Skip to content

Posts from [Tournaments-SoD+FreshMod] Favorites, to battle! - 12 - The Battle of Favorites! - 12 Auto-translated

No ratings yet — be the first to rate!
Announcement
#1
Auto-translated
I am hosting a tournament in connection with the top-tier update of Fresh Mod v7.
If you don't like its idea of native troops for specific towns (hydras for Fortress, etc.), then in this tournament you can choose a town that suits you. 


I. Rules and Templates


1. The tournament is played on SoD version 3.2(4.0) + HD mod of the latest version + Fresh Mod of the latest version (7.1 at the moment) with the Gameplay Changes checkbox enabled.
2. Throughout the entire tournament, each participant plays all their games with the same favorite town they have chosen.
3. Game with OH by default. Can be played without OH by mutual agreement.
4. Templates
(1) Jebus cross (2) 6LM10b (3) Diamond (4) 8xm12a (5) 2SM4d(3) 
(6) h3dm1 (7) mt_Jebus (Fresh Mod) are added in case the opponents play with the same towns. 

The right to strike out a template first is determined by a coin toss. The player who "wins the coin toss" chooses who will strike out first.

In a BO3 series, all played templates must be different. Standard striking, but 3 templates must remain. They are played in turn in the series. In the first game, the template is chosen by the player who lost the coin toss. In the second game, the template is chosen by the other player. At a score of 1:1, the last remaining one is played in the third game.


OH limit 115 on all templates, except JC (116).
Timer on all templates 16-8-1:30.
Roads:
6LM10b, Diamond, 8xm12a, 2SM4d(3), h3dm1 - medium.
Jebus cross, mt_JC - fast.

5. Bidding for the right to choose color. In case of identical towns in a pair, after the bidding for color, there is a bidding for the right to choose the hero.
6. Restarts 112. On mirror templates 111.
7. Hw rules:
Hill Forts, Obelisks, Library rebuilding - checkboxes disabled.
HW_rules, Gameplay changes, Mage Guild rebuilding, always two stacks, always built second level - checkboxes enabled.
In games where at least one player plays Tower, one more checkbox is set - Rebuild Library.

8. Conflux is allowed to choose the starting hero on all templates.
Necropolis is allowed to choose Galthran as the starting hero. 
It is allowed to level up and use Vidomina and Isra with expert necromancy.
It is allowed to build the Necromancy Amplifier, Vampire Lords, Pixie upgrade, Psychic Elemental upgrade, Phoenixes.
It is allowed to use Diplomacy, Hill Forts (cannot upgrade level 7 creatures).
It is allowed to use level 4-5 scrolls without building the Mage Guild.

9. Other rules are standard.
10. Any changes to the rules are allowed by mutual agreement.

II. Regulations 

1. Group stage: 8 groups. 1st place advances to the upper bracket. 2nd place to the lower bracket. All games are BO1.
2. Playoffs - double elimination.
Upper bracket games are BO3. Grandfinal is BO3 from a score of 0:0.
The first round of the lower bracket is BO3, subsequent rounds are BO1. The lower bracket final is BO3.

In the group stage, a win awards 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on points earned. In case of a tie in points, additional criteria apply in order of priority:
1) Berger coefficient;
2) Head-to-head result;
3) If priority cannot be determined by additional criteria between players, a tiebreaker game is played on the Jebus cross template with a blitz timer of 8-4-2.

Fixed schedule for the group stage. The numbers in the playing pairs are the numbers in the group.
Round 1. 01.01.2022 - 10.01.2022. Pairs: 4-3, 2-1. 5
Round 2. 11.01.2022 - 20.01.2022. Pairs: 5-3, 4-1. 2
Round 3. 21.01.2022 - 30.01.2022. Pairs: 5-4, 3-2. 1
Round 4. 31.01.2022 - 09.02.2022. Pairs: 4-2, 5-1. 3
Round 5. 10.02.2022 - 19.02.2022. Pairs: 5-2, 3-1. 4

III. Organizational Matters

1. Tournament host and judge – Xocenk (ICQ: 703804372 Discord: Xocenk#2473). The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons, and also to make any changes to the regulations and rules during the tournament if necessary.
2. Preliminary: tournament start January 2022, registration for the tournament – until January inclusive until 24.00 MSK
3. All tournament games count toward the seasonal rating. The list of tournament reports is also located at the beginning of this thread. For each played match, participants must submit a report and confirmation in this thread, created automatically.
4. Time limits for one group stage game - 10 days, BO1 playoffs – 10 days, for a BO3 series - 3 weeks.
5. Immediately after the start of the next stage or round, contact your opponent for a preliminary agreement on games. To agree means to reach an understanding after negotiations and discussion. An offer without a response will not be considered an agreement.
6. Temporary problems (with internet, trips, personal matters) must be reported to the tournament hosts.
7. The preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the host will interpret the absence of a game result in favor of their opponent.
8. Saves and HD_Crash_LOG (after crashes) of all matches must be kept until the end of the tournament and presented upon request of the tournament host. In case of a connection loss, also save separately BATTLEsave.gm2 or BATTLE_non_continuable if available, which will be loaded to continue the match.
9. The tournament winner will receive a medal under their avatar.
10. Prize fund. Distribution 50-30-20%. If you have the opportunity to contribute to the prize fund and thereby increase the prestige of the tournament, contact us.
Sponsors: 1. Kventin - 20 000 rubles

Key changes of Fresh Mod:
1. Native troops from hives and conservatories.
2. Always "good roads" for human players. That is, roads are guaranteed along all possible connections from spawn. 
3. One-way portals are excluded.
4. The appearance of "bugged" passages between zones is completely excluded.
5. Road blocks have a value of no more than 1/3 of the maximum in the zone. 
6. On maps without water, the following are excluded - water spells, artifacts, navigation skill.
7. Movement point calculation and transfer between heroes inside the castle.
8. Balanced acquisition of "Town Portal" and "Dimension Door" spells. Also increased the value of scrolls with significant spells.
9. Necromancy is weakened, especially for towns other than Necropolis (see details). Galthran selection is allowed.

The full list of changes is more convenient to view in the table.
Full list of changes in version 7:1. Improved random map generator:
- Always "good roads" for human players. 
- In all zones, guards with MaxValue of Zone / 3 are generated along the road.
- Exit to one-way portals is excluded. The number of monoliths is increased to 32 = 2*(8 two-way + 8 one-way entrances).
- Connection between two identical zones always forms only one monolith/underground gate. 
- Improved object placement algorithm.
- Mines, passage guards, and objects cannot be blocked by terrain.
- Improved shapes and proportions of zones.
- The appearance of "bugged" passages between zones is completely excluded.
- Fixed the entry point of the road and guard for "wide" monoliths.
- The distance between passage guards is at least 1 tile.
- Implemented - "Double main passage guard". 
    A passage between zones with a road on the ground is guarded by 2 different guards.
    Which are always generated so that you can pass to another zone by breaking through only one of them.
- The appearance of water on the map is completely excluded: "flooded zones", "strips of water", "lakes", etc.
- The appearance of "mountain" zones, as well as narrow strips of zones in the underground, is completely excluded.
- Improved algorithm for forming and displaying roads.
- The appearance of "shifted" guards is completely excluded.
- Fixed the appearance of a straight road going through all obstacles.
- Fixed a rare emergency termination of RMG when drawing rivers.

2. In conservatories and hives, the player receives not angels and wyverns, but level 7 and 6 creatures of their starting town, proportionally to the health points of Angels and Wyverns.

3. Diplomacy is returned to the game, it works even with the "HW rules" flag enabled, but with 2 restrictions: - neutrals whose total *AI Value* of the stack > 20 000 cannot join, for M and S maps *AI Value*> 4 000 - creatures do not join if there are undead in the hero's army. 
4. The "First Aid" skill additionally gives all living creatures in the army +1,+2,+3 to health at basic, advanced, expert levels.
5. "Eagle Eye" triggers not after the battle, but during it, at the beginning of each round, when your unit gets its first turn, you can learn a spell that the opponent has cast before. The dependence of the skill level on the level of the spell being learned is removed - now even with the basic skill you can learn a level 5 spell.

6. Artifacts that add to health do not affect undead.
7. In the Hill Fort, level 7 creatures cannot be upgraded. It can only appear on snow, swamp, lava.

8. Necromancers
- Necromancy skill percentages changed to 10%/15%/20%.
- Building the Necromancy Amplifier is allowed (gives 5%), but each subsequent one gives half as much as the previous one.
- Amulet of the Undertaker gives 2.5%, Vampire's Cowl - 5%, Dead Man's Boots - 7.5%.
- Creatures with less health than a skeleton cannot be placed in the Skeleton Transformer.    
- Isra and Vidomina have their usual "leveling" restored.
- Building Vampire Lords is allowed. Vampire Lord restores 50% of the damage dealt. 

9. Conflux
- Upgrading Magic Elementals is allowed. Its cost is 1350. 
- Building upgraded fairies is allowed. The "Garden of Life" is required for construction.
- Firebird growth reduced from 2 to 1. Their upgrade is allowed. Phoenix growth remains unchanged - 2.

10. Inferno. Upgrading pits requires only MG1. Inferno gates - do not require a fort, cost 4000.

11. Tower.
- Astral doubles the spell power of Hypnotize at any level.
- Added generation of the Golem Factory on snow (value 4500).
- The Roof gives 3-5 resources (in the original 1-5).

12. Balanced acquisition of "Town Portal" and "Dimension Door" spells.  
    With the same pace of MG construction, the maximum gap in obtaining these spells will be 3 days:
    Initial MG construction - 0% chance
    1st rebuild - original chance
    2nd rebuild - original chance * 2
    3rd rebuild - original chance * 3
    4th rebuild - 100% chance

13. Using level 4-5 scrolls without building the MG is allowed.
Their value changed:
    - 22500: Town Portal, Dimension Door, Fly.
    - 13000: Implosion, Resurrection, Armageddon, Summons, Chain Lightning, Meteor Shower, Berserk, Inferno.
    - 4000: Sorrow, Counterstrike, Clone, Prayer, Fire Shield, Frenzy, Slayer, Magic Mirror, Sacrifice.
    - 1000-3000: Level 1-3 spells unchanged.

14. Campaign heroes are allowed (everywhere except mirrors), except Gelu. Dragon's starting army is changed to the standard Tower starting army. These heroes cannot be selected from the start (similar to Mutare)
15. *AI Value* changed. Efreet Sultans: *2842* (was 1848). Faerie Dragons: *31 000* (was 19580). Monks: *565* (was 485).
16. MG rebuild is possible from any level (in Rampart, to rebuild MG1, you need to click on the MG roof).

17. You can view expendable movement points by holding the "Alt" key
18. By pressing the "E" key you can exchange between heroes in the town
19. Neutrals guard objects around them, except resources, chests, and campfires.
20. You can refuse a skill at the Witch Hut and the Scholar.
21. The appearance of the "Conflux" town in all zones is allowed (relevant for JC).
22. In "Conflux", you cannot build the Grail if there is no town with a built *MG5.
23. Fixed the "anchor hex" bug - wall of fire, force field can be placed on any available hex.
24. When attacking banks, the description of the guard is shown
25. In battle, the duration of applied spells is shown
26. In battle, damage is shown in the number of creatures killed
27. A hero can enter the MG without a spell book or money
28. Extended spell descriptions in the spell book by right-clicking on a spell. Skills, specialization, artifacts, and hero SP are taken into account. Shows - wall of fire damage, number of summoned elementals, number of resurrected HP, cost of TP and DD in MP, etc.
29. In battle, when applying a battle\restoring spell, the number of killed\resurrected*creatures is shown


Winners of past Battles of Favorites!:

"Battle of Favorites! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Battle of Favorites! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Battle of Favorites! - 3" (2010) - Сатир (Fortress) - Tournament History
"Battle of Favorites! - 4" (2011) - Maretti (Castle) - Tournament History
"Battle of Favorites! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Battle of Favorites! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Battle of Favorites! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Battle of Favorites! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Battle of Favorites! - 9" (2016-17) - FireToSky (Tower) - Tournament History
"Battle of Favorites! - 10" (2017-18) - Dave_HUN (Dungeon) - Tournament History
"Battle of Favorites! - 11" (2019) - Dave_HUN (Stronghold) - Tournament History
ICQ - 703804372
Discord - Xocenk#2473
In reply to Norbakk
#191
Norbakk
Köszönöm a játékot!


was pretty close game at the end. both had good T-zones, and collected solid T6 stacks.

i was pretty happy to stole tope with full control from the opp, but red ord in the final battle decided the game.

tfp!

.
http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/

In reply to Puzzz0
User Avatar
#192
Auto-translated
Managed to establish and maintain control. I was very lucky to have boots on Alkyn.
I got a bit of a late start on this map, but in the end, I managed to gather some decent stacks of troops and supports.
Thanks for the game!
ICQ 99717727 message for game


Шаблон 6LM-8MM mix
Схема шаблона 6LM-8MM mix
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Десса / Dessa Main Hero Десса / Dessa
Map Template
8xm12a
Game Length
146 days
Game Date
2/6/2022
Reported
2/6/2022 1:17 AM
Rating Impact Archived
Russel_lDHl 1673 1690 +17 ↑
Sanin 1721 1704 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/16/2022 2:09 PM

In reply to Russel_lDHl
User Avatar
#193
Auto-translated
I played as Blue, and my opponent took 2 restarts, while I didn't get any. He immediately placed 2 Nyx creatures near the castle, guarding weak units, and also summoned a Dragon. From turn 113, I roamed the map with 2 Gigantes. He also thinned out my forces with cavalry. On turn 122, I confidently attacked with 8 Gigantes, but my opponent surrendered before that. It seems he encountered a bug with the 2 Nyx creatures, which couldn't be attacked without flying units.

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Дракон / Dracon Main Hero Дракон / Dracon
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Random Start Hero Random
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Jebus Cross
Game Length
116 days
Game Date
2/8/2022
Reported
2/8/2022 6:49 PM
Rating Impact Archived
Ihromant 1732 1744 +12 ↑
Morgot1982 1659 1647 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/9/2022 6:54 PM

In reply to Russel_lDHl
User Avatar
#194
Auto-translated
Good start, 2 Griffin Conservatories near the castle, 2 home ones. True, both are 2-4, didn't know how to develop. But there was a Pit Fiend nest, I took it, broke through to the Conflux town. Bought Grech land for the Log. And then a surprise, a 1-stack Griffin Conservatory spawned in the distance. I took it with a weak hero, on 117 I took a 2-stack of Greches and ran to the others. They, as if on cue, were a 3-stack and a 4-stack. I came out on 17 Pit Fiends on 122, immediately beat the Town Portal scroll and doubled my mana in the dungeon. I ran to Lera. She decided to give up the center. A bunch of scrolls were lying on the ground, in one I found Fly, in another also Fly. But Lera didn't bother me, so I calmly picked up the Angelic Wings, sword +5 all, helmet +6 all (all from the ground) and the box gave me the missing Dimension Door with all 5th-level spells. As a result, I spent the night after drowning in the center under wild stats, getting ready to upgrade Titans, when Lera came running. After attacking the castle and seeing the Angelic Wings, she surrendered.

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
Battle Report Pending Approval
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
131 days
Game Date
2/8/2022
Reported
2/8/2022 6:57 PM
In reply to Russel_lDHl
#195
Auto-translated

I managed to eliminate 3 stacks of troglodytes and found a hidden lair of dragons with 10-19 creatures. I decided to play. 17 cats made it to level 112, and 100 troglodytes remained. There was a single Conflux on the respawn point and along the roads further on, a teleport from the first building, a flux village, and a computer. I got pretty lucky. Thanks to this, I gained momentum and leveled up my support units without any problems. Thank you for the game!

ICQ - 703804372
Discord - Xocenk#2473
Battle Report Pending Approval
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
134 days
Game Date
2/9/2022
Reported
2/9/2022 3:32 PM
In reply to Ihromant
#197
Auto-translated
Ihromant
Played blue, opponent took 2 rests, I took none. Immediately 2 external dwellings near the castle with weak guards and a Dragon. At 113 I ran around the respawn with 2 gigases. Also, ГО was thinned out with horses. At 122, I confidently came out of the ramp-up with 8 giants, but the opponent surrendered earlier. He got some kind of bug with 2 external dwellings which cannot be accessed without flight.

Thanks for the game!
It dealt some nonsense. Uliks, consa, and 3 external dwellings of cats. At first, a stack of cats seemed interesting, but 2 out of 3 external dwellings turned out to be completely impossible to reach without flight, and the 3rd one with a pandora was heavily guarded, so in the end I cleared 2 external dwellings and hit a complete developmental dead end. Possible break-out by week 3-4. Thanks for the game.
In reply to Xocenk
#199
Auto-translated
I didn't like the blitz mode at all; 4 minutes per turn is not for me. Half of my heroes didn't get a turn, and I didn't play very well, although the situation wasn't bad. As far as I understand, Lera made a mistake and attacked the wrong mob. Thanks for the game.
Battle Report Pending Approval
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
123 days
Game Date
2/11/2022
Reported
2/11/2022 7:28 AM
In reply to Xocenk
#200
Auto-translated
Good starting respawn with 2 Dragon Fly Hives (in the first maximum one I almost lost my scout hero on 121), a tier-3 Griffin Conservatory, and a Dragon Utopia. So I didn't have to run far; on the second I took home objects and the nearby treasure zone, built the 5th floor, and got Fly. On 132 I took the Dragon Utopia, which gave +3 all and Titan's Armor. With Fly, over the hill I took another Dragon Utopia with a Book of Earth and Boots. After that it became easier to run, though Dimension Door only dropped on the 5th attempt, but I managed to take my opponent's 3+4 Conservatories right after learning it. The opponent scattered across the map, but with control Kyrre started taking cities quickly. On 141 I upgraded the Darcorns, got almost 20 gold, and had Berserk with Earth power boost. I also took several Dragon Utopias mainly for dragon money. When 2 villages remained, the opponent surrendered. Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Монер / Monere Main Hero Монер / Monere
Map Template
8xm12a
Game Length
145 days
Game Date
2/11/2022
Reported
2/11/2022 10:44 PM
Rating Impact Archived
Mike_HP 1483 1507 +24 ↑
Russel_lDHl 1731 1707 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/11/2022 11:21 PM

In reply to Mike_HP
#201
Auto-translated
Mike_HP
Sanin

They have a completely equal situation. Therefore, the following rule is applied:

3) If it is impossible to prioritize based on additional criteria between players, a tie-breaker game is played on the Jebus cross template with a blitz timer of 8-4-2.

Each player plays against each other 1 on 1.
ICQ - 703804372
Discord - Xocenk#2473
In reply to Mike_HP
User Avatar
#202
Auto-translated
Mike_HP
A good starting respawn with 2 Dragon Fly Hives (though in the first maximum I almost got killed by a scout hero on 121), a Triple Griffin Conservatory, and a Dragon Utopia. So I didn't run far; on the second week I took home objects and nearby treasure zone objects, built the 5th level, and got Flight. On 132 I took a Dragon Utopia, which gave +3 all and the Titan's Plate. With Flight, I crossed a mountain and took another Dragon Utopia with a Book of Earth and Boots of Levitation. After that, running became easier, though Dimension Door only worked on the 5th try, but I managed to get it just in time right after learning it to take 2 of the opponent's Griffin Conservatories (3+4). The opponent scattered across the map, but with control, Kyrre started quickly capturing towns. On 141 I upgraded Dracos, got nearly 20 gold, and had Fly with an Earth boost. I also took a few more Dragon Utopias, mostly for money for dragons. When only 2 villages remained, the opponent surrendered. Thanks for the game!
Thanks for the game. Surprisingly, I didn't win the coin toss in any of the games here. A rather peculiar template. Taking the Dragon Utopia on 124 didn't help.
ICQ 99717727 message for game


Шаблон 6LM-8MM mix
Схема шаблона 6LM-8MM mix
In reply to Russel_lDHl
#203
Auto-translated
A decent surrender, though without Dragon Fly Hives, but with a double dungeon and an external dwelling of cats, 1 Griffin Conservatory trio on the respawn. I saw a KS in the treasure zone and went for it in the second week, and there I also took a minimal Dragon Utopia with the loss of 1 dragon, a devourer, and a Pandora's Box for all Air Magic. From the treasure zone, I saw that I could jump to the opponent's respawn, which I did on day 1, week 3, month 1, bringing growth, but I didn't make it to the town. The opponent's turn saw the surrender. Thanks for the game!
艰难获胜 herolwy
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
131 days
Game Date
2/12/2022
Reported
2/12/2022 8:26 AM
Rating Impact Archived
kamukag3e 1802 1814 +12 ↑
Dima Surmay 1727 1715 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/12/2022 1:29 PM

In reply to Russel_lDHl
User Avatar
#204
Auto-translated
I managed to steal the КВ and Dragon Utopia with wings from my opponent. I paid them off, grabbed a respawn using the wings, returned to the center, and attacked with shackles and ksh. The opponent's army was quite thin.

1-0, thanks for the game.
ICQ 728116237
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Meo
Синий / Blue
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Jebus Cross
Game Length
124 days
Game Date
2/12/2022
Reported
2/12/2022 1:01 PM
Rating Impact Archived
Краб 1735 1740 +5 ↑
Meo 1478 1473 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/12/2022 4:56 PM

In reply to kamukag3e
#205
Auto-translated
kamukag3e
A decent surrender, though without a Dragon Fly Hive but with a double dungeon and an external dwelling of cats, 1 Griffin Conservatory triple at the respawn. I saw a KSh in the treasure zone and went for it on the second week, there I took a minimal Dragon Utopia with the loss of 1 dragon and a devourer, and a Pandora's Box for all of the air elementals.
From the treasure zone I saw that I could jump to the opponent's respawn, which I did on week 1, day 3, 1 with a delivery of growth, but I didn't make it to the town. On the opponent's turn, the surrender followed. Thanks for the game!
The game wasn't coming together, good that the opponent quickly gave up ). Thanks for the game!