I won't be able to explain everything in detail, but I'll outline the main points. The link I provided contains a complete guide on how to add new creatures (more than 198, because 198 is the limit in the original game).
1) You need to patch the game launcher .Exe file so that it "knows" that it actually has more than 198 creatures. To patch the .Exe file, you need to use a patcher from Deflaktor (that's his nickname). The patcher patches the .Exe file using files with the .yml format (essentially, the YAML file contains data on what and how the patcher should change in the game launcher).
2) You need to open types.xml and enter "something, I don't remember what, but it's in the guide" (there's a line there that controls the number of creatures).
3) You need to add new creatures to types.xml and enter them in two places: one place is simply a list of all creatures, and the other place is a list of creatures plus a second line below with the number assigned to them.
4) Don't forget to also create placeholders in the file system for all 999 creatures, i.e., from 199 onwards. You can simply extract this from a mod for NCF creatures.
5) If you have added all the creatures and placeholders to the lists in types.xml, then you also need to add all 999 positions in the text file Creatures, which is located in GameMechanics (and there's a RefTables folder there).
6) Don't forget about the UI camera for all creatures.
I don't remember the rest offhand, but I can provide a video as an example of which lists are used when adding one of the creatures. https://forum.heroesworld.ru/showpos...51&postcount=1
In general, I've been tinkering with it, and what I did works, but only if I download the ___NCF_Core.pak file and the H5_Game.NCF.exe launcher and run the game through it; then everything works. But the problem is that I play through the EE launcher H5_AIadv_31j.exe, and I don't need this separate executable.
So, based on what you wrote, I need to patch my H5_AIadv_31j.exe by editing types.xml in the data files, right?
Damn, my head is already hurting).
