Posts from Mod
How can you relate them if Heroes is a historical genre?
Old joke:smile44::smile52: :smile44: It's been done before!
So, all that's left of the Dragons is the device that performs selection and a warehouse with weapons, but they have no knowledge? After a nuclear explosion, everything will remain – knowledge and technology. Clearly, something else needs to be invented.
The patch has arrived:smile44::smile52::smile44: It's old news!
So, all that's left of the Dragons is the device that conducts selection and a warehouse with weapons, but they have no knowledge? After a nuclear explosion, knowledge and technology will remain; clearly, something else needs to be devised.
It just looks silly, but think about the plots of modern movies :D. If you really develop this idea, it could become something great that I, you, XEL, anyone would enjoy (at least, it would have worked if Forge had been introduced into the game initially or with a slight delay, but now that literally everything is known about Heroes of Might and Magic, it's very easy to argue that Forge is a bad idea and doesn't fit the spirit of the game).
A-a-a, try to improve it, but leave more room for criticism in your scenario.
By the way: :smile47:
Science Fiction has always been a part of the Heroes world and fits in perfectly. Forge has its own storyline - take a look and read it on the website.
I followed the link in post #21 and read the short Storyline section. I started yawning faster than I finished reading it. I read the other sections, and I'm still not impressed; I'm still against it. It would have been better if they had added the possibility of hiring werewolves in Necropolis, along with other units; that would have been a good idea.
As is already known, the original AB storyline has many interrelations with MM VII. There, by taking a powerful artifact, they defeat these "evil" newcomers from another world, who ally with Archibald Ironfist and his guild of necromancers. Forge is being rebuilt. The newcomers now only have to build their own army. Convincing goblins and modifying zombies was not a big problem. They even managed to get some minotaurs, nagas, and ogres to fight on their side! With this army, they begin their campaign. Their primary objective is to conquer Erathia. Queen Catherine and her husband, Roland, cannot fight such a powerful army, but they follow the old legend about a sword called Armageddon's Blade. A mysterious elf named Gelu helps them to protect his country, AvLee, but he knows that he must also help Erathia. Of course, Catherine finally finds the mighty sword and destroys all the Forge towns. We don't know what happens to Archibald in the original storyline (in MM VII, he is betrayed by the newcomers and condemned to live on a small island until the end of his life, but we don't know if this part of the storyline was changed later), but for sure Archibald has to fight in AB.
The end is known and unchanged - Armageddon's Blade is given to Gelu, and Catherine and Roland return to Enroth. The rest of the AB campaign was only changed a little bit (mainly changes in the text signs :P).
But from here, I don't understand why there should be robots, tanks, and plasma guns. Transformation is transformation (well, it's a restructuring, but what a cool word, transformation - boo-o-o, it makes your spine tingle). Enhancing the abilities of necromancers, yes, but where do the mages come from, or is this somehow related to MM VII?
Added 5 minutes later
and hero-fantasy,
I conservatively state that Forge is not a suitable city in terms of genre.
Tell me which part of Heroes you play, and I'll tell you who you are.
I play all the parts.
And it just shows that I don't limit myself to a small part of the Might & Magic world (specifically, 3 heroes), but fully enjoy this universe!!!
And for those who need a war between Dwarves, the Empire, Demons, and the like in pure Fantasy, welcome to Diciples ;) (I, by the way, have played through 2 parts from start to finish).
And, dear Heroes fans!!! To claim that Might & Magic is pure fantasy is like saying that the Earth is the center of the Universe (ignorance).
I play all the games.
One after the other, right? And do you get the same enjoyment from all of them? I doubt it. :smile15:
So, are you for or against it?
2 Draco I don't watch these movies anymore. When I was in 5th grade, I thought it was cool when things exploded louder and there was more grandiosity, but now it makes me sick. The last thing I saw from all this (for free) was Saw 3, which was incredibly bland, and Transformers, which is just stupid; you can just watch the battle scenes and not miss anything important. I think that most people who play Heroes 3 have good logical thinking skills, and your plot will give them a headache.
A-a-a, try to improve it, but leave more room for criticism in your script.
By the way:smile47:
Movies, for example. Let's take "Crime and Punishment" - a classic; you wouldn't argue with that, would you? Without going into too much detail, in three words - a guy kills an old woman (who lent money at interest), and the police are hunting him. So, how many series and movies have a similar plot? There are tons of them. But how is "Crime and Punishment" written? What moral, ethical, and legal problems does it raise? Who does it give a headache to? It all depends on the presentation.))
The same applies to the Forge map. Coming up with a plot is not a problem!
The problem is that the city should have been introduced right away, not delayed. But now... what's the point of discussing it...
I disagree with the statement that the main thing is not the plot, but its presentation; it's either all or nothing!



