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Разделяй и властвуй

#32
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LifeForm
Why did you decide that playing as Sulphan would be easy?smile Apparently, you came to this conclusion after reading the description, but in reality, I adjust the balance for all players in the same way, because the map is for Multiplayer.
It's easy because it's easiest for a Necromancer, or perhaps a Warlock, to start with minimal resources (but the Warlock needs a well nearby, while the Necromancer has meat-based, easily expendable troops). I started playing with different factions for a few turns each – there's a shortage of mines, and no well. Also, it seems to me that after completing the game (perhaps I'm wrong), it's easier for the "light" factions to reach each other, which means the "evil" faction has more time to develop two heroes. Again, while the enemy is out of range, it's easier for the Necromancer to advance deeper without replenishing the army from the Castle, which means there's no need to spend money on new heroes or wait for the guild to be built. Once I started playing as him, I didn't go back until I captured the neutral Castle and everything around it. Then I was afraid to continue without magic (who knows what the enemy has), and I returned once to get some spells (although I might have been able to manage with fire spells). And in the meantime, even the most experienced Necromancer was easily defeating everyone below with dragons and undead, and it was happening right before my eyes.

Added after 4 minutes
And, yes, I forgot – after reading about the random dwellings, I realized that this map was created for the Necromancer.