to the patch pages.
100 KB is already configured; I checked, and my 68KB PNG worked. There are no format settings available, only size and resolution.
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1 month ago
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HwKeeper

100 KB has already been configured; I checked, and it worked for me with a 68KB PNG file. There are no format settings there, only size and resolution.
Thank you.
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1 month ago
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Hello! Finally, I found where I can suggest ideas for the forum. :D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D

I have only one request. A DARK THEME!

Could you please implement a dark theme for the forum? The tones should be taken from the Discord theme; it has a soft gray color. Seriously, my eyes hurt from the bright white.
I understand that this is subjective, but as someone who uses Discord, Photoshop, Premiere Pro, Blender, Substance Painter, and other programs that use dark gray tones… scrolling through my favorite forum is really uncomfortable.

By the way, YouTube (Studio) messed up pretty badly; the latest changes made the dark theme too black (it was better before). Therefore, I recommend taking colors from Discord; they are more pleasant there.
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20 days ago
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Waterfall_13
Hello =) Finally, I saw where one can write suggestions for the forum =))))))))))))))))))))))))))))))))))))))))))))

I have only one request. DARK THEME!

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