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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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18 years ago
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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to K0Lb@zzeR
18 years ago
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Can anyone tell me what a "hero digger" and a "ballista killer" are? I've never used them and I'm hearing about them for the first time.
In reply to Cherry
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18 years ago
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Cherry;123198
Could someone please explain what "hero digger" and "ballista killer" are? I've never used them and I'm hearing about them for the first time:confused:

Check out the links in the first post of this thread and read the information there. If it's still not clear after that, you can ask your question there as well, and you'll probably get an answer.

Best regards, K0Lb@zzeR.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to K0Lb@zzeR
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18 years ago
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Question for the organizer. For example: I take the last castle from the computer, skip my turn, and the computer dies (either by attacking itself or after 7 days, it doesn't matter). It's month X, week Y, day Z. The question is, on which day is the victory recorded: day Z or Z+1?
In reply to Dirty_Player
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18 years ago
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Dirty_Player;123269
Question for the organizer.
For example: I take the last castle from the AI, skip my turn, and the AI dies (either by attacking or after 7 days, it doesn't matter). It's month X, week Y, day Z. The question is, on which day is the victory counted: day Z or Z+1?
So, the AI dies during the turn transition, is that correct? If so, you have a save from day Z, when the AI is still alive. Therefore, if you click "next turn" and the AI dies, you will be credited with Z+1 day.
Therefore, it is not in your best interest for the AI to die on its own during the turn transition. It's better to play out that day Z+1 yourself, defeat the AI, and try to improve your skills and collect more mercury. ;)

Good luck!

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Kyle
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18 years ago
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Kyle;123280
So, the computer crashes when switching turns, is that correct? If so, then you have a save from day Z, when the computer was still working. Therefore, if you click to switch turns and the computer crashes, you will be credited with Z+1 days.
Consequently, it is not beneficial for you if the computer crashes during the turn switch. It is better to play that day Z+1 yourself, defeat the computer, and try to improve your skills and collect more mercury. ;)

Good luck!

To avoid worrying about such questions, simply look at the result of the game: after "congratulations. victory!" a table appears with your result, which includes the number of days it took to complete the map.
Because what Kyle is talking about is just a specific case. If you were playing as red on this map, the victory would be dated to day Z, not Z+1...
In reply to Vanechka
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18 years ago
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Vanechka;123284
To avoid worrying about such questions, just look at the result after the game: after "congratulations, victory!", a table appears with your result, which includes the number of days it took to complete the map.
Because what Kyle is talking about is just a specific case. If you were playing as red on this map, the victory would be dated on day Z, not Z+1...
This map is a campaign, and after winning this scenario, the number of days is not displayed! And in general, in single-player, if the computer dies during the turn transition, the victory will be on day Z+1, but this is not single-player, but IMHO, Kyle is still right.

P.S.: Another technical point. How do you fire a hero who is in a castle if he entered it on the last turn? Should I just leave him there?
In reply to Dirty_Player
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18 years ago
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Dirty_Player;123290
P.S.: Another technical point. How do you dismiss a hero sitting in a castle if they entered it on the last turn? Just leave them there?

Yes, leave them there. You can't do anything with them anyway. But if this hero is the main one (good stats :) ) and they are not a scenario hero, then leave them near the castle, otherwise stick them inside the castle so they don't get in the way. In other words, on the screen in this mission there should be only 2 heroes left (from which we will choose the main one).

Best regards, K0Lb@zzeR.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to K0Lb@zzeR
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18 years ago
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K0Lb@zzeR;123333
That is, only 2 heroes should remain on the screen in this mission (from which we will choose the main one).

Isn't that right? In this case, Alexey, you are essentially allowing everyone to bypass their own rules, i.e., all participants will be able to transfer the necessary heroes to the next stage in this way. It worked out for him, and now it's clear that nothing can be done about it..., but the others probably need to be informed based on this example. :)

Sincerely.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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18 years ago
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Ley;123452
Isn't that right? In that case, Alexey, you are essentially allowing everyone to bypass your own rules, meaning that all participants can use this method to get the desired heroes to the next stage. This is what happened with him, and it's clear that nothing can be done about it..., but the others should probably be informed based on this example. :)

Sincerely.
La-la-la, zhu-zhu-zhu, I'm slow today... :D

I didn't understand what you said.
Can you explain it in simpler terms (for slow learners)? ;)

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Kyle
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18 years ago
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Kyle;123458
bla-bla-bla, I'm feeling slow today.. :D

I didn't understand a thing from what you said.
Can you explain it more simply (for slow thinkers)? ;)

Yes, indeed, it's hard to make sense of it... :D Maybe this will be clearer:

here are Alexey's words: "either leave him near the castle, otherwise stuff him into the castle so he won't be an eyesore," in other words, he allows leaving heroes, but they must be inside castles and not on the map, thereby contradicting his own rules... that a hero should remain only 1 (or 2, depending on the scenario).
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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18 years ago
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Ley;123467
Yes, indeed, hard to figure... :D Probably this will be clearer:

here are Alexey's words: "then leave him near the castle, otherwise stuff him into the castle so he doesn't get in the way," in other words, he allows leaving heroes, but they must be inside castles, not on the map, thereby contradicting his own rules... that only 1 hero should remain (or 2, depending on the scenario).
It seems to me, he meant that if a hero cannot be dismissed, then put him in the castle, but if he can be dismissed, then send them all packing with a broom!!!! :-)
In reply to K0Lb@zzeR
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18 years ago
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K0Lb@zzeR;123333
only 2 heroes should remain[/B] (from which we will choose the main one).
Interesting, what principle will you use to choose the main hero?
Based on your own judgment, or some other criteria?
Sincerely...
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
18 years ago
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Sometimes, a hero captures a town in the final MP and enters it. It is impossible to dismiss him.
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18 years ago
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Hello.
Only 2 heroes should remain on the screen in this mission (from which we will choose the main one).

"What a stress, what a stress, I can't take it!" :) - Quaid from South Park

Explain it to the particularly gifted, that is, to me.:)

I don't understand anything. After all, it's clear from the beginning that the scripted hero will be the hero based on whose parameters the comparison will be made, right? And the second hero is explicitly written as an exception. That is, he is left only for the sake of winning, nothing more, or is there?

And now it turns out that the judges will choose between my heroes. So why did I torture myself, replay, so that the scripted hero would get more artifacts? It would be much easier for me to leave the artifacts on the additional hero, who is much stronger than the scripted one...
I don't understand anything, I'm just confused.

--------------------
p.s. with respect, Maximula
Mersy is a sign of weakness.
Despair is a sign of weakness.
Танцуешь с дьяволом - танцуй до конца.
Неподъемных камней нету - есть неподъемные люди.

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