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Posts from Mod requests (orders).

4.8 (4 ratings)
In reply to Mооnst@r
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1 year ago
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Mооnst@r

Yes. I made a mistake. It opens, but nothing works there.

I understand. Well, thank you for responding and conducting the experiment. It's a pity, I had certain hopes =)
Still, the idea of being able to browse your domains and heroes while waiting for your turn is very appealing. To assess, so to speak.
In reply to Waterfall_13
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1 year ago
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Waterfall_13
I understand. Well, thank you for responding and conducting the experiments. It's a shame, I had certain hopes =)
Still, the idea of being able to browse your domains and heroes while waiting for your turn is very appealing. A way to assess the situation, so to speak.
I did it differently, and the kingdom window opens normally, but when skipping a turn, the button doesn't open the window.

Initially, I thought about launching it in a newly created window, but it didn't work inside. And this is just a copied button. It's absolutely the same as the one on the main screen. I don't know how to make the duplicate button open the window while skipping a turn. Maybe it's not possible because it's another player's turn.
In reply to Mооnst@r
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1 year ago
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Mооnst@r

I did it differently, and the kingdom window opens normally, but when skipping a turn, the button doesn't open the window.

At first, I thought about launching it in a newly created window, but it didn't work inside. And this is just a copied button. It's absolutely the same as the one on the main screen. I don't know how to make the duplicate button open the window while skipping a turn. Maybe it's not possible because it's another player's turn.

Most likely, the "priority" of the screens is higher for the skip turn screen, so the copied button also cannot be clicked, just like the one on the main screen.
In reply to Waterfall_13
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1 year ago
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Waterfall_13

Most likely, the screen with a higher priority will take precedence, so the copied button also cannot be clicked, just like the one on the main screen.

The main window, which controls the entire kingdom, does not respond to priority. I tried it in ScenarioInfoBlink (in the button's children) and it still doesn't work. Maybe someone who understands better can help.
In reply to Mооnst@r
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1 year ago
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Mооnst@r

The main window, which controls the entire kingdom, doesn't respond to priority settings. I tried it in ScenarioInfoBlink (in the button's children) and it still doesn't work. Maybe someone understands better and can help.

I understand 😔
1 year ago
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Hello, I've been looking for a mod that increases the maximum number of skills, increases the number of skill slots, and raises the maximum level for a long time. Does anyone know of a similar mod?
1 year ago
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Hello everyone, does anyone know if there is a separate, working mod for the Town Portal spell that allows you to choose which town to teleport to? I read online that such a mod exists and requires downloading the Summoning magic. I know it's available in EWA, but I'm not interested in EWA, so I'd like to know if it's available separately and if so, could you provide a download link? Thanks in advance! 😊
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1 year ago
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It seems like this is a reanimation mod. Search for it on Yandex; you should find a link to our forum, where it was supposedly posted in the mod search thread.
In reply to fktifzobr@mail.ru
1 year ago
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fktifzobr@mail.ru
Looks like it's the reanimation mod. Search for it on Yandex; you should find a link to our forum, where it was posted in the mod search thread.


I found the mod, downloaded it, and it works, thanks! It's a shame it's not compatible with Eternal Essence. Are there any other mods that speed up AI turns and are compatible with the reanimation mod? Because on large maps, the computers take a very long time to take their turns.
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1 year ago
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Strange, but why doesn't it work with EE?
In reply to fktifzobr@mail.ru
1 year ago
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fktifzobr@mail.ru
That's strange, why doesn't it work with EE?
I don't know either((( it's a pity(((
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1 year ago
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Does anyone have a .exe file for ToE with the RAM limit removed?

The one that's patched to 4 GB doesn't really solve the problems with the game on impossible maps with beautiful textures (everything is fine on smaller maps).

Please don't suggest installing mod 5.5 :D

In reply to Ramladu
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1 year ago
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Ramladu

Does anyone have an .exe file for ToE with the RAM limit removed?

The one that's patched to 4 GB doesn't really solve the problems with playing on impossible maps with beautiful textures (everything is fine on smaller maps).

Please don't suggest installing mod 5.5

Well, I play with a mod for faster AI turns + smarter AI, and on top of that, I patched it to 4 GB, and everything seems to run very quickly. Try doing the same.
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1 year ago
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It would be great to see the city images less blurry and the font for the city names improved when you are inside the city. I tried to figure it out myself and managed to find the location and create some decent images, but the game doesn't accept a clear upscale of the images; simply trying to remove the blur from the original size leads to ugly results. Considering that everything else is graphically improved, this part of the interface stands out negatively. It would be great to see a mod like that. A mod for unit icons does an excellent job.

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