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For those who love, are professionals at, are beginners in, or are simply fans of Heroes 3, I present a test map called "Testing the Bunnies" :D
With it, you can analyze which factions are stronger than others, which Castle, under equal conditions, has a more powerful army, which race suits you best, test your skills in battle, apply your individual combat tactics, and simply enjoy the Game! :cool:
The map features 64 heroes (8 heroes of each race). *The ninth race - Conflux - its armies will be located in garrisons. That is, you can arrange a battle with the Conflux (computer), but you cannot choose the Conflux for battle (I apologize to the Conflux fans and those who play as it; the reason is known to you - the limit of 8 players). If you still want to play as Conflux, go to the map editor and replace any hero with a hero with a Conflux army.*
The essence of the map is not in completing it and achieving total victory, but in battles between specific Castles. It will be useful to use the Restart Scenario option - that is, start over (so that each Castle can fight the other 8. Counting, you get 36 different battles for each group of Heroes.
The first group of heroes - have 1 unit of the first level!
The second group of heroes - have 1 unit of the second level!
The third group of heroes - have 1 unit of the third level!
The fourth group of heroes - have 1 unit of the fourth level!
The fifth group of heroes - have 1 unit of the fifth level!
The sixth group of heroes - have 1 unit of the sixth level!
The seventh group of heroes - have 1 unit of the seventh level!
The eighth group of heroes - have a squad of units of all 7 levels! Their number corresponds to the increase during all constructions, not counting the construction of the Grail, over 10 weeks (that is, the increase is multiplied by 10, not counting the initial construction time). Why exactly 10 weeks? - For ease of counting units. *But again, you can change the number of units. Do as you like.*
Of course, the situations in the game Heroes 3 can be different: the number of units the players have will naturally be different due to various factors. But nevertheless, anything can happen! This is just a test, so don't judge it too harshly in terms of the number of units... ("Let all Necromancers forgive me for the small number of skeletons - 300; because, of course, in the real game there will be many more skeletons than units of level 1 from other Castles") :o
~ the map is small, without a dungeon
~ the surface is sand (to neutralize the speed of the units)
~ the heroes have specializations that will not affect the strength and speed of the units
~ the heroes do not have a spellbook, do not have attack and defense stats; of the secondary skills - only logistics
~ all units are upgraded
Two nuances:
1) before starting the game, be sure to choose gold or resources for all players in the "Starting Bonus" chapter, but not artifacts (for complete equality)
2) before starting the battle, do not forget to arrange all 7 units in a position that is advantageous for you (read the Map Guide)
The situations in battles can be completely different due to many factors: morale, combat tactics using the Wait and Defend options, the execution of units' individual abilities (gorgons' deadly gaze, basilisks' petrification, etc.) :rolleyes:
In general, I would like to hear your opinions and the results of your battles, how many times you won against a particular Castle, which one is generally impossible to defeat. All these results can be displayed in the form of a table, which everyone can create (if they want :D)!
As I said, this is just a test! Many have probably tried this and many have thought about it. But nevertheless - this map is made for YOU!
Play and win!!! :cool:
With it, you can analyze which factions are stronger than others, which Castle, under equal conditions, has a more powerful army, which race suits you best, test your skills in battle, apply your individual combat tactics, and simply enjoy the Game! :cool:
The map features 64 heroes (8 heroes of each race). *The ninth race - Conflux - its armies will be located in garrisons. That is, you can arrange a battle with the Conflux (computer), but you cannot choose the Conflux for battle (I apologize to the Conflux fans and those who play as it; the reason is known to you - the limit of 8 players). If you still want to play as Conflux, go to the map editor and replace any hero with a hero with a Conflux army.*
The essence of the map is not in completing it and achieving total victory, but in battles between specific Castles. It will be useful to use the Restart Scenario option - that is, start over (so that each Castle can fight the other 8. Counting, you get 36 different battles for each group of Heroes.
The first group of heroes - have 1 unit of the first level!
The second group of heroes - have 1 unit of the second level!
The third group of heroes - have 1 unit of the third level!
The fourth group of heroes - have 1 unit of the fourth level!
The fifth group of heroes - have 1 unit of the fifth level!
The sixth group of heroes - have 1 unit of the sixth level!
The seventh group of heroes - have 1 unit of the seventh level!
The eighth group of heroes - have a squad of units of all 7 levels! Their number corresponds to the increase during all constructions, not counting the construction of the Grail, over 10 weeks (that is, the increase is multiplied by 10, not counting the initial construction time). Why exactly 10 weeks? - For ease of counting units. *But again, you can change the number of units. Do as you like.*
Of course, the situations in the game Heroes 3 can be different: the number of units the players have will naturally be different due to various factors. But nevertheless, anything can happen! This is just a test, so don't judge it too harshly in terms of the number of units... ("Let all Necromancers forgive me for the small number of skeletons - 300; because, of course, in the real game there will be many more skeletons than units of level 1 from other Castles") :o
~ the map is small, without a dungeon
~ the surface is sand (to neutralize the speed of the units)
~ the heroes have specializations that will not affect the strength and speed of the units
~ the heroes do not have a spellbook, do not have attack and defense stats; of the secondary skills - only logistics
~ all units are upgraded
Two nuances:
1) before starting the game, be sure to choose gold or resources for all players in the "Starting Bonus" chapter, but not artifacts (for complete equality)
2) before starting the battle, do not forget to arrange all 7 units in a position that is advantageous for you (read the Map Guide)
The situations in battles can be completely different due to many factors: morale, combat tactics using the Wait and Defend options, the execution of units' individual abilities (gorgons' deadly gaze, basilisks' petrification, etc.) :rolleyes:
In general, I would like to hear your opinions and the results of your battles, how many times you won against a particular Castle, which one is generally impossible to defeat. All these results can be displayed in the form of a table, which everyone can create (if they want :D)!
As I said, this is just a test! Many have probably tried this and many have thought about it. But nevertheless - this map is made for YOU!
Play and win!!! :cool:
*sinister knight*