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#1412
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Neiko
I never really cared that I didn't have a console and felt perfectly fine when the kids in class discussed some hypothetical Mario, while I was playing Heroes, Demigods, and Quake 3 at the time.

And now you're a successful wife and mother of 2 children. Okay, let's talk later.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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#1413
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But I don't have any children...

Added 2 minutes later
MedjersoN_HP
The issue of free time, versatility, and focusing on something important is simply a matter of one's life goals. It's a complex question, and you can find some truth in both perspectives.
Perhaps a person focuses on reading in their youth and then becomes an outstanding journalist. Or they focus on games and become a top-tier gamer.
Or maybe they don't want to become Bill Gates or Elon Musk (in the sense of being "the best in their field"), but instead focus on work that is useful to people and interesting to them, while diverse entertainment provides them with a fulfilling rest?

The only thing that matters is how you see yourself in this life, how conscious your decisions are, and whether you understand why you need versatility or why you need focus.
But for most people, the outcome is roughly the same: a routine life as a white-collar or blue-collar worker.

Added 44 seconds later
Arandor
But in the end, he still became a "hushnik"... yes, that's harsh.
This is perhaps the most difficult thing about Ment's fate...
Графомания путешественника
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#1414
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There was a period when I was very worried that I didn't have a console when I was a child.
Author
I never really worried about not having a console.

Considering the "availability" of games, the Dendy wasn't something special. There were, of course, some good games available, even cult classics, but I only saw/played the first part of Mario, and it turned out that there were second and third parts in the world (maybe even in Moscow). Some games were protected, and piracy could cause unpleasant things to happen, like the health bar disappearing, causing you to die with the first touch (I played one such game and even got quite far. It was a great game). Not to mention that there were no RPGs or even Zelda games, because they were long, so they used saves, and we didn't have cartridges with batteries. Besides, there were a lot of Japanese games that were only released in Japan (like Fire Emblem, etc.). The first Might and Magic is available on Dendy, by the way. Or maybe not just the first.
Things were much better with the Sega. The games were more diverse and more colorful, and many of them used level codes to continue from where you left off. Maybe not all of them, it's hard to imagine that in some RPGs. By the way, good isometric games, strategies, and other games started to appear on it. I doubt that all of them were available to us, though. Personally, I only played games that other people bought, and I don't even know what was being sold for the Sega at that time

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#1415
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Naiko
But I don't have any children...


You are comforting yourself.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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#1416
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Neiko
Most people end up with roughly the same outcome: a routine life as a white-collar or blue-collar worker.
Do you think that's bad? (I'm not talking about salaries and the corresponding opportunities of the average person, but simply about the fact that they don't set goals on a national or global scale)

But what if you don't have such global goals, but you are working towards them, enjoying the process, and generally feeling in harmony with yourself and having a clear conscience?


Although, now that I think about it, it's possible to abstractly discuss the goals of white-collar and blue-collar workers, but then "in October, it's the 15th, but I wanted it to be the 20th" comes into play. smile46

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.

I wanted to offer you some flowers, but a crown would suit a princess like you much better

Смысл жизни в том, что жизнь на тебе не заканчивается
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#1417
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Ment is a perfect example in this regard, as he is a successful demonstration that one can pursue science, attend church, play games, watch anime, and still be a well-adjusted individual, rather than being like Perelman, for whom literally nothing exists in life besides mathematics.
Thank you for the compliment, but you can confidently add the particle "not" to all points about me, so I am more of an example of the opposite. It's better to be like Perelman )))))
 

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#1418
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2 — 4 Seems like a big guy, but he looks weak and sickly. 3 — 3 A painted scarecrow with a Ryazan face. 4 — 6 5 — 4 Don't be so rude, dude! 6 — 6 7 — 7 He looks like my colleague, especially with his facial expression. 8 — 6 9 — 8 10 — 6 Literally me when I'm drunk again in front of the mirror... Just kidding, this one is too sweet, and he's not even holding the glass properly. 11 — 6 12 — 1 Butterfly-like. 13 — 8 My *ball after evaluating, I click the answer.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#1419
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Neiko

And the outcome for most is roughly the same: a routine life as a white-collar or blue-collar worker.
99.9% of people who have ever lived had that kind of life. It's not a bug, it's the norm.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#1420
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my first shorts version

Be strong. Believe
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#1421
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Nah, there isn't a single dwarf companion in Baldur's Gate 3. Why? Because not many people would romance them (as if that's a requirement).
Considering how many people were obsessed with the goblin NPCs, there would have been an audience. I'm not so sure about the others, though. In principle, there is a gnome who is a semi-companion (an NPC who hangs out in the camp and has his own questline). In my opinion, he's one of the best NPCs in the game, and he's written in a "simpler" way, closer to the companions from earlier games, rather than being just another chosen one with a bunch of extra bells and whistles. I would personally be glad to see him as a full-fledged companion, especially since he has his own personal arc and character development. But I agree that Larian made the cast very one-sided if you look at the existing companions: three humans (Will, Gale, and Minsk), three elves (Astarion, Halsin, and Minthara), two half-elves (Shadowheart and Jaheira), and one human with a touch of otherworldly blood (Karlach). The only exception is Lae'zel, if you ignore the fact that even githyanki, according to the lore, originated from humans. Ironically, she is also one of the most down-to-earth companions, without any of the extra bells and whistles like a super-artifact in her chest. I agree with the likely reason for this approach.
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#1422
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In the second Heroes of Might and Magic, there weren't any Elves at all (which I also think was an oversight), but the other factions were present and were more straightforward/realistic. Even starting a romance was more difficult than completing the game, but here, everyone is ready to give you something for a turnip 😔

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#1423
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In the second Baldur's Gate, there weren't any elves at all.
What about Aerie and Viconia? They are definitely there, although perhaps you were expecting specifically sun or moon elves. Or male elves. And then compare them to gnomes or dwarves, of which there is only one in the game.
Author
and they were simpler/more realistic.
I agree with that.

Edwin: a talented and ambitious mage from Tethyr, whose main uniqueness lies in the peculiarities of his culture and personal quirks.
Gale: one of the most talented mages in the world, chosen by the goddess of magic and her former lover, who has a super-duper Netherese sphere stuck in his heart.

And this is even without touching on the topic of his possible endings. The funniest thing is that a character similar to the original Edwin, but more positive, exists in the third Baldur's Gate. And he has his own storyline. He feels closer to the approach of the original two games than the current cast. More grounded. But there's nothing surprising about that, actually, since Larian has never been good at moderation.
Author
it was even harder to start a romance than to complete the game, and here everyone is ready to give it to you for a cabbage.
It's as if you're playing the first Larian game.
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#1424
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What about Aerie and Viconia? They are quite good, except that you might have wanted something more directly related to the sun or the moon. Or male elves. And then compare them to some gnomes or dwarves, of which there is only one in the game.
I forgot about them, haha. But yes, maybe I meant male characters or simpler elves. After all, drow are not really my thing; I don't even consider them, just like other vile creatures. Aerie is also somewhat unique, although her skill set is quite ordinary.

As for the uniqueness of companions in BG3, I think it's because you can play as them as the main character, which adds extra interest for the player (although it's not necessarily something everyone needs). But even in Mask of the Betrayer (NWN2), I didn't really like this trend.
Author
It's like you're playing the first Larian game.
In a way... Divinity didn't have this, I didn't finish the first Pillars of Eternity, and I haven't played the second one.
But I've already felt the lack of moderation, and that's true. Although, maybe it's normal for Larian games...

Be strong. Believe
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#1425
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As for the feature of companions in BG3, I think it's because of the ability to play as them as main characters, so that there is additional interest for the player (it's not a fact that everyone needs it).
I also never liked this about Larian. Instead of putting more effort into the custom character branch, they put the main effort into the pre-made character branches, which simply have more content. Gale stands out again in this regard, as he has a lot of unique wizard abilities for role-playing that are not available to a simple wizard. He will always be a more magical wizard. Sometimes it gets to the point of being funny, where a necromancer player can't even trigger the quest with the necromantic ritual without Gale and can only perform the ritual if they pass a very difficult arcana check (which they will most likely only be able to pass with a critical success on the dice). Gale passes it automatically. :)
At least Durge is here this time. In the future, I would like them to focus on these custom origins instead of "oh, you can play as a companion."
Author
And I didn't really like this trend in Mask of the Betrayer 2.
But I like Mask, actually. And it made more sense there. But I already wrote to someone in a private message about the presence of a number of unintentional similarities between BG3 and Mask in certain plot points. And many of the moments in Mask are implemented better. It's even a little awkward to compare Mirkul from BG3 with Mirkul from Mask.
Author
To some extent... there wasn't anything like that in Divine, I didn't finish the first OS, and I didn't play the second.
I felt the love for self-repetition and the tendency to merge characters from the second Divine (not the original sin). Since then, I haven't really expected much from Larian in these aspects. I didn't even touch their games for a long time, but I gave them a chance and tried Dragon Commander. I was disappointed again and stayed away from them until the release of the second original sin. :)
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#1426
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Yeah, it does sound bad. Who even plays with pre-made characters? I think the percentage of players who do that is small. Maybe mostly beginners who don't know how to create their own and just take what's available. Although, usually beginners choose fighters, and there aren't many male characters like that (I'm not counting the lizardman). That leaves only replaying the game, which is kind of boring.

Be strong. Believe