I checked the map's contents and didn't find the types.xml file. Could you please tell me where to find it and that I should edit it? We only use map.xdb as a reference and don't modify it, right? Also, this map is for multiplayer, so maybe there's something special about it, just like with combat scripts...
I also noticed something else: in the map folder, there's a file called Agrael-2.(AdvMapHero).xdb. I experimented with it when I added all the heroes using checkboxes and, in Map Properties / Player Properties / Player 2 / Reserve Heroes List / Add, I added Agrael-2 to the reserve for the third player (AI stack). The list turned out to include all available heroes, not just those from the tavern. This works for my needs now because I've learned how to retrieve heroes from the reserve and reassign them to players. In this way, I can manually add all the missing heroes to the reserve: Arantir, Wier, Timhan, Maahir, etc. - by adding their *.xdb files to the map folder and, probably, specifying these files somewhere.



