Creates a stable surface on a tile with water, quicksand, etc.
The number of tiles affected by the spell at once is equal to the intelligence.
Critical: No mana is spent.
Requires 50 experience points.
Reinforcement
The selected target receives +20 to defense and +2 for each point of intelligence.
Critical: No mana is spent.
Requires 50 experience points.
Slow
The selected target receives -1 to speed.
Critical: The target receives an additional -1 to speed.
Requires 50 experience points.
Wall
The selected target gains immunity to the next physical attack against it.
Critical: Immunity to two attacks instead of one.
Requires 100 experience points.
Barrier
Creates an obstacle on two adjacent tiles, with health equal to 200.
Critical: On four tiles instead of two.
Requires 50 experience points.