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Dark Souls

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New version of the "Dark Souls" map, version 2.0. Changes in version v2: 1. "Warfare Shackles" have been disabled. 2. Heroes that should be hidden will no longer summon creatures, thus revealing their invisibility. 3. Many mines have been replaced with dwellings of level 1 creatures. Their growth rate will increase from the first day. 4. An option has been added that allows you to ignore the current day of the week when interacting with merchants. The option can be enabled/disabled at any time by the "Cold" character. 5. A character has been added who will exchange tickets for creatures in bulk. The exchange rate is 10 tickets for 5 growth of any creature. Medusas now give 5 instead of 6. 6. Now you can join most of the covenants at the very beginning. Exception: Warriors of Light and the Covenant of the Flower Maiden. 7. Boss armies are now random. 8. Now, for phantoms to join you, you need to give them an Estus Flask (NB). This means giving the hero the artifact when the armies interact. 9. The number of armies on the map is limited to 3. 10. An option has been added that enables the "DARKNESS" difficulty mode: Only one friendly phantom will be available. Starting artifacts of heroes will be changed. Enemy heroes will have powerful artifacts that will disappear after the battle. The Skeleton Converter is unavailable. The Ring of Great Negation is unavailable.
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