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Posts from Разделяй и властвуй

5.0 (2 ratings)

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Category
Map
Map type
Multiplayer
Map size
L
Author
LifeForm
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#31
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Thank you very much for your feedback, Player100.
Player100
I, of course, took the easy route for the restless Soulfang.

Why did you decide that playing as Soulfang is an easy route? smile You probably came to that conclusion after reading the description, but in reality, I balance the game equally for all players, as the map is for Multiplayer.
Player100
There is a need and opportunity to develop two heroes.

Yes, the paths on the map are long, and if the main hero goes too far from the city, it is better to have a second, more or less developed hero to protect it.
Player100
The only thing that might be worth doing (I don't know if it could negatively affect the balance) is placing a cartographer in the center.

If you play against the AI, there will be no balance issues in principle, but the map is still for Multiplayer. If real people play against each other on the map, the player who takes the cartographer first will definitely know what everyone else is doing.
And in general, I try to make my maps so that they are interesting to explore, gradually discovering different parts of the map, and not so that you reach the cartographer and immediately see everything. It's one thing if a player takes the cartographer at the end of the game, when they have already explored 90% of the map. But if they find the cartographer when they haven't even explored half of the map, then it will no longer be interesting to explore, as they will immediately see everything.
Player100
Thank you to the author - excellent work!

I am very pleased that you liked it, and thank you again for the detailed feedback.smile01





Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
#32
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LifeForm
Why did you decide that playing as Sulphan would be easy?smile Apparently, you came to this conclusion after reading the description, but in reality, I adjust the balance for all players in the same way, because the map is for Multiplayer.
It's easy because it's easiest for a Necromancer, or perhaps a Warlock, to start with minimal resources (but the Warlock needs a well nearby, while the Necromancer has meat-based, easily expendable troops). I started playing with different factions for a few turns each – there's a shortage of mines, and no well. Also, it seems to me that after completing the game (perhaps I'm wrong), it's easier for the "light" factions to reach each other, which means the "evil" faction has more time to develop two heroes. Again, while the enemy is out of range, it's easier for the Necromancer to advance deeper without replenishing the army from the Castle, which means there's no need to spend money on new heroes or wait for the guild to be built. Once I started playing as him, I didn't go back until I captured the neutral Castle and everything around it. Then I was afraid to continue without magic (who knows what the enemy has), and I returned once to get some spells (although I might have been able to manage with fire spells). And in the meantime, even the most experienced Necromancer was easily defeating everyone below with dragons and undead, and it was happening right before my eyes.

Added after 4 minutes
And, yes, I forgot – after reading about the random dwellings, I realized that this map was created for the Necromancer.
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#33
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Player100
It's easy because you can start with minimal resources, and it's easiest for a Necromancer or a Warlock.
Ah, in that sense, it's easy, I understand.
Player100
Also, I think that after completing the game (maybe I'm wrong), it's easier for the "light" factions to reach each other.

The path between them does seem to be shorter. But to reach the enemy city, they will have to fight through the same number and levels of neutral creatures as Sulfuron.

Player100
After reading about the random dwellings, I realized that this map was created for the Necropolis.
Ah, yes. smile A smart person won't go up the mountain; a smart person will go around it. smile I understand. smile01
Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
#34
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LifeForm
Ah, well yes.smile A wise man won't climb the mountain; a wise man will go around it.smile Understoodsmile01
That's exactly how it is; look, it even says in the description: "But one day, a clever and cunning advisor appeared in Sulfan's entourage"))
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#35
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Player100
That's right, it even says in the description: "But one day, a clever and cunning advisor appeared in Sulfan's entourage."

So, it turns out, this is who I wrote the description about! eek
Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm