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Posts from Testing Warriors.

5.0 (2 ratings)
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18 years ago
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For those who love, are professionals at, are beginners in, or are simply fans of Heroes 3, I present a test map called "Testing the Bunnies" :D
With it, you can analyze which factions are stronger than others, which Castle, under equal conditions, has a more powerful army, which race suits you best, test your skills in battle, apply your individual combat tactics, and simply enjoy the Game! :cool:
The map features 64 heroes (8 heroes of each race). *The ninth race - Conflux - its armies will be located in garrisons. That is, you can arrange a battle with the Conflux (computer), but you cannot choose the Conflux for battle (I apologize to the Conflux fans and those who play as it; the reason is known to you - the limit of 8 players). If you still want to play as Conflux, go to the map editor and replace any hero with a hero with a Conflux army.*
The essence of the map is not in completing it and achieving total victory, but in battles between specific Castles. It will be useful to use the Restart Scenario option - that is, start over (so that each Castle can fight the other 8. Counting, you get 36 different battles for each group of Heroes.

The first group of heroes - have 1 unit of the first level!
The second group of heroes - have 1 unit of the second level!
The third group of heroes - have 1 unit of the third level!
The fourth group of heroes - have 1 unit of the fourth level!
The fifth group of heroes - have 1 unit of the fifth level!
The sixth group of heroes - have 1 unit of the sixth level!
The seventh group of heroes - have 1 unit of the seventh level!
The eighth group of heroes - have a squad of units of all 7 levels! Their number corresponds to the increase during all constructions, not counting the construction of the Grail, over 10 weeks (that is, the increase is multiplied by 10, not counting the initial construction time). Why exactly 10 weeks? - For ease of counting units. *But again, you can change the number of units. Do as you like.*

Of course, the situations in the game Heroes 3 can be different: the number of units the players have will naturally be different due to various factors. But nevertheless, anything can happen! This is just a test, so don't judge it too harshly in terms of the number of units... ("Let all Necromancers forgive me for the small number of skeletons - 300; because, of course, in the real game there will be many more skeletons than units of level 1 from other Castles") :o

~ the map is small, without a dungeon
~ the surface is sand (to neutralize the speed of the units)
~ the heroes have specializations that will not affect the strength and speed of the units
~ the heroes do not have a spellbook, do not have attack and defense stats; of the secondary skills - only logistics
~ all units are upgraded

Two nuances:
1) before starting the game, be sure to choose gold or resources for all players in the "Starting Bonus" chapter, but not artifacts (for complete equality)
2) before starting the battle, do not forget to arrange all 7 units in a position that is advantageous for you (read the Map Guide)

The situations in battles can be completely different due to many factors: morale, combat tactics using the Wait and Defend options, the execution of units' individual abilities (gorgons' deadly gaze, basilisks' petrification, etc.) :rolleyes:
In general, I would like to hear your opinions and the results of your battles, how many times you won against a particular Castle, which one is generally impossible to defeat. All these results can be displayed in the form of a table, which everyone can create (if they want :D)!
As I said, this is just a test! Many have probably tried this and many have thought about it. But nevertheless - this map is made for YOU!
Play and win!!! :cool:
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*sinister knight*
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18 years ago
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:cool: the test results will be available soon :cool:
*sinister knight*
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18 years ago
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Hmm... it's a pity that you can only test the army here; you need to take everything into account: magic from the castle and war machines from the castle, and special bonuses, like the Temple of Valhalla in the Stronghold.
And then we'll see that in almost all battles, there's no equal opponent for the Rampart and the Tower.
RAMPART.
Only the Dungeon and the Conflux can compare with it.
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18 years ago
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Interesting name... :D Maybe you could post a map using the Conflux right away? So as not to bother and offend fans of the Conflux... :). The Temple of Valhalla should, of course, not be taken into account, but I think it would be a good idea to consider the magic (possible in these castles), but for this, it is worth coming up with a new game element, a different situation. P.S. The story about how Ley tested the map will be provided ;), just give me some time...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to РУХ-ЧУДИЩЕ-ОГР
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18 years ago
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RUH-CHUDISCHE-OGR;126769
Hmm... it's a pity that you can only test the army here; you need to take everything into account: magic from the castle and War Machines from the castle, and Special Bonuses - like the Temple of Valhalla in the Stronghold.
And then we'll see that in almost all battles, there's no equal opponent for the Rampart and Tower.
RAMPART.
Only the Dungeon and Conflux can compare with it.

I understand... but for all this, there are simple maps, tournaments...
in this map, it checks only the strength of the army in its pure form - that's the point! you can also improve your Combat skill here...
as for the AI, I agree, it really slows things down (for example, I can win with an Inferno army against a Tower army)... try it (one of the most exciting battles)
therefore, it's better to play against a Player, not a simple AI...
*sinister knight*
In reply to knight-voland
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18 years ago
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Then we get that in almost all battles, there is no equal to Rampart and Tower.
RAMPART.
Only Dungeon and Conflux can compare with it.
If you played against the AI, I'm surprised how you came to that conclusion. I just tried it, and with Inferno, I easily defeated all the castles of the AI on the first try. I only had to replay twice, because I positioned my units incorrectly, against Rampart and Castle. And with Tower, I easily defeated the garrison. The idea is good, but you need to take spells into account, without which the battles become boring.
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18 years ago
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Maybe I should create a map with a test, just like I used to test the game? Maybe then you'll understand me?
In reply to РУХ-ЧУДИЩЕ-ОГР
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18 years ago
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RUH-CHUDISCHE-OGR;127320
Maybe I should also create a map with a test, just like I used to test the game? Maybe then you'll understand me?
I would be happy to – I would gladly play it!!! ;)
*sinister knight*
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18 years ago
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Great map, great idea, well done! I'll try it out now!
"Отыщи всему начало, и ты многое поймёшь."
К. Прутков.

Играю тут http://www.heroeswm.ru
Супер онлайн игра по Героям 5.:smile14:

З.Ы. Я вернулся на форум)))
In reply to 65RUS
18 years ago
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This map is definitely not suitable for testing, at least because it lacks magic. The game is called "Heroes of Might and Magic," so the balance of different factions is based not only on the strength of specific units but also on the COMBINATION of units and magic. For example: an air elemental with and without Bless, a hydra with and without Counter Strike, or a necromancer not with 300 skeletons, but as in a real battle with 2000 (approximately) and teleport magic, meaning when this group ends up near a group of archers (let's say elves) in one turn, and the latter are defeated with a single blow, the balance of the battle changes dramatically.
There are also many other nuances, for example, different factions have different development tactics, so they play with different units and suffer different losses, meaning that after 10 weeks, the balance of units will be completely different from the "pure" increase. So, this map is not suitable for assessing the strength of a specific faction.
In reply to Resonator
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18 years ago
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I completely agree! It's not suitable for a fair and objective assessment...
It's just an attempt to compare a certain part or element of the game...
*sinister knight*
In reply to knight-voland
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18 years ago
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Of course, this test won't identify the best race overall, but the best combat race can be identified using a different principle: All seven units of each race are taken, from all nine castles. The best unit is identified, taking into account all characteristics (attack, defense, damage, health, speed, as well as growth rate, taking into account the construction of the castle). Additionally, for each unit possessing a special ability (+1 to the morale of all troops, retaliatory strike, etc.), a score from 1 to 4 is added to the overall characteristics, depending on the usefulness and strength of the ability (example: protection against blinding for troglodytes - 1 point; retaliatory strike + regeneration for a vampire - 3 points). Each creature needs to be assigned a test score (depending on the strength of its characteristics) and a rating score (depending on the characteristics of other creatures of the same level). But even such a test will not give a 100% result. I have already done this and agree with it about 80% of the time.
Dark Messiah
In reply to РУХ-ЧУДИЩЕ-ОГР
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18 years ago
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RUH-CHUDISCHE-OGR;127320
Maybe I should also create a map with a test, just like I used to test the game? Maybe then you'll understand me?
Why not! Go ahead, I think it could create a certain impression of you (like, for example, whether there will be a Tower or not, but you can test the strength of identical monsters without it, and the computer will just be a complete noob:cool:, which is how I would draw some conclusions;). I would test your map and then I could already imagine something about your concept of such a comparison, that is, for example, how people compared identical creatures, with or without magic, like that bonus;). I would do it myself, but I'm really too lazy to sit and build a normal map:o, even a simple one).

Added 5 minutes later
I will definitely test it now. If I understand correctly what's there <...>, then I wrote general comparisons in the polls about creatures based on such a map (an alternative if there is only one of each creature, but there seems to be that too?).
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18 years ago
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Good map and a good idea, I'll try it out now.

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