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In reply to SS-D
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IMHO, these aren't rules, just a bunch of random stuff.
Try to discuss all restart conditions with your opponent before the game (if you want them to apply).
It's very vague. The number of restarts and on which days they can be taken need to be specified. What if it seems to me that I'm losing and I take a restart on turn 146 :D
.Cartographers are allowed (lucky, so lucky)
Personally, I'm against it, but it's not a dealbreaker.
If a guarded artifact or Pandora's Box is positioned so that you can grab it for free, go ahead (just don't choke on your drool ).
Nonsense! Not only are you dependent on the random layout, which restarts somewhat compensate for, but you can also get 15000 experience or gold in the first week for free, or troops from a Pandora's Box for free. I haven't had a single game where all the guards were in their proper place. Something is always shifted somewhere.
Where are the banned heroes, where is the mandatory clearing of guards to adjacent respawns, where is the mandatory clearing of ALL shifted guards? After all, the generator places an object on the map and its corresponding guard based on its value.
In short, I rejected everything :D, the only thing I agree with is the ban on diplomacy.
town selection - arbitrary
What does that mean? I want the Swamp, my opponent says, - no, I'll take the Swamp. And then what? We immediately go to vbn, like, let him decide for us)))))). He decides. Then I say, - I'm red. My opponent objects, like, no, I'm red. Off we run to Mr. vbn again. In a week, Vitalik will give up on everyone and say, - you judge for yourselves and leave me alone. The rules must clearly state everything if you want normal players to play here.
This is roughly a tenth of the rules that need to be specified.
There must be clear rules, at least for the basic points
In reply to invisible
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In my opinion, these aren't rules, but just random things.

It's very vague. You need to specify the number of restarts and on which days they are allowed. What if I feel like I'm losing and take a restart on day 146? :D
I clearly wrote: AGREE (is it really unclear what I mean?), you won't be playing against a monkey. AND YOUR STUPID EXAMPLE IS JUST SOMETHING TO LAUGH AT.

Cartographers are allowed - I wrote that.
Personally, I'm against it (you), but it's not a big deal.
IF IT'S NOT A BIG DEAL, THEN WHY ARE YOU WRITING IT JUST TO CRITICIZE.
REGARDING THE CHESTS.
It's nonsense! Not only do you depend on the random layout, but restarts somehow compensate for that, and on top of that, you can get 15,000 experience or money in the first week, or free troops from Pandora's Box. I haven't had a single game where all the guards are in their original positions. Somewhere, they will move.
YOU'RE SO AFRAID THAT SOMEONE WILL GET 15,000 EXPERIENCE OR A FREE CHEST,
and a newbie will beat you. WELL, SO WHAT if it's a free chest.

I haven't had a single game where all the guards are in their original positions.
well, that's your problem, change the version; for me, if that happens once in 5 games, it's luck.

the only thing I agree with is the ban on diplomacy.
well, you got carried away, think carefully.
What do you mean? I want to play with the Swamp castle, my opponent says, "No, I'll play with the Swamp castle." And what? We immediately go to vbn, like, let him decide. He decides. Then I say, "I'll be red." My opponent objects, saying, "No, I'll be red." Again, we run to Mr. vbn.
I wrote this as an addition; I don't know who you've been playing with before that you're having these problems, you need to play with normal people. But if you made this up, then you have a great imagination. "PUT THAT ENERGY INTO PEACEFUL PURPOSES." PLAY WITH WHATEVER CASTLE YOU WANT, WHAT'S NOT CLEAR (even though they are the same, that's nonsense).

:smile19: Removed :smile19:
Reason: Let's live in peace and treat each other with respect.
I hope you understand.
Sincerely, Kyle.
SS-D:smile17:
In reply to SS-D
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Yes, Sergey, please write down the rules for us, explain everything in detail, and we will discuss any controversial points.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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2 SS-D:
Where is all this aggression coming from? He supports your idea, he's just expressing his own opinion and offering suggestions... (remember, you yourself asked everyone to do this – to discuss controversial points without hesitation :)). If you have any personal problems, you shouldn't show them ;), we're all human... :)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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Ley;127515
2 SS-D:
Where does all this aggression come from? He supports your idea, he just expresses his own opinion and offers suggestions... (remember, you yourself asked everyone to do this - to freely discuss controversial points :)). If you have any personal problems, don't show them ;), we are all human...:)

I'm not an aggressive person, but bringing up such things is too much; I'm a little annoyed, I agree. SORRY.
SS-D:smile17:
In reply to vbn
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I clearly wrote: NEGOTIATE (is it really that hard to understand? You're not going to play against a monkey, are you?).
And are you going to write a couple of pages of conditions before each game, stating what you agree to or not? Or wouldn't it be easier to write down the rules and, before the game, ask your opponent if they are okay with playing by these rules, and get either "yes," "no," or "yes, but I'd like to change a couple of points" in response? And, after discussing these couple of points, play.
WELL, YOU CAN LAUGH AT YOUR STUPID EXAMPLE.
So laugh, they say it lifts your spirits. I laughed :)
IF IT'S NOT A MATTER OF PRINCIPLE, WHY ARE YOU WRITING THIS, JUST TO CRITICIZE?
It's not a matter of principle because I'll play in either case. And what kind of "thing" did I write? Just expressed my opinion, or is that not allowed anymore?
You wrote:
maybe I missed something - tell me
YOU'RE SO AFRAID THAT SOMEONE WILL GET 15000 EXPERIENCE OR AN EMPTY CHEST,
and a newbie will beat you. WELL, SO WHAT if it's a free chest.
No comment. If it's "just a free chest" for you and you don't understand what advantage the player will get if the generator places the guards incorrectly.
well, that's your problem, change the version; if this happens once in 5 games, that's luck.
Do you really not have a single guard shift or a transition from one spawn point to another in 4 out of 5 games? I don't believe it! You're just not paying attention! Generate 10 maps, open them in the editor, and take a close look.
I wrote this as an addition; I don't know who you were playing with before that you had such problems, you need to play with normal people; well, if you made this up, then you have a great imagination.
You have a poor sense of humor, but that's not my fault. :p
"THIS ENERGY SHOULD BE USED FOR PEACEFUL PURPOSES"
Did I refuse to help you in any way? Or do you not know how to ask for help?
THAT'S EXACTLY WHAT IT'S FOR, FOR NORMAL PEOPLE FOR WHOM SUCH STUPID EXAMPLES ARE USELESS.
It's Friday today:smile03:, have a beer and relax, and don't get so worked up. If I'm not expressing myself as "gently," I apologize if I offended you. I honestly didn't mean to! I appreciate all kinds of work and understand you, but you don't need to take everything so close to heart.
Yes, Sergey, write us the rules, lay everything out, and we'll discuss the controversial points.
Okay, I'll try, and I hope to post them tomorrow. I just need to put the supreme Armenian in charge :D
2 SS-D:
Where is all this aggression coming from? He's just supporting your idea, only expressing his position, offering... (remember, you yourself asked everyone to do this - to discuss controversial points without hesitation). If you have any personal problems, don't show them - we're all human...
+1
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SO, LET'S START WITH THIS: THIS RATING IS NOT FOR PLAYERS WHO PARTICIPATE IN OFFICIAL ONA AND OFA TOURNAMENTS. IT'S A RATING FOR PLAYERS WHO PLAY EVERY DAY (FIGURATIVELY). THEREFORE, THE RULES SHOULD NOT BE SO STRICT AS TO RESTRICT A PLAYER AS A "CHEATER" (conditionally), BUT RATHER AS A PLAYER WHO JUST WANTS TO PLAY.
THEREFORE, THERE SHOULDN'T BE VERY STRICT CRITERIA.
THAT'S WHY THE MAIN RULES WILL BE THE "ONA LIVE" RULES, AND I WANTED TO SIMPLIFY THEM; OTHERWISE, WHO WOULD WANT TO PLAY IF, FOR EXAMPLE, I CAN'T PLAY WITH MY FAVORITE CASTLE?
SEE THE SIMPLIFICATIONS ABOVE.
IF I'M WRONG, THEN I'LL AGREE TO LET A PROFESSIONAL COME UP WITH THE RULES, NOT ME.


Added 19 minutes later
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invisible;127532
Will you write a couple of pages of conditions before each game, specifying what you agree to or not? Or wouldn't it be easier to just say "no" and not get so worked up?
.......
........
..... If I don't express myself as "gently," I apologize if I offended you. I honestly didn't mean to! I appreciate all kinds of work and understand you, but you don't need to take everything so close to heart.

Okay, I'll try, and I hope to post it tomorrow. I just need to put the Armenian supreme leader in charge :D

+1

EVERYTHING IS FINE, I JUST FORGOT THAT TODAY IS FRIDAY
:smile15: :smile15: :smile15: :smile15: :smile15: :smile15: :smile15: :smile15: :smile15: :smile15: :smile15: :smile15:
SS-D:smile17:
In reply to SS-D
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SO, LET'S START WITH THIS: THIS RATING IS NOT FOR PLAYERS WHO PARTICIPATE IN OFFICIAL O&Y AND O&F TOURNAMENTS.
So, those who play in tournaments cannot play for rating? Did I understand you correctly?
THIS IS A RATING FOR PLAYERS WHO PLAY EVERY DAY (FIGURATIVELY), AND CONSEQUENTLY, THERE ARE RULES THAT RESTRICT THE PLAYER AS A "CHEATER" (conditionally).
That's exactly the RATING that should show the player's skill, and not just the number of games and wins/losses. You can play without a rating, and there are plenty of people who want to do that, thank God. I asked you at the very beginning whether it would be easy to organize such an event and whether you are ready for it?
THEREFORE, THERE IS NO NEED TO SET VERY STRICT CRITERIA.
There will be no strict criteria, but mandatory clearing of all guards must be a must. Failing to clear the guards is equivalent to a loss. If they don't agree with this point, then I wash my hands of it and will not even participate in discussions or criticize anything.
If the majority agrees, then I will try to put something together, take something from other resources, and combine it all together.
FOR EXAMPLE, IF I CAN'T PLAY WITH MY FAVORITE CASTLE.
There will be no prohibited castles, only Necropolis and Conflux will be slightly weakened. Some heroes will also be prohibited.
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Well, what can I say, you're disappointing me. Let people play whatever they want. (regarding castles) As for the players, everyone can play; I didn't express myself correctly (I agree, I messed up). Kyle: Please don't write in all caps; it's very inconvenient to read. If you want to emphasize a thought, use bold font or underline. I hope you understand. I won't do it again.
SS-D:smile17:
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They've completely ruined the SS-D! I'm against reducing the number of castles and removing heroes. Everything should remain as it is; nothing should be cut or reduced. And regarding agreeing on rules – how many and with whom to play – I've never had any problems, but once there was an issue, and they simply decided to create rules for online play!
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I suggest we do the following.
Mr. invisible will carefully refine the rules for online play
and will publish them soon.

In addition, the rules will include the following clause:
players have the right to agree among themselves and play according to any rules,
without any restrictions on the online game rules
(i.e., any castles, heroes, artifacts, maps, or templates, replay conditions, etc.),
except for the single restriction – the use of cheats.

If players cannot agree on the rules
(but since this is a friendly match, this is unlikely to happen),
the game will be played according to the published rules for online games.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to invisible
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invisible;127422
IMHO, these aren't rules, just random stuff.

Very vague. You need to specify the number of restarts and on which days you can take them. What if I feel like I'm losing and take a restart on turn 146 :D

Personally, I'm against it, but it's not a deal-breaker.

Nonsense! Not only are you dependent on the random layout, but restarts compensate for that somewhat, yet you can also get 15000 experience or gold in the first week, or free troops from Pandora's Boxes. I've never had a single game where all the guards stayed in their original spots. Something always shifts somewhere.
Where are the banned heroes, where is the mandatory clearing of guards to adjacent respawns, where is the mandatory clearing of ALL shifted guards? After all, the generator places an object on the map and the corresponding guard for its value.
In short, I've rejected everything :D, the only thing I agree with is the ban on Diplomacy.

What's this supposed to mean? I want to play Swamp, my opponent says, - no, I'll play Swamp. So what? Do we immediately go to vbn, like, let him decide for us)))))). He decided. Then I say, - I'm Red. My opponent objects, like, no, I'm Red. Off we run to Mr. vbn again. In a week Vitalik will spit on everyone and say, - judge for yourselves and leave me alone. The rules need to have everything clearly specified if you want normal players to play here.
This is about a tenth of the rules that need to be written down
There should be clear rules at least for the basic points
In general, Random maps are such a headache, since you can just pick a normal map, made by HAND, specially balanced. I suggest picking some well-known map; for the fifth game, I suggest Dragon's Cape:smile20: (you can find it on Igromania, or I can email it to you). The map is perfectly balanced, lots of artifacts, allows both fast games and drawn-out matches. There will be enough experience for both to learn SA.
But in general, I think we shouldn't focus solely on the generator; there are excellent maps worth attention:smile20:
Хакер - не преступник.:smile28: Взлом - для искусства. Смысл - в свободе.
In reply to StormS-K
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StormS-K;127664
Honestly, random maps cause so many problems. Why not choose a good map that was made by hand and specifically balanced? I suggest choosing a well-known map; for Heroes 5, I suggest Dragon's Cape:smile20: (you can find it on Igromania, or I can send it to you by email). The map is well-balanced, has many artifacts, and allows for both fast and long games. Both players will have enough experience to get the SA (Skill Achievement).
But in general, I think we shouldn't focus only on the generator; there are excellent maps that deserve attention:smile20:
I completely agree; this way, there will be fewer random bugs and unpleasant situations:)
P.S.: Dragon's Cape is indeed a great map!:smile20:
Мне больно видить Белый свет,
Мне лутше в полной темноте.
Я очень много много лет,
Мечтаю тока о Воине.:smile08:
In reply to StormS-K
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I'd like to add my two cents.
Personally, my opinion is:
1. It would be better to calculate the rating in tournaments (if the organizer announces that it is a rated tournament).
2. Following from point 1, it can be said that the rules for "rated games" in the rating calculation are unnecessary.

And simply calculating the online rating based on any online games means that a newcomer will NEVER be able to catch up with the leader. Let me explain: in a tournament, you lose - you're out, you wait for the next one. But you can play as much as you want, even though not everyone can play as much as they want. Therefore, the one who has a lot of free time will have more chances to get into the top 10 or top 5.

Sincerely.
:D
In reply to StormS-K
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StormS-K;127664
Honestly, random maps cause so much trouble, when you can just choose a normal map, made by hand, specifically balanced. I suggest choosing a well-known map; for Heroes 5, I suggest Dragon's Cape:smile20: (you can find it on Igromania, or I can send it to you by email). The map is well-balanced, has many artifacts, and allows for both fast and long games. Both players have enough experience to get the Supreme Artifact.
But in general, I think it's not worth focusing only on the generator; there are excellent maps that deserve attention:smile20:
The rating is not for one day or even one month, so random maps are perfect for this, and in general, players should choose the maps they like, and there's no need to make a problem out of it.

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