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Posts from The game crashes due to a mod.

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4 years ago
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I encountered a similar bug, but in a different mod (it was my mod, lol). Back then, the problem was with an overly detailed model, but here, it's probably due to a texture of critical size.
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4 years ago
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fktifzobr@mail.ru
I encountered a similar bug, but in a different mod (it was my mod, lol). Back then, the problem was with an overly detailed model, but here, it's probably a texture of critical size.
Does this mean we need to manually go through all the textures, find the problematic one, and remove it?
In reply to DotaSeal
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4 years ago
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DotaSeal
Would it be necessary to manually go through all the textures and find the specific one, and then remove it?
Well, yes, I would start not by going through the textures, but by deleting entire folders – when the folder with the buggy texture is removed, the game will launch on an incredibly large map, and the search area will immediately narrow down.
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4 years ago
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fktifzobr@mail.ru
yes, I would start not by going through the textures one by one, but by deleting entire folders – when the folder with the buggy texture disappears, the game will launch on an incredibly large map, and the search area will immediately narrow down.

I'll try to find the right folder.
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4 years ago
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it's still possible that the problem isn't in just one file; I think the problem is with all the 4K textures that are scattered everywhere.

Added 1 minute ago
it's kind of strange – a huge cyclops has a 2K texture, while a griffin has a 4K texture.
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4 years ago
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fktifzobr@mail.ru
perhaps the problem isn't in just one file; I think the problem lies in all the 4K textures that are scattered everywhere.

Added 1 minute ago
It's quite strange – a huge cyclops has a 2K texture, while a griffin has a 4K texture.

Could you please provide links to programs for working with textures? I want to try to find these textures myself and rebuild the file.
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4 years ago
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2 DotaSeal
When I installed this mod, I also encountered crashes. The game needs to be patched. It was just difficult to find the patcher.
By the way, you can also patch the game for regular gameplay without this mod – the game will be able to use more RAM, and the lag in cities will disappear.
If I have time, I'll post a link to the patcher later.

Below is a translation of one of the comments about the mod:
"It is quite possible that the game is running out of memory. It is probably necessary to download and apply Large Address Aware to the game's executable file."
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4 years ago
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L'Garold is right – the patcher optimizes textures, and everything will work! I don't know of any patchers specifically for Heroes, but I used a similar program for Skyrim.

You can open DDS textures in Paint.NET – it's a free program, just Google it.
There's also Photoshop, but it seems like you need a plugin for it.
And for the ultra-hardcore, there's Substance Painter – a program for painting on models, it's such a cool program that I don't have enough RAM to run it.
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4 years ago
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Patch tool
The promised patch tool. I found it when I needed to apply patches to Dark Messiah for texture mods and lighting adjustments.

Usage:
1) Open the executable file you want to modify (click the "..." button to browse). You can also drag and drop the file into the gray text box.
2) Check or uncheck the box that determines whether you want it to account for large addresses.
3) Click "Save" to save the changes.
There is a little more information about the patch tool in the ReadMe file.

It would be good to upload the patch tool to the website along with a description and add a mention of it in the thread for this mod. Link to the thread:
/topic/15294/
Right now, frankly, there isn't time to deal with this. I will try to get to it on the weekend.
In reply to L'Garold
4 years ago
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L'Garold
Patch Tool
The promised patch tool. I found it when I needed to apply patches to Dark Messiah for texture mods and lighting adjustments.

Usage:
1) Open the executable file you want to modify (click the "..." button to browse). You can also drag and drop the file into the gray text box.
2) Check or uncheck the box that determines whether you want it to account for large addresses.
3) Click "Save" to save the changes.
There is a little more information about the patch tool in the ReadMe file.

It would be good to upload the patch tool to the website along with a description and add a mention of it in the thread for this mod. Link to the thread:
/topic/15294/
Right now, frankly, I don't have time to deal with this. I will try to get to it on the weekend.

Thank you, I’ll let you know how it goes when I have time
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4 years ago
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Just in case, I'll add that I put the files in the game folder (it's probably possible to do without this, but I'm not sure), and then I applied the steps described above to the Heroes executable file.
4 years ago
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It doesn't work; I followed the instructions and patched H5_Game, but then it gives an error.

Added 3 minutes later
L'Garold
Just in case, I'll add that I put the files in the game folder (probably it's possible to do without this, I don't know), and then I applied the steps above to the Heroes executable file.

Could you tell me exactly how you did it?
4 years ago
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Anyone have any ideas?
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4 years ago
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DotaSeal
Does anyone have any ideas?
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