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BlueHeavenHero
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#139
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Antik
Through trial and error, I figured out how to deal with the blue faction in the first month of the game. You need to let two of the first blue messengers (not very strong ones) live, but also not let them reach the castle (their task is to attack it). It's difficult, but it turned out to be possible (although it's hard to believe). I'll keep playing, and if I find anything else, I'll let you know.

Added after 19 hours and 4 minutes
I encountered another bug: Holy Flame is taken without an artifact, just like that! Banning the portal to the city is a bad idea. The constantly spawning blue units are also not the best move.
How is that possible – without an artifact?! During testing, it was always captured only after completing the quest to build it!

Added after 7 minutes
By the way, have you already killed Alaric in the Necropolis and the quest to capture that accursed Holy City appeared?

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#140
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Alaric is getting on my nerves; you kill him, and he immediately revives near the Sanctuary (a very bad idea; I haven't encountered him in the Necropolis, and I haven't received the quest for the Castle). Here's another bug: the cloak increases spell power not by 10, but by 60, which is great! And here's something else that surprised me: the red creature walks through the Dungeon, but I'm not allowed to pass (this is where the bridge was built).

Added after 2 hours and 50 minutes
The same bug with the demon: all enemies are killed, but the battle doesn't end. I'm speechless, just cursing. I urge the author to play through their map from beginning to end without using the console, at least on the easiest difficulty level, and fix all this mess.
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#141
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Antik
Alaric is quite annoying; you kill him, and he immediately revives near Holyflame (a very bad design; I haven't encountered him in the crypt, and I haven't received the quest for the Castle). Here's another issue: the cloak increases spell power not by 10, but by 60, which is great! And here's something else that surprised me: the red faction can move through the underground passage, but I'm not allowed to pass (this is where the bridge was built).

Added 2 hours 50 minutes ago
The same bug with the demon: all enemies are killed, but the battle doesn't end. I'm speechless, just cursing. I strongly request that the author play through their map from beginning to end without using the console, at least on the easiest difficulty, and fix all this mess.
I think I'll remove this troop summoning script. Let the demon just cast a mega-spell.
Damn, I'm tired of explaining - I fought Chaos on Warrior difficulty, killed all his demons, and the battle ENDED! Why does it work for me, but not for you? Besides, my tester had no problems with the Holyflame script or this damned Chaos.

Added 1 hour 26 minutes ago
Oh, and one more thing. Let's keep it civil without the swearing. I have some questions for you.
A user with the nickname homm_5_fan played through my map as a Hero. He didn't write anything bad about Chaos - which means he didn't have any bugs with the demon. And he played the old version. I haven't changed anything in Chaos since then!
Could it be that you have some mods, maps, or Campaigns installed that affect the game? And I would appreciate it if you could send me a screenshot of the battle with Chaos, if it's not too much trouble.

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#142
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Although, of course, with such cheats, I quickly defeated him. But he summoned the final wave of demons after the death of his entire army.

The problem is probably not in the update or even in the script itself. The information is not 100% certain, but it is likely that both Antik and I had a corrupted script from another Campaign affecting our game profile during the first playthrough. Sometimes, simply deleting Campaigns is not enough to clear the residual game memory. You need to completely delete the saves. I clearly remember that I once had a Campaign with a similar bug. And, as you can see, the script successfully achieved victory this time, and the difference lies solely in the deleted saves.

So, with a 90% probability, the problem is now with Antik's game, not with the map. Saves can be just as dangerous as the map and Campaign files themselves in some cases. I am sure that many misunderstandings with players occur with the authors precisely because of saves, which almost no one takes into account or advises to delete. And this can be especially important if the map is also a mod.

Added 2 minutes later
But I must add a note of caution and say that Chaos doesn't really need these summons
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#144
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I deleted all my old saves. After about twenty playthroughs, I finally managed to complete the battle with Chaos. The question is, was it worth exploiting a bug to summon essentially useless troops? I dug up an Ash and built it in Mythgard. I went to Holy Flame and nothing happened. Melchior somehow submits to me. Oh well, I kill him, but I can't enter the city (even though it was mine before), so I don't get the amulet and can't go through the portal. The game ends there. I haven't encountered a buggier map (the behavior of the blue faction, especially Alaric the Lich, the battle with demons, the weirdness with spellcasting, not getting the amulet, and other minor glitches). Hello and good luck to everyone, but I'm getting tired of all this.
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#145
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Antik
I deleted all my old saves. After about a dozen playthroughs, I finally managed to complete the battle with Chaos. The question is, was it worth it to exploit a bug just to summon essentially useless troops? I dug up the Ash and built it in Mythgard. I went to Holyflame and nothing happened. For some reason, Melchior obeys me. Okay, fine, I kill him, but I can't enter the city (even though it was mine before), so I don't get the amulet and can't go through the portal. The game ends there. I haven't encountered a more buggy map (the behavior of the blue faction, especially Alaric the Lich, the battle with the demons, the weirdness with magic, not getting the amulet, and other minor glitches). Hello to everyone, and good luck, but I'm getting tired of all this.
Okay. I don't understand how you managed to dig up the Ash and not fight Alaric. And I don't understand why you couldn't attack Holyflame. All of this has been fixed and tested by me, personally(!)
If that's the case, I'll play through the map on Veteran again. And I'll see where you found these bugs.

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#146
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BlueHeavenHero, perhaps Antik can attach his save files here; you can load them and get a relatively good idea of how he's been playing.
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#147
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Could you please explain in more detail what the problem is? Which city were you unable to enter? Which portal is blocked? Why did you unearth the Tear without fighting Alaric in the crypt?

Added 1 minute ago
}{0TT@6bI4
BlueHeavenHero, perhaps Antik can attach his save files here, you can load them and get a relatively good idea of his progress.
Hmm... But there's one problem. I can't load other people's save files (the game crashes). So, this isn't the best option.

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In reply to AstralLein
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#149
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AstralLein
Regarding the Tear. It's located RIGHT IN FRONT of Alaric. We pass through the reapers, turn around, and calmly dig it up without going up to the crypt and Alaric.
I changed its location. Now, to get it, you first need to stand in the region and fight Alaric. And, of course, get the quest to capture the Sanctuary.

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#151
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AstralLein
Yeah, that's right. It's impossible to get it without a fight now. I tried to use teleportation cheats as much as I could.
But how did Antik manage to get the Tear without fighting Alaric and, most importantly, without receiving the quest? Or am I missing something?

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#153
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AstralLein
Well, if you teleport there right away, you can dig it up even without the quest. But without the intense... uh... battle with Alaric, it's impossible, even with cheats.
The quest for Sanctuary. The player receives it after the battle with Alaric. If Antik didn't have any videos, or a battle with Alaric, or the quest, then I don't know what he was doing in the game that allowed him to break this script.

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