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Posts from 🍁Nine Ancient Obelisks Auto-translated

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#5509
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—Of course... Such a popular "commodity" must be flying off the shelves like hot scorpions.—leaning against the counter, flashing all two charismatic teeth:—Tell me, would you be interested in an offer of independent financial consulting? As an economist with honors, I'm certain that every organization has a couple of little things in its reports to trim expenses and wisely allocate income for present and future "development." Isn't it better this way, strictly for a voluntary fee, than having malicious government agencies or angry customers get their hands on something themselves? What do you say?

using the entrepreneur 🤡

Whatever
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#5510
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Author
about the cute, pleasant, and fantastically human-like "witch-baby-blonde" Erika
Author
Erika: -1 to Strength, -1 to Agility, -1 to Spirit, -1 to Intelligence, -1 to Speed, -1 to Beauty, -1 to Charisma, -100 to "humanity."
This is how it should be...

I have some questions here... (No, this isn't whining, it's just pure gameplay interest. I'm trying to figure out the "mechanics"...)

1. Can the consequences of staying in the "hospitable Calcite" be removed somehow (e.g., by spending time in a hospital)? Or is only mass maiming предусмотрено, and healing is impossible?
2. Can you really play as any character here, as I thought before the game, or are only "certain" characters allowed? For example, I want to play as a witch-rogue-necromancer, who makes a living by robbing people of Calcite appearance on the shores of Asuguh and Calcite itself. Is that okay?
3. Are the so-called "GM characters" like Ginza mortal, or are they "kings and gods" here, while the players' characters are "pawns"?
4. How long, for example, will it take to travel from the shore of Asuguh to Shina, bypassing the Sushin Gates by sea "on foot"? And how long will it take to travel from the shore to the sand citadel across the warm, moonlit Calcite night?
5. How often do Ginza GM characters like to swim in the sea?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#5511
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I personally believed that if a negative effect is displayed under the character's image (like a curse or disease), it's difficult to remove but possible. But if it's just a temporary stat increase or decrease without any visual indication, then it's permanent.

Whatever
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#5512
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No, this isn't "whining," it's just pure gameplay interest. I'm trying to understand the "mechanics"...
👍🤝

Well... usually, obsessively grinding for stats/experience leads to frustration sooner or later. You gain something, you lose something, even if you think everything is going according to plan. Somewhere, you'll inevitably lose unexpectedly, but somewhere, you'll gain (just as unexpectedly). In general, don't focus on that specifically; life is an unpredictable thing. The main thing is to keep your character alive. It's a long journey, but overall, it's worth it.
My sword, my trusted ally, unphased by my aspect.
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#5514
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1. Is it possible to undo the consequences of staying in the "hospitable Calcite" (for example, by spending some time in a hospital)? Or is only mass maiming предусмотрено, and healing is out of the question?
You can bring their stats back to their previous values using standard methods. However, in most cases, the Heroist's observation is correct.
Author
2. Can you really play as any character here, as I thought before starting the game, or are only "certain" characters allowed? For example, I want to play as a witch-rogue-necromancer who makes a living by robbing people with Calcite features on the shores of Asuguh and Calcite itself. Is that okay?
You can play as any character, but there are two nuances. First, it may not make sense for this character, based on their personality/background, to travel to cities, complete quests, etc. Second, the world responds to the character's actions, and the life of a character actively engaged in robbery is unlikely to last long. Also, in this game, you can't avoid the Black Knight, which also somewhat limits the freedom of imagination.
Author
3. Are the so-called "GM characters" like Ginza mortal, or are they "kings and gods" here, while the players' characters are "pawns"?..
All non-player characters are "GM characters," and the possibility of killing them varies depending on what they represent.
Author
4. How long, for example, will it take to travel from the shore of Asuguh to Shina, bypassing the Sushin Gate by sea "on foot"? And how long will it take to travel from the shore to the sand citadel across the sand on a warm, moonlit Calcite night?
The entire country, except for the coast, is surrounded by a wall, and it is not possible to simply pass through it.
Author
5. How often do Ginza and other GM characters like to swim in the sea?
It depends on the character...

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#5515
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🐱🐲: Game Master characters can only be killed if the GM allows it. Otherwise, they will either be invincible, or you can kill them, but it will be your own fault...
🎪🏹: And I remembered how they cut a bunch of stats from us for Hopeless and never returned them, only showing us a cutscene as a reward...
⛓️♿: And not to everyone! And you almost became a new Hopeless!
🎪🏹: But it turned out okay. You didn't even get injured.
⛓️♿: I almost died, that bitch attacked and reduced my defense on the first turn... Why me? I'm not attractive to dragons, I'm not tasty!
🎪🏹: Not tasty? You're the sweetest hottie I know :*
⛓️♿: Let's not do that in public... (⁄ ⁄•⁄ω⁄•⁄ ⁄ )
А, вот почему.

🏹🎪+⛓️♿=💕
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#5516
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Author
You can bring them back to their previous values using standard methods. Otherwise, in most cases, the observation made by the Heroes player is correct.
I don't understand... What "standard methods" are you referring to?
Author
All non-player characters are "GM characters," and the possibility of killing them varies depending on what they represent.
And... what is the "killability parameter" for a town governor like Ginza?
Author
The entire country, except for the coastline, is surrounded by a wall, and it's not that easy to pass through it.
That's why I'm asking: if you dive from the coast of Asuguh and surface on the coast of Calcite, bypassing the wall, how long will it take?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#5517
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Oh, these stats and cutscenes... and it doesn't matter that, according to the players' decision and not because of the actions of the villainous characters, my favorite country in that setting was destroyed.

Whatever
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#5519
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Well, they were already leveling up during the game.
Author
And... what is the "killability" parameter of a town governor like Ginza?
There is no such parameter. If we assume that he doesn't have a lot of HP and no defenses (although, I'm not saying that's the case), then he could be killed with Inferno just as easily as Ushumgall hit the bartender.
Author
So, I'm asking: if you dive from the shore of Asuguh and surface on the shore of Calcite, bypassing the wall, how long will it take?
I'm not counting hours and days right now; if you want, you can try it yourself, as underwater breathing allows.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#5520
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🐱🐲: Got it, Lizard? Take out the Asuguh protectors. 🎪🏹: But what did they do wrong??? This is Ginza, it's a disgrace! ⛓️♿: Yeah. They didn't do anything wrong... 🐱🐲: It's for the company. Or for practice. 🎪🏹: You're mean. 🐱🐲: Says the person who spent half the thread yelling "Cops on knives." 🎪🏹: But I was fighting for a cause!
А, вот почему.

🏹🎪+⛓️♿=💕
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#5521
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Ginza is, from a purely logical standpoint, a high-level boss with a lot of minions. It's not like the Asuguh protector, who chills almost solo and can often be reached without much trouble.
It seems like a valid point, but I would be more afraid of the Asuguh protectors; they are probably carefree for a reason...
 

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#5522
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aaanywho
Well, how could they, they were already being leveled up during the game.
Ah, so "in no way"? I understand... I was asking about the possibility of restoring them to their original state with some kind of treatment, not about "leveling them up again" after six months of real-world time...

Added 26 minutes ago
Drakkoska
⛓️♿: I don't understand... Genzu was caught red-handed... And tortured... And he not only didn't suffer any trauma, but he also lost fewer stats than others... How does this work? 
🐱🐲: You don't want to know.
But I do want to...

Added 46 minutes ago
Happy Life
Well... usually, grinding stats/experience like that leads to frustration sooner or later. You gain something, you lose something, even if you think everything is going well. Somewhere, something will inevitably decrease unexpectedly, but somewhere, something will increase (just as unexpectedly).
You keep talking about "monocles," "stats," "increase," "decrease"... Explain better to me, an "old-timer," a "dumbass," why Genzu, who was "caught red-handed" (and he really was caught red-handed, the fact that your "legend" about being kidnapped by one pirate with three witnesses is bullshit, I think you understand that yourself), wasn't hanged in the town square, but was simply "brought to the same level" as Erika, who was actually a "witness" in the case, and not an "accused." I have completely lost understanding of the logic, and that's worse than your "monocles" and "stats"...
Happy Life
Forget about it, life is unpredictable, the main thing is to keep your character alive. It's a long journey, but overall, it's worth it.
Yeah... Staying at home in bed is the best option. And even that's not a sure thing...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#5523
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My alcohol-soaked brain thinks that 1 was subtracted from each stat starting from 2, and since Genzarik is a one-sidedly developed character, there was nothing to subtract from most of his stats.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers