Auto-translated
I completed the Campaign.
Thank you, I really enjoyed it.
I especially liked the second mission, which was challenging but not overly simplistic, unlike some missions where the enemy just places a portal right in front of you. It was interesting to split my forces and have one hero explore the dungeon while the other barely managed to hold the garrison (while also harassing the enemy by venturing out, capturing mines, and retreating). In the end, the demon with reinforcements only just managed to seize the initiative when almost nothing was left of the garrison.
I also enjoyed the missions without castles; I like those.
(By the way, there was a bug in the 4th mission, a slash feature, where the undead city refused to be destroyed. However, for me, this was actually a plus, because I had just gathered enough experience for a new level, visited the tree of knowledge, and returned through the city portal).
And the fifth mission... well, it's like an allegory for the life of a lonely, sick pensioner in a big metropolis. The inability to recruit heroes, combined with the large map and the abundance of weekly monsters, not only means that you have to do everything yourself, but also that the monsters constantly block the caravan routes (by the way, about caravans - spamming messages every week along with camera movement and rotation is not the best idea, in my opinion. It quickly becomes annoying, as you have to readjust the camera again and again). And it wouldn't be so bad if the main character was decent, but my 90-year-old grandmother moves faster than Alaric with his idiotic animation of a half-dead slowpoke.
As a result, while I was crawling around the map, I gathered such an army (which I didn't hesitate to return for) that the final orc (which people here said was difficult) fell in a couple of rounds (as did all his minions). And the title of the main boss of the Campaign remained with Faiaz.
In general, the last mission could be improved, but overall everything was great. Thanks again.