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Posts from Current questions and answers regarding the map editor.

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In reply to Alinksolo
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#5523
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Alinksolo
Yes, it does. I just checked.
Okay. Then, rewrite the script to trigger the quest to check the Inquisitor with the hero, as I wrote earlier, i.e., move the line that gives the Inquisitor, placing it above startThread(the function that checks for clerics with the hero).
In reply to Григорий Ковалев
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#5525
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Grigory Kovalev
The error seems to be in the startThread function. It only needs the function name.
No, in this case, startThread launches the script and populates the hero and id constants. If you remove them from startThread, the script will throw an error. :)
In reply to Азгалор
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#5526
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Azgalor
No, in this case, startThread launches the script and populates the hero and id constants. If you remove them from startThread, the script will produce an error.
Noted. Thank you.
In reply to Alinksolo
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#5528
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Alinksolo
I would like to ask what programs you use for speech synthesis (demon voice, etc.) and for creating hero icons.

I won't answer about the voice programs. As for the icons, I use paint.net. This program is free and works very well for many tasks.
Сценарий: "Наследие прошлого"
Кампании:
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Новый порядок", "Серый Альянс""Поиски Истины"

Трейлер №2 кампании "Дыхание Пустоты": https://www.youtube.com/watch?v=XkHKXk5BctA&ab_channel=%D0%90ndrei_21

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#5529
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paint.NET is definitely recommended; using text-to-speech synthesizers is generally useless. Either find familiar voice actors or try to do it yourself.
С уважением, }{0TT@6bI4
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#5530
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By the way, regarding Paint. How do you create empty space there? I couldn't figure it out, and as a result, the icon in the game had black space where there should have been emptiness. The last guide I saw on creating icons for Heroes was for Photoshop, and it was quite old.
In reply to Азгалор
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#5531
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Azgalor
By the way, regarding Paint. How do you create empty space there? I couldn't figure it out, and as a result, the icon in the game had black space where there should have been emptiness. The last guide I saw on creating icons for heroes was for Photoshop, and even that was ancient.
In this thread, user Ment explained everything related to hero icons in detail.
/topic/15147/
Сценарий: "Наследие прошлого"
Кампании:
"
Новый порядок", "Серый Альянс""Поиски Истины"

Трейлер №2 кампании "Дыхание Пустоты": https://www.youtube.com/watch?v=XkHKXk5BctA&ab_channel=%D0%90ndrei_21

In reply to Григорий Ковалев
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#5532
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1. Why do maps get corrupted (weighing 1KB after saving), and how can this be avoided?

2. How can I make a neutral castle of the same faction as the one selected in the online lobby? The "Link To Player" function doesn't work.

In reply to sifon23
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#5533
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sifon23

1. Why do maps get corrupted (weighing 1KB after saving) and how can this be avoided?

2. How can I make a neutral castle of the same faction as the one selected in the lobby? Link To Player doesn't work.

1. There are two possible causes for the problem:
1) The path to the map or the map name contains Cyrillic characters. To avoid this problem, replace all Cyrillic characters with Latin characters.
2) The path to the map is too long (e.g., C:\Program Files\Nival Interactive\Heroes of Might and Magic V\Heroes of Might and Magic V\Heroes of Might and Magic V\Heroes of Might and Magic V\Maps). Solution: shorten the path as much as possible.

2. Try using Link To Town and select the town that is the starting town for the player you want. :)

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#5535
https://vk.com/wall-197578149_226
С уважением, }{0TT@6bI4
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#5537
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sifon23
Guys, where can I find the advanced editor?
Go to the game folder, then to the folder named "profiles" or something similar. Open it and look for "editor_a2" for the Tribes of the East. Open it. The line with the word "mod" at the end, I think it's the second to last one. Change 1 to 0. Correct me if I'm wrong.

Added 42 minutes later
I checked, I remembered. The second to last line, ends with "editor_mode". It refers to the item where you change 1 to 0.
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