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Posts from Культ темной богини Auto-translation in progress

4.0 (2 ratings)
In reply to LifeForm
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LifeForm

You've played on my maps before, so you know what to expect from me. smile Rushing isn't my style. I have a slow early game, plus almost everything on the map is random.smile08

I was just complaining. I managed. No one has been able to counter Chaos magic from Dungeon yet.
Всегда играю на Г.
In reply to raspisnoy
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raspisnoy
Yeah, I was just complaining. I managed. No one has been able to defeat the Chaos magic of the Dungeon faction yet.

A Necromancer with well-developed death magic and spellcasting, along with the ability to summon creatures, can easily win.
In reply to elizbar1967
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raspisnoy
Yeah, I was just complaining. I managed. No one has been able to defeat the Dungeon's Chaos magic yet.

Oh, okay. smile

elizbar1967
With a Necromancer who has developed Death magic and spellcasting, and with the ability to summon, it's easy and a walk in the park!

Summoning is just a legalized cheat.

Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
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The design, as always, is unusual and captivating. At the beginning, resources are scarce – I don’t even remember when I last mined stone, but it was a while ago. I played as a Warlock on the swamp map and completed it in four and a half months (explored the entire map, captured the central town, and didn’t take the Tear). The randomness, of course, is as random as ever. They tried to harass me specifically, but with a portal and shackles, I set up an amazing ambush and then played it easy. What’s great is that all the long transitions are so unconventional and meticulously designed that walking through the stinky swamp evokes not boredom, but admiration; I won’t even mention the other areas. Thank you for the excellent work!
In reply to Player100
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Player100
What's great is that all the long transitions are so unconventional and meticulously designed that walking through a stinky swamp evokes not boredom, but admiration, and I won't even mention the other areas. Thank you for the excellent work!

Thank you! I'm glad you liked the design. Coming up with interesting design elements is the main thing I enjoy about creating maps.
Thank you very much for your feedback!

Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm

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