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Posts from Horizon of Darkness

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3 years ago
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I think disarming detected traps while in stealth mode is pointless. It's much easier to go around them, and if you're in a hurry, you can just poke them with a stick.
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3 years ago
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- We won't touch the traps, but we'll keep their locations in mind. I suggest the following formation and plan of action:

- Zeikin and Joe try to convince the quartet to surrender without a fight. Nikta, hiding, watches the north in case anyone tries to run through the forest. The rest cover the west. If intimidation doesn't work, I can try to convince them as well, but at this point, it's better to prepare for a fight.
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3 years ago
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3 years ago
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If intimidation doesn't work, I can try to convince them myself, but at this point, it's better to prepare for battle.
Show me the video.
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3 years ago
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Having decided on a plan, the mercenaries set out to execute it.
It was difficult not to hear Joe and Zeikin as they made their way through the thicket, so when they noticed suspicious sounds, the suspected criminals immediately grabbed their weapons. When Dorobo and Joe emerged into the clearing, they saw four men. The first was armed with a sword, the second and fourth with clubs and a knife, and the third with a halberd and a sword.

 

- Good evening, - said the third.
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3 years ago
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With exaggerated loudness, uttering curses and grumbling, Dorobo crashed through the bushes with a loud noise, blinked his eyes, and surveyed the clearing.
- Ooooh, hey guys... - he said, taking a few slow steps forward. - I thought we were going to die here... Hey, San! People! - he shouted to his companion.
Shaking off pieces of branches and leaves from his clothes, he sighed with relief.
- No, you have to think about it - I got drunk, went to take a leak, and got lost. I searched half the forest - and he's just lying on a log, sleeping, the bastard, - he nodded disapprovingly towards the swaying Joe. - And now we don't know where to go, we're lost...
He sighed again - even heavier this time, and added a head-shaking gesture.
- Guys, are you having a picnic here? Is it okay if my friend and I sit down and rest for a bit? This damn forest has exhausted me. I even have some tobacco - I can offer you some. What do you say? And maybe you can tell us the way to the village.
In reply to Happy Life
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3 years ago
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Morning
Making a deliberately loud noise, uttering curses and grumbling, Dorobo crashed through the bushes with a loud crack, blinked his eyes sleepily, and surveyed the clearing.
- Ooooh, hey guys... - he groaned, taking a couple of slow steps forward. - I thought we were going to die here... Hey, Sanya! People! - he shouted to his companion.
Shaking off pieces of branches and leaves from his clothes, he sighed with relief.
- Well, you have to admit - he got drunk, went to take a leak, and got lost. I searched half the forest - and he's just lying on a log, sleeping, the bastard, - he grumbled, nodding towards the swaying Joe. - And now he doesn't know where to go, we're lost...
He sighed again, this time more heavily, and added a head-shaking gesture.
- Guys, are you having a picnic? It's okay if we sit down, rest for a bit? This damn forest has exhausted me. I even have some tobacco - I can offer you some. What do you say? And maybe you could tell us the way to the village.
- We're leaving now. Stay if you need to. The town is that way, across the river, - the third one pointed west.
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3 years ago
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- Cheers, guys! What, are you in a hurry somewhere? - Joe nodded, signaling for him to come closer, and slowly moved towards the halberdier. - Never mind, we won't bother you. But you certainly chose an interesting spot... There's so much crap around here. Bears, vagrants, thugs, and all sorts of other nasty creatures. Here, brother, for your hospitality, - he hands the leader an open pack of cigarettes and a box of matches.
In reply to Happy Life
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3 years ago
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Morning
- Cheers, guys! What's the rush? - Joe nodded, signaling for him to come closer, and slowly moved towards the halberdier. - Relax, we won't bother you. But you certainly picked an interesting spot... There's so much crap around here. Bearfolk, vagrants, thugs, and all sorts of other scum. Here, brother, for your hospitality, - he hands the leader an open pack of cigarettes and a box of matches.
The supposed leader was about to take the pack from Zeikin, but then he noticed the Claw insignia on the smoker's shoulder.
- GET OUT, CLAWS!
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3 years ago
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- Scared her, didn't I! - Zeikin uses a leg sweep on him and, if possible, tries to kick/push the halberd away, while simultaneously signaling to his allies with a whistle and shouting at the bandits. - Guys, stop! You're surrounded! It's better to surrender peacefully, otherwise we'll have to defend ourselves!
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3 years ago
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Zeykin used Rest
Speed 11
Initiative 24

Radiel
used Nightmare Child

Initiative:

Nycta: 35
Zeykin: 24
Halberdier 3: 16
Swordsman 1: 15
Joe: 14
Cluber 2: 12
Lin: 12
Cluber 4: 12

Radiel: 13
Arael: 7

Turn 1

Nycta uses Knife Throwing
Halberdier 3 receives 117 damage
Bleeding 26 damage
Halberdier 3 (682 | 825)
Immobilization - fail

Zeykin uses Rush
Miss
Halberdier 3 (682 | 825) fiercely attacks Zeykin
Miss
Swordsman 1 covers 6 distance and fiercely attacks Joe
Miss
Joe uses Fire Rhombus
Cluber 2 stunned for 1 turn
Lin uses Charm
Cluber 4 charmed for 2 turns
Cluber 4 covers 2 distance and fiercely attacks Halberdier 3 (682 | 825)
Miss
Radiel uses Light Music

Halberdier 3 (682 | 825) blind for 1 turn
Arael skips turn

Turn 2

Nycta uses Knife Throwing
Halberdier 3 receives 117 damage

Halberdier 3 (565 | 825)
Immobilized for 1 turn
Zeykin covers 1 distance and uses Cleaver
Halberdier 3 receives 172 damage
Halberdier 3 (393 | 825)
Cluber 4
Miss
Swordsman 1 fiercely attacks Joe
Joe receives 235 damage
Joe (1155 | 1390)

Joe uses Fire Rhombus
Cluber 2

Miss
Cluber 2 covers 1 distance and fiercely attacks Zeykin
Miss

Lin uses Charm
Cluber 2 charmed for 2 turns

Cluber 4 fiercely attacks Halberdier 3 and deals 235 damage
Bleeding 26 
Halberdier 3 (132 | 825)
Radiel uses Dissonance
Swordsman 1
Miss

Arael uses Heal
Joe restores 128 health

Joe (1283 | 1390)

Turn 3

Nycta uses Knife Throwing
Swordsman 1
Miss
Zeykin uses Rush
Cluber 4 receives 237 damage
Cluber 4 (547 | 784)
Fall into bonfire
Burning 30 damage
Cluber 4 (517 | 784)
Swordsman 1
Miss

Halberdier 3 (106 | 825) receives  26 damage from bleeding
Halberdier 3 (106 | 825) covers 4 distance and fiercely attacks
Zeykin receives 104 damage
Zeykin (1266 | 1330)
Joe receives 74 damage
Joe (1209 | 1390)

Zeykin receives 26 damage
Zeykin (1240 | 1330)
Fumes
Swordsman 1 is not affected by fumes
Halberdier 3 (106 | 825)
Fall from fumes
Joe uses Fire Rhombus
Swordsman 1 stunned for 1 turn

Cluber 2 covers 3 distance and fiercely attacks Halberdier 3 (106 | 825)
Halberdier 3 (106 | 825) receives 243 damage Death
Lin uses Encouragement
Radiel accuracy 39 for 5 turns
Radiel uses Dissonance
Cluber 4 receives 1154 damage
Death
Arael uses Heal
Joe restores 128 health

Joe (1337 | 1390)


Turn 4

Nycta uses Knife Throwing
Swordsman 1 receives 117 damage
Bleeding 26 damage
Swordsman 1 (377 | 520)

Zeykin uses Cleaver
Swordsman 1 (377 | 520) receives 547 damage Death 
Joe skips turn
Cluber 2 surrenders

In reply to Happy Life
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3 years ago
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Morning
- Saechka, you scared me! - Zeykin uses a sweep attack on him and, if possible, tries to kick/push the halberd away, while simultaneously signaling to his allies with a whistle and shouting at the bandits. - Guys, stop! You're surrounded! It's better to surrender peacefully, otherwise we'll be responsible for our actions!
The bandits ignore Zeykin and intend to flee.

Did he use his rest ability? If so, what level was it?
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3 years ago
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Author
The bandits are ignoring Zeikin and intend to flee.
Was this successfully implemented? I assumed it was possible, especially since I approached him closely with the "Smoke Bomb" as a pre-battle action.
Author
Did he use his rest ability? If so, what level was it?
Yes, this is the first battle of the day, and it's supposed to happen automatically each night. Well, since I'm level 3, it's probably level 3, but I haven't quite figured out how it works in terms of these passive abilities. Will there be 5 charges at level 3? And 10 at level 2? And can't I use a passive ability of a higher level?
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3 years ago
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I'm using counterattack, I think it's the third one.
I'm attacking from a distance whenever possible.
The rest is up to you, guys.
And yes, I'm not complaining, but shouldn't my forest have default values? It's neither open nor closed. Or I don't know how you calculate it.

P. S. Sorry, Nebok, I accidentally missed when scrolling through the thread on my phone. I think I fixed it, but if not, it wasn't intentional.
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3 years ago
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Author
Was it possible to implement this? I assumed that, in general, it was possible, especially since I approached it closely with a cigarette, as a pre-battle action.
There's a script for escaping and a potential battle in any case.
Author
But I didn't quite understand how it works in terms of these passives. Will there be 5 charges available at level 3, is that correct?
Yes, 5 charges at level 3.
Author
And 10 at level 2?
Yes.
Author
And can't you use a passive ability of a higher level?
You can use a different passive ability of a higher level, but there will be a check.


Added 4 minutes later
Drakkosha

And yes, not that I'm complaining, but aren't the values in my forest the default ones? It's neither open nor closed. Or I don't know how you calculate it.
For some reason, I thought it was higher at night too. But yes, only in closed spaces, I'll correct that.

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