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#2898
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List of adapted skills. Requirements are listed only for new characters. 

Unarmed combat
Damage: 20 (BB).
Available to everyone.

Passive skills

Weapon proficiency skill

Removes the penalty (20% to accuracy and 10% to evasion) when using one chosen weapon (Card, Tesak, Shamshir, Talwar, Welfern sword, Claymore, Bow, Pickaxe, Katana, Spear, Throwing weapons) and allows dealing critical damage. Can be learned multiple times. 
Shield proficiency skill
Allows wearing a shield in the second hand.
Requirements: adventurers, dlan, outside the guild.
Mastery
+5% to accuracy, +5% to evasion, +5% to critical damage chance for the chosen weapon type. 
Requirements: adventurers, dlan, desire, outside the guild.
Fury
The character survives a lethal attack with 1 HP and delivers a counterstrike (higher priority than a counterattack, +100% to accuracy for this attack). Activates once per battle. 
Requirements: adventurers, dlan, outside the guild.
Control
The character attacks all enemies that appear in his line of attack.
Requirements: adventurers, dlan, outside the guild.
Counterattack
When using a melee weapon, the character delivers a retaliatory strike after a successful evasion. 
Requirements: adventurers, dlan, outside the guild.
Navyk modeli
+5 k privlekatel'nosty.
Requirements: given for free if according to the character's biography the character is acquainted with Alastia. 
Riding
The character is trained in horseback riding.
Two weapons
The character can use two one-handed weapons simultaneously, -20% to accuracy. 
Requirements: adventurers, dlan, outside the guild, desire.
Piercing strikes
The character's attacks ignore 25 units of the enemy's defense, +5% to critical damage chance. 
Requirements: adventurers, dlan, outside the guild.
Parry V
+25% chance to parry an enemy attack if the character is not using a shield. 
Requirements: adventurers, dlan, outside the guild.
Dexterity
SP +1
Basics of tactics
+1 to SP and +5% to accuracy and +5 to initiative for allies under the character's command.
Requirements: Dlan.
Decisive attack
If the character's team initiates the battle, he and allies under his command receive one additional turn outside the initiative order.
Requirements: Dlan.

Active skills (requires spending a turn and 1 OD)
Endurance
The character removes negative effects from himself and restores health.
Lion's roar
Paralyzes all enemies within 10 cells of the character. 
Requirements: given for free if according to the character's biography the character is Leona Leonhart's boyfriend (there can be only one).
Shield bash
Paralyzes the enemy.
Requirements: adventurers, dlan, outside the guild.
Lightning speed
The character delivers two attacks instead of one.
Requirements: adventurers, dlan, outside the guild.
Arc
The character deals damage to all enemies around him. 
Requirements: adventurers, dlan, outside the guild.
Sniper shot
A bow shot; attack range +5, +100% to accuracy.
Requirements: must be a Lunarian. 
Suppression
If the character is appointed as a squad commander, reduces enemies' SP by 1 and initiative by 5 for one round. 
Tactical retreat
Ends the battle and allows the character and his allies to leave it no matter where they are, provided they are alive.
Requirements: Dlan.
Piety
Places a taunt on enemies within 8 cells of the character.
Requirements: samurai. 
Step into the shadows
The character restores stealth status.
Requirements: shinobi, ninja, kunoichi. 
Assassination
Kills the chosen target (will roll). From stealth does not require a "hit". 
Requirements: ninja or kunoichi. 
Genjutsu: hypnosis
The chosen target falls asleep and/or is forced to carry out the character's simple commands, will check.
Requirements: ninja. 
Banishment
Banishes demons, undead, etc. from the chosen cell + adjacent ones (no range, will check). 
Requirements: Onmyoji
Protective talisman
Protects the chosen target from damage and negative effects (1 time).
Requirements: Onmyoji
Purifying talisman
Removes negative effects from all allies
Requirements: Onmyoji
Paralyzing talisman
Paralyzes the chosen enemy (no range, will check). 
Requirements: Onmyoji
Healing talisman
Restores health to the chosen character.
Requirements: Onmyoji

Professional skills
Epic strike (Pickaxe)
Paralyzes the enemy, ignores defense, damage increases by 1 for each unit of the enemy's defense. Requires the pickaxe proficiency skill. 
Requirements: craftsmen's guild. 
Miner
The character can navigate in caves/mines (normal visibility).
Requirements: craftsmen's guild. 
Detection
The character discovers additional passages, items, etc. Requires the miner skill. 
Requirements: craftsmen's guild. 
Clear a path
If the character knows of a potential passage, the character can spend OD to realize it. Requires a pickaxe in the weapon slot. Requires the miner skill.
Requirements: craftsmen's guild.
Fisherman
The character can spend 5 hours to find a suitable fishing location.
The character can spend 1 hour and 1 OD to catch fish at a known location. 
Requirements: craftsmen's guild, outside the guild, adventurers' guild. 
Herbalist
The character can use medical supplies from his inventory without needing to place them in another's slot. 
Requirements: craftsmen's guild, erudition guild.
Samurai
- The character attacks all enemies in his line of attack before they take any action. 
- 20% chance to parry an enemy attack and perform a counterattack. 
- +5 to initiative for each slain ally or enemy until the end of the battle.
- +10 to barrier for each unit of spirit, fully restored at the start of the turn. The barrier protects from damage (does not account for defense) and while it is active negative effects do not affect the character.
- Chance of critical damage against self -25%.
Requirements: desire, katana proficiency skill. Costs 2 ON. 
Shinobi
- After the start of the battle, the character becomes stealthy if he does not interact with anything.
- Critical attacks kill enemies.
- 20% chance to parry an enemy attack and perform a counterattack. 
- The character's attacks apply a bleeding effect.
- When the character's health drops below zero, he returns to life with full health, activates once per battle
Requirements: desire, katana proficiency skill. Costs 2 ON.
Ninja
- After the start of the battle, the character becomes stealthy if he does not interact with anything.
- The character's attacks apply a burn effect.
- The character guaranteed evades the first three attacks directed at him per battle. 
Requirements: desire, katana proficiency skill. 
Onmyoji
- +5 to will rolls.
- +10 to barrier for each unit of spirit, fully restored at the start of the turn. The barrier protects from damage (does not account for defense) and while it is active negative effects do not affect the character.
- +1 skill related to talismans. 
Requirements: desire, katana proficiency skill.
Kunoichi
- After the start of the battle, the character becomes stealthy if he does not interact with anything.
- Immunity to poison.
- The character's attacks apply a poison effect.
- +20 to attractiveness, ability to kill characters outside of battle
Requirements: desire, katana proficiency skill. Costs 2 ON.
Merchant
Cost of goods and services -20%
Requirements: erudites, pen and ink. 
Entrepreneur
In exchange for OD, the character receives a certain amount of money or items (depends on circumstances).
Requirements: erudites, pen and ink. 
Duelist
In 1-on-1 battles: +15% to accuracy and evasion, +50% chance to activate an additional turn if the character successfully attacked the target. 
Requirements: not desire. 
Singer
The character can perform songs. 
Requirements: arts.
Musician
The character can play musical instruments.
Requirements: arts.
Repairer
In exchange for OD, the character restores the quality of chosen equipment. Requires a repair kit in another's slot, applied on an adjacent cell.
Requirements: craftsmen. 
Artisan
In exchange for OD, the character can:
- Destroy an ordinary item and learn to craft it.
- Craft an item of slightly higher quality; additional effects are written in green.
Requirements: craftsmen. 
Renovator
In exchange for OD, the character can improve equipment; additional effects are written in green. 
Requirements: craftsmen. 
Writer
In exchange for OD, the character can compose something and get published (if there is somewhere). 
Requirements: pen and ink.
Journalist
In exchange for OD, the character can interview someone (with consent). 
Requirements: pen and ink.
Healer
💊 In exchange for 1 OD and umn (universal medical kit), the healer can bring a character fallen in battle back to life or heal a fresh injury (separate action).
Requirements: erudites, dlan outside the guild. 
Lockpick
In exchange for OD and with a lockpick available, the character can pick a lock. 
Requirements: outside the guild, adventurers. 
Pickpocket
In exchange for OD, the character can obtain a random item from the target's inventory (chance of being caught depends on the target and circumstances). 
Requirements: outside the guild.
Sailor
No penalty in sea battles, water resistance +25%.
Requirements: none. 

Magic
Fireball
Deals 50+10 per 1 unit of intelligence damage to the chosen target and applies burn. 
Range: 15.
Fire shield
Damage dealt to the target is returned to the attacker as fire.
Range: 1. 
Lust
The target's will drops by 1 each turn. 
Range: 8
Melting
Destroys a random item from the target's equipment. 
Range: 8
Inferno
Deals 100+20 damage per 1 unit of intelligence to all characters in the spell's area of effect.
Range: 8
Radius: 1+3

Treatment
Outside of battle restores full health to three characters. 
Healing
Restores 100+20 per 1 unit of intelligence health to the chosen character.  
Restoration
🩹 Brings a character fallen in battle back to life (works only during battle). 
Purification
Water magic. Removes negative effects from the chosen character. 
Water shot
Deals 100+20 per 1 unit of intelligence damage to the chosen target.
Range: 8.

Base
Creates a stable surface on a cell with water, quicksand, etc. 
The number of cells affected per application equals intelligence. 
Fortification
The chosen target gains +20 to defense and +2 for each unit of intelligence. 
Slow
The chosen target receives -50% to SP.
Wall
The chosen target gains immunity from the next physical attack against them.
Barrier
Creates an obstacle on two adjacent cells, whose health equals 200.

Air strike
Deals 50+10 per 1 unit of intelligence damage to the chosen target; reduces the target's SP by 1 and the target's defense by 45;
Range: 8.
Haste
The chosen ally gains +3 to SP. 
Air barrier
Accuracy and damage of ranged attacks against the chosen character are reduced by 45%. 
Breath of wind
Allies within 15 cells of the caster restore 50+10 per 1 unit of intelligence health. 
Air blades
The chosen target's defense drops to 0.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсира
In reply to Happy Life
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#2899
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Happy Life
Just wash or paint the wall of the house.
It won't help. In the capital, she is Asmidul's beloved, in Faris, she "got pregnant" by Ushumgall. And there's also the story with Porebrik... And the "rumor" will probably spread from the pirate ship... You can't solve this by just painting the walls. You'll have to change your name, appearance, and place of residence...:D
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#2900
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“Where did you get all this information? All these tales that you inscribe on my flesh, on my numerous pages, which were previously empty, but are now filled with precious information to the very edges?”
That’s what a thick volume would say, staring with its non-existent eyes at the girl sitting above it, in whose slender hand the tip of an elegant pen traveled across its surface, now to the left, now to the right, now from top to bottom, leaving behind traces of neat handwriting, revealing in its owner a diligent and experienced writer. But this volume was not endowed with reason, and apart from being an ordinary book, it was nothing more than a product of her own imagination, prone to spontaneous and profound flights of fancy.

She was an agent of the “House of Secrets”—a secret guild of Asuguh, whose existence was unknown even to representatives of the royal dynasty. For this reason, unlike her nine sisters, she does not have official status, and the promising Asuguh youth are not so easily accepted into its ranks.
The activities of this organization are largely similar to those of the Guild of Pen and Ink and the Guild of Erudition, with the difference that the information of interest to the “secret keepers” is not in the public domain, but on its reverse side. Information is a valuable resource, a treasure worthy of being guarded by dragons greedy for gold, and therefore neither the name nor the external characteristics of this woman will be mentioned in this text. As she believed, for the mere fact that her gender and a detail of her physical build had been revealed just moments before, the imaginary reader should pay a considerable sum of money.

... — A good story is coming out. — Although Cherry Mazzard’s gaze was devoid of noticeable emotions, she inwardly nodded approvingly to herself and, deciding to stop at this point, switched to a brief summary of the events that had occurred over the past year. Among other things, the following entries were included:

*Under mysterious circumstances, Faris’s record book burned down again. Esseres Bunpro refused to leave the complex and burned with it.
*A certain conflict occurred between Ushumgallu and Gonkhu, but it was resolved by the intervention of the city guard.
*Druj, the owner of "The Good Manticore," disappeared without a trace.
*Asmidul delivered (?) a letter to Nitra at the Temple of Mirrors, but he could not get further to Ikusa Sizki due to the great busyness of the King. Later, however, the young man received a message that he would be granted an audience later.
*Kimchilla sailed away...
* HERE AND FURTHER ARE ANSWERS TO PLAYER QUESTIONS ABOUT "WHAT HAPPENED TO XXX AND YYY DURING THE TIME SKIP?" (it is now the 1001st year, January).
*After her unexpected disappearance, Mysti Rosalyn returned to Shingen, but she herself did not know the reasons for what had happened. She told the members of the Guild of Wonders about her secret: at the moment of imminent death, her mind leaves her body and reconstructs it in a secret location. The downside of such magic was that she lost memories of the last thirty days of her life.
*During the investigation, it turned out that Druj harassed the owner of "Symphony of Happiness," which hindered the normal operation of this establishment, but with his disappearance, the problem was resolved naturally.
*On March 31, an attack was made on the temple of Nanaya by followers of the Purianism movement, as a result of which its activities were temporarily suspended. The April entry of Genza was moved to January 6, 1001.

How to continue playing
For the old-timers: choose a guild (if you haven’t already) -> choose a belief (if you haven’t already/if you need to) -> write that you want to continue as such-and-such a character -> I will post a new character sheet -> when I give the start (it won’t be long, but not tomorrow either; it’s better to ask me (Cherry) questions first), you can (if you want) describe what the character did during the skip.
For the young ones: choose a name -> choose an origin -> choose a gender -> choose a guild (+1000 reputation) -> choose a belief -> choose skills (there are 4 primary attributes, skills cost 1, some 2) -> write down inventory (ordinary, not super-duper) -> post a story.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсира
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#2901
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🎪🏹: And what actually happened to XXX and YYY during the skip?
🐱🐲: Let's start with the fact that you never unlocked YYY in the end.
🎪🏹: Well, maybe someone else unlocked it!
⛓️♿: Unlikely. There aren't many... spiritually rich people like that.
🎪🏹: I'm not surprised by anything anymore.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to kcfgogbfalgfl
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#2902
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8081km
*Under mysterious circumstances, Farid's book of records burned down again. Esseres Bunpro refused to leave the complex and burned along with it.
Careless handling of hot stones, apparently...:D
8081km
*Druj, the owner of "The Good Manticore," has gone missing.
Did the samurai finally get to him?:D
8081km
*HERE AND FURTHER ARE ANSWERS TO PLAYER QUESTIONS ABOUT "WHAT HAPPENED TO XXX AND YYY DURING THE TIMESKIP?" (it is now the year 1001, January).
I think I've figured out what happened to XXX... And most likely, nothing happened to him. He's just sitting in the temple of Nanaya (and not only there) and waiting for anyone who wants to visit...:D And who is YYY?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#2903
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I didn't immediately realize what kind of book I had...

I was reading some book there, and I guess I also read all the available ones. I chose a Guild, I just didn't have time to turn in the quest. As for persuasion, I'm not sure yet, I need to think about it, as well as everything else.

Be strong. Believe
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#2904
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8081km
choose a belief (if you haven't already/if needed)
Do you really need to decide on a belief right now? Or can it be done later?
8081km
every 3 units of faith can be spent on learning one skill from the list below:
What does "spend faith" mean? Does faith decrease by the specified number of points when learning something? Or does it mean that with 3 faith, you can learn one thing, with 6 faith - another, and so on?
8081km
when I give the start signal (it won't be long, but not tomorrow either; it's best to ask me (Chereshenka) questions first), you can (if you want) describe what the character did during the time skip.
Can I write that the character reread the entire publicly available literary collection of the library (and therefore knows everything that is written there), completed the entire university course (and acquired all the relevant skills), and... mastered the land code volume (how could it be without it)? 9 months is a decent amount of time; you can definitely manage it...smile04
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#2905
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My character had the following quests:

-A quest to travel around the country, complete a survey, and deliver it to Nitre as part of joining the Erudition guild.
-From the same survey, deliver information about hobbies separately to Chereshnya.
-Complete a map of landmarks and return for a prize.
-Visit the palace and deliver a letter to the king (already mentioned).
-Read books from the inventory.
-Finish learning fishing.
-Complete the course at the university.
-Learn something from the available skills.
-! Add a shelf to the house!
-No persuasion skill (if the Gnosis quest is still relevant).


I also wanted to buy things in the cities during the process, but that's not a big deal. What of this can be included in the post-skip list as "completed" is up to the game master; I'll detail it later.
After the skip, the professor was supposed to pick up something in the dungeon, if that's still relevant.

Whatever
In reply to Happy Life
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#2906
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Happy Life
Wash or paint the wall of the house.
Envious people write nasty things on the wall about Insho's beauty; it happens.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#2907
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Well, the list of questions is actually small and modest...

1) Has the archmage returned?
2) How is the shopkeeper who bullied Druj doing?
3) If Kamistella really put all her efforts into preserving the mansion and getting things in order, how successful has she been?
4) How is the crazy experimenter doing, lurking on the street and preying on innocent victims?
5) Has the story about the missing shop selling intelligent mushrooms continued?
6) What was the reaction of the high society of one beautiful city to Kimchilla's sudden decision to leave and give her home to Kamistella?
7) How is one famous artist doing? By the way, Kamistella definitely didn't forget their friendship.
8) Have any scryes appeared in the immediate vicinity of Kamistella?
9) Does Kamistella have any definite enemies after Druj's disappearance?
10) Has anything related to the black knight appeared?

Whether to answer here or in a private message is up to Revan to decide. By the way, I compiled these questions without refreshing my memory or rereading anything cool
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#2908
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Author
Did the samurai finally catch up?
No. He disappeared before they could reach him.
Author
Do we need to decide on the convictions right now? Or can we do it later?
We can do it later, but then you'll need to visit the corresponding location.
Author
What does "spend faith" mean? Does faith decrease by a certain number of points when learning something? Or does it mean that with faith 3, you can learn one thing, with faith 6, you can learn something else, etc.?
The latter.
Author
Can you write that the character has reread the entire publicly available literary collection of the library (and therefore knows everything that is written there), completed the entire university course (and acquired all the corresponding skills), and... mastered volume of the land code (how can you do without it)? 9 months is a decent amount of time, you can definitely manage it...smile04
I meant to write it for roleplaying, not for leveling up... And I was planning to unlock all the basic magic for you anyway, as it makes sense for a member of your guild.

Added after 6 minutes
Author
-a trip around the country to complete the survey and pass it on to Nitre for joining the Erudition guild
-pass on information about hobbies separately to Cherry from the same survey
If you want, we can roleplay it in a blitz format, or I can just consider it completed.
Author
-complete the map of attractions and return for a prize
-read the books from the inventory
-finish learning fishing
-finish the course at the university
-learn something from the available skills
-! add a shelf to the house!
-no convictions (if the Gnosis quest is still relevant)
Author
I also wanted to buy some things in the cities during the process, but that's not a big deal.
You can do all of that.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсира
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#2909
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Author
Under mysterious circumstances, the Book of Records of Faris burned down again. Esseres Bunpro refused to leave the complex and burned along with it.
Sorry, Dad, I was sure I put out the cigarette.

Added 1 hour 40 minutes later
And the horses remained, couldn't they have been taught something this year? Because I wanted to do it.

I didn't have anything special planned besides excursions, shopping, and a couple of RP-required events like a kazik or an attack on Insho, except that I was supposed to return Grilios's 15 to the admin panel of Ninamiata, and more importantly - I had an appointment with Mgle at 10 am on April 1st.
My sword, my trusted ally, unphased by my aspect.
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#2911
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You can’t play with people’s feelings, or you’ll end up on Old Man’s quest list before you know it.
My sword, my trusted ally, unphased by my aspect.
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#2912
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Could Insho automatically complete the quest to open the chest, which requires two bottles of champagne (presumably from virgins) and one loaf of stale bread? 😌
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com