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1 year ago
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Title: Dark Souls
Game Version: Equilibris 3.6
Format: Scenario
Genre: RPG
Size: M
Players: 3
Human Players: 1
Language: Russian / English (in one map file)
Guardians: Stationary
Difficulty: Champion
Victory Conditions: Collect as many Great Souls as possible.
Defeat Conditions: Death of the starting hero.

Features:
1. Armies with a random selection of creatures. There are many bosses and mini-bosses.
2. Choice of 14 unique starting heroes.
3. The ability to take 2 out of 7 unique phantoms (allied heroes) into your army.
4. Shops for selling artifacts, exchanging them for creatures or skills.
5. The ability to collect sets from Great Souls.
6. Creature banks are removed over time.
7. The inhabitants of the world (quest givers) have a continuation of their story after the completion of quests, often with a tragic outcome. A dejected warrior will help you learn about the rumors of the characters' fates (after completing their storylines).
8. There are 6 garrisons for each race, where the enemy army for farming will be updated every week.
9. Two main endings. The final text about the fate of the world depends on the number of Great Souls absorbed. The more there are, the more hopeful the ending will be. There are a total of 10 endings.
10. Instant computer player turn.

Description:
In the Era of the Ancients, the world was undivided, shrouded in mist. It was a land of ancient trees and eternal dragons. But then came the Fire. And with the coming of the Fire, everything split into two parts. Heat and Cold, Life and Death, and of course, Light and Darkness. And from the Darkness, They came, and found in the flames the Souls of the Lords.
Using the Power of the Lords, they challenged the dragons and destroyed them. Thus began the Age of Fire.
But the time is approaching when the flame will fade and only Darkness will remain. Evidence of this is the layering of time and space on top of each other.
Among the living, there are cursed bearers of the Mark of Darkness.
Ancient legends say that one day, an undead will be chosen. He will return from the Darkness that once consumed him and go to the land of the Ancient Lords - Lordran...

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1 year ago
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What a familiar author and what a familiar game are at the heart of the plot!
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1 year ago
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I can’t wait to play this awesome game; I’ll share my impressions after the stream playthrough! 👀
In reply to Abenheiser
1 year ago
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New version of the "Dark Souls" map, version 2.0. Changes in version v2: 1. "Warfare Shackles" have been disabled. 2. Heroes that should be hidden will no longer summon creatures, thus revealing their invisibility. 3. Many mines have been replaced with dwellings of level 1 creatures. Their growth rate will increase from the first day. 4. An option has been added that allows you to ignore the current day of the week when interacting with merchants. The option can be enabled/disabled at any time by the "Cold" character. 5. A character has been added who will exchange tickets for creatures in bulk. The exchange rate is 10 tickets for 5 growth of any creature. Medusas now give 5 instead of 6. 6. Now you can join most of the covenants at the very beginning. Exception: Warriors of Light and the Covenant of the Flower Maiden. 7. Boss armies are now random. 8. Now, for phantoms to join you, you need to give them an Estus Flask (NB). This means giving the hero the artifact when the armies interact. 9. The number of armies on the map is limited to 3. 10. An option has been added that enables the "DARKNESS" difficulty mode: Only one friendly phantom will be available. Starting artifacts of heroes will be changed. Enemy heroes will have powerful artifacts that will disappear after the battle. The Skeleton Converter is unavailable. The Ring of Great Negation is unavailable.
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In reply to Doctor_Saw
1 year ago
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Changes in version v2.1: 1. Issues with the red portal have been fixed. 2. Numerous minor bugs have been fixed. 3. The option to weaken the skill now also deducts 1 rare resource and 2 units of ore and wood each day, starting from the third level of the skill. That is, at level 5 of the skill, 3 rare resources and 6 units of ore and wood will be deducted each day. 4. Rebalancing of hero abilities. 5. The artifact "Staff of Saint Renan" has been disabled. 6. The spells "Steal Charm" and "Steal All Charms" have been disabled. 7. If you run out of skill altars in the merchant city or simply don't need them, you can exchange the bonuses in the form of altars for tickets with the "Cold" character. Exchange rate: 1 to 1. 8. Boss artifacts in the Darkness are now more diverse. The Lightning Shield is no longer present on every boss. 9. Some treasure chests (high tier) are removed slightly earlier.
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