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1 year ago
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Title: "From the Frying Pan into the Fire"
Map type: scenario
Game version: 3.1
Map size: S
Author: Izenhorn
Map description: The time of the Sixth Eclipse and the usurpation of the Griffin Empire by Markel. Godric Unicorn and his daughter Frida are imprisoned. Archbishop Randell and Lord Coldwell Unicorn failed to organize resistance to the alliance of Markel and Isabel and fled to Irollan, where the armies of the undead and humans are now trying to invade. At the same time, the purge of potential opponents of Markel within the Empire is not yet complete, as Godric's younger brother, Aidan, remains in the Duchy of Unicorn, and, receiving one alarming news after another, he seeks to return to his native duchy.

Installation: Copy the folders with files from the archive to the game directory. If you have the GEMRed, ENOD, and GEMOrange mods installed, you only need to copy the Maps folder with the map itself. The map itself also contains mods, in particular, part of the NVS modification for expanding the interface and a mod for Talkboxes.

Link to the map archive on Yandex Disk

Link to the map archive on Google Drive
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The first map from what I hope will be my future campaign, which, like "The Persistence of the Samurai," will be dedicated to the events that mainly take place between "Heroes 5" and "Dark Messiah."

I would like to express my gratitude to the people who made it possible for this map to see the light of day:
}{0TT@6bI4 - informational support, guides, help with scripts, TalkBox mod, co-author of the ENOD mod
Xuxo - GEMRed, ENOD, and GEMOrange mods
zahar0z - porting models from Heroes 6
fktifzobr@mail.ru - help in creating models for the main character of the scenario
Narron - NVS mod
The creators of HoMM5MapScriptsEditor
The Nival Interactive team that developed this wonderful game

To create the portrait-icon of the main character of the scenario, the generative neural network Stable Diffusion was used, and for the voice acting of in-game videos - SteosVoice
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1 year ago
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Grigoriy
This is the first map from what I hope will be my future campaign, which, like Samurai Persistence, will focus on events that primarily take place between the events of Might and Magic V and Dark Messiah.

If you are going to update the map or for future projects: large talkboxes, large message window, and an improved dialogue system.
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1 year ago
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Grigoriy
Title: "From the Frying Pan into the Fire"
Map type: scenario
Game version: 3.1
Map size: S
Author: Izenhorn
Map description: The time of the Sixth Eclipse and the usurpation of the Griffin Empire by Markel. Godric Unicorn and his daughter Frida are imprisoned. Archbishop Randell and Lord Coldwell Unicorn failed to organize resistance to the alliance of Markel and Isabel, and fled to Irollan, where the armies of the undead and humans are now trying to invade. At the same time, the purge of potential opponents of Markel within the Empire is not yet complete, as Godric's younger brother, Aidan, remains in the Duchy of Unicorn, and, receiving one alarming news after another, seeks to return to his native duchy.

Installation: Copy the folders with files from the archive to the game directory. If you have the GEMRed and GEMOrange mods installed, you only need to copy the Maps folder with the map itself. The map itself also contains mods, in particular, part of the NVS modification for expanding the interface and a mod for Talkboxes.

Link to the archive with the map
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The first map from, as I hope, my future campaign, which, like "The Persistence of the Samurai," will be dedicated to the events that mainly take place between the events of "Fifth" and "Dark Messiah."

I would like to express my gratitude to the people who made it possible for this map to see the light of day:
}{0TT@6bI4 - informational support, guides, help with scripts, TalkBox mod, co-author of the GEMORANGE mod
Xuxo - GEMRed and GEMOrange mods
zahar0z - transferring models from Heroes 6
fktifzobr@mail.ru - help in creating models for the main character of the scenario
Narron - NVS mod
The creators of HoMM5MapScriptsEditor
The Nival Interactive team that developed this wonderful game

A generative neural network, Stable Diffusion, was used to create the portrait-icon of the main character of the scenario, and SteosVoice was used for the voice acting in the in-game videos.
Do you also use the NSF mod? I will also use this mod in my future maps, and also NHF for the heroes needed for the plot; I feel that your map will be great
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1 year ago
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In the "video and audio settings," change the "image quality" from high to normal or lower (regardless of the reason), and the loading screen image will become pixelated. This is due to mipmaps on the pwl file.
It's also unclear why there's a mod to change the loading screen image to dragons in a mating dance. No one will see it when they launch a map because there's a pwl file in the map itself. You can see the mating dragons by launching any standard map (scenario or multiplayer), but no one keeps a map with mods in the maps/usercampaigns folder, only out of ignorance. It would be logical to choose one or the other.
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In reply to Mооnst@r
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1 year ago
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Mооnst@r
In the "video and audio settings," change the "image quality" from high to normal or lower (regardless of the reason), and the loading screen image will become pixelated. This happens because of mipmaps in the PWL.
Also, it's unclear why there's a mod to change the loading screen image to dragons in a mating dance? No one will see it when they launch the map because there's a PWL in the map itself. You can see the mating dragons by launching any standard map (scenario or multiplayer), but no one keeps a map with mods in the maps/usercampaigns folder, only out of ignorance. It would be logical to choose one or the other.

I've had trouble with PWLs since the beginning of mapmaking; I know about the problem, but I didn't know how to fix it. If it's due to so-called "mipmaps," here's a link to a version of the map where the texture should be preserved without them.

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1 year ago
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Hooray! I'm just a co-author of the GEMNOD mod (specifically, its ENOD part), while GEMOrange is the creation of Xuxo!
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1 year ago
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Thank you to the author for creating such an excellent scenario! The videos and map design are top-notch! There is a small (really small) note: the text in the videos doesn't quite match what the characters are saying. Overall, I really enjoyed it!


P.S. I remembered one funny moment: when Laszlo runs up near the last town, he keeps running into the Sanctuary! It was hard to get him out of there.
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1 year ago
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Thank you to everyone who downloaded and played this map, and also for your valuable advice and feedback.

The link in the topic header now leads to an updated version with the following changes:

- Fixed the text in the second cutscene of the map to match the voice acting, as well as the additional quest, where it is clarified that access to the rest of the map can be obtained by entering a one-way portal near the hut in the forest from the main quest.
- Laslo's access to the sanctuary has been restricted.
- Laslo's army growth after his second appearance on the map has been slightly increased. Laslo himself will now gain experience up to level 24, instead of level 23 as before.
- Now all units with undead on the map have the status "Will fight".
- Added a maximum level limit of 25.
- The loading screen should no longer break when the image quality settings are set to "Normal" or lower.

1 year ago
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Very cool scenario, I wish you success in creating the campaign so that it can be fully completed in one go. The map design is simply stunning, especially the fork before the second town. The hero's ability is unique, and I love that. The only drawback I felt was that it's too easy. Really easy, I even double-checked to make sure I hadn't accidentally created it on Recruit difficulty instead of Hero. All the battles are elementary, the initial battle is simple, and the battle with Laszlo is too. I didn't even expect him to appear, but I still defeated him on the first try. You can safely increase the amount of enemies by at least 2 times.
In reply to frozzi
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1 year ago
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frozzi
This is a really cool scenario; I wish you success in creating the campaign so that it can be completed in one go. The map design is simply stunning, especially the fork before the second town. The hero's ability is unique, and I love that. The only drawback I noticed is that it's too easy. Really easy; I even double-checked to make sure I hadn't accidentally created it on Recruit difficulty instead of Hero. All the battles are elementary, the initial battle is simple, and the battle with Laslo is too. I didn't even expect him to appear, but I still defeated him on the first try. You can safely increase the number of enemies by at least twice.
Thank you. I will take note of the comment about the easy battles.
In reply to Grigoriy
1 year ago
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the game crashes after defeating Laslo in the second city of the Empire.
In reply to sinGL
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1 year ago
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sinGL
the game crashes after defeating Laslo in the second city of the Empire.

Which is very strange.
What version of the game are you using? Is the map version the original or a modified one? Did you save before this?
In reply to Grigoriy
1 year ago
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To be more precise, the crash occurs after the cinematic that follows the victory; there is no save before the battle, but I killed him outside the Castle without any crashes (Hero difficulty), so the mission is completed

Added 5 minutes later
And yes, thank you for another impressively pleasant piece of workcool

Added 3 minutes later
I downloaded the map yesterday or maybe the day before, it was an updated version I think
In reply to sinGL
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1 year ago
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sinGL
To be more precise, the crash occurred after the cutscene following the victory, but there was no save before the battle. However, I killed him outside the castle without any crashes (hero difficulty), so the mission is completed.

Added 5 minutes later
And yes, thank you for another impressive piece of work. cool

Added 3 minutes later
I downloaded the map yesterday or the day before, and it seems to be the updated version.
Ah, I see. So, as I understand it, Aidan himself was inside the castle before the battle that caused the crash?

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