Posts from New units in Necropolis. Discussion and selection between upgrades.
Explain how the Banshee's "Wail of Despair" ability works in practice. I don't quite trust it... Is it worth taking them?
I don't think it's worth taking Banshees, as their wail drains a certain amount of health, depending on the number of Banshees, within three squares.
But it's very weak! And Death Knights always drain at least one creature! In my opinion, they are better!
The Necromancers have become weaker, which is a shame. They weren't a particularly strong race before, and now they've been further weakened, even Vampires are better now. :(
Regarding Banshees: it makes sense to use them when there are many of them; when there are few, Messengers will be better.
I don't think it's worth taking Banshees, as their shriek drains a certain amount of health, depending on the number of Banshees, within three squares.
But it's very weak! And Death Knights always drain at least one creature! In my opinion, they are better.
This ability isn't that important at the beginning, but as soon as you have a lot of Banshees, it becomes a big plus. Imagine 40 Death Knights surrounded by strong enemies, and you don't want to lose them, so you attack and use the ability to drain 1 unit, and then they attack, and you might lose N units. But if you have Banshees and use the ability, all enemies will take damage as if they were hit by ~20 Banshees each. Now I choose Banshees because of this ability, and let's not forget that all new creatures have higher damage, cunning, defense, or initiative than the old ones. I'm more worried about the undead limit (dark energy); that's what really weakened the undead...
I also advise replacing zombies with new ones; there's more benefit from them.
Initially, this ability isn't that significant, but once you have a large number of Banshees, it becomes a major advantage. Imagine 40 Deaths surrounded by strong enemies, and you don't want to lose them, so you attack and use the ability to remove one unit. Later, they attack, and you might lose N units. However, if you have Banshees and use the ability, all enemies will take damage as if they were hit by ~20 Banshees each.
Mournful Wail
This creature can deal damage to all living enemy units within a three-cell radius. The amount of damage depends on the enemy's morale and the distance to them (an activated ability).
Base damage = (10 - target's morale) for each Banshee in the unit. Units adjacent to the Banshee take full base damage, units standing one cell away take half, and units standing two cells away take only a quarter of the base damage.
For example, if 15 Banshees use the ability on a unit standing next to them and having a morale of 1, then (10-1)*15 = 135 damage will be dealt. And to a unit standing two cells away with a morale of -2, (10+2)*15*0.25 = 45 damage will be dealt.
The Wail is only effective if you are surrounded on all sides, preferably by high-level creatures, and there are many of them. This is an unlikely situation.
Now I choose Banshee names based on this ability, and let's not forget that all new creatures have higher damage, cunning, defense, or initiative than the old ones.
Necromancers have become weaker, which is a pity. They weren't an outstanding race before, and now they've been weakened even further; they can't even compete with Vampires anymore. :(
The disadvantage of Necromancers is only noticeable in long games. In the early stages, it is more profitable to raise 20 higher vampires in a week than a hundred skeletons. Because of this, the balance of Necromancer heroes has changed - Vlad has become much weaker, and Lucretia is now perhaps the best in the undead army.
No, on the contrary, I think Necromancers capture all the mines very quickly at the beginning by raising undead...
I also think that Necropolis has been buffed! Especially in the early stages, they develop very quickly!:cool:
I completely agree, they develop very quickly in the early stages...
It's commendable that you can calculate, Fireball; I don't really pay much attention to numbers, but in practice, they perform better in battle than Messengers...
I boldly say that Archlich and Vampire are the best! And that says it all!!!!!
Well, I don't think dragons are useful... =( At least they don't suit my game strategy...


