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Knights of Tezoth

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#9138
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Ah, I see what belief she'll be taking soon...

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#9139
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Kusluzer from Oshi, follower of Renavan's Melancholy.

+5 to body and +5 to mind, protection from mental effects, can continue fighting even with negative spirit.

Attributes
Mind: 15
Body: 15
Perception: 10
Energy: 10
Aesthetics: 10

Parameters
Spirit Strength: 15
Spirit: 150
Defense: 15 (25)
Health: 150 (225)
Accuracy: +10% (+63%)
Evasion: +10% (13%)
SP: 3 (4)
AP: 3
Initiative: 10
Charisma: 10
Critical Hit Chance: +10
Learnability: 3
Inventory Capacity: 10

Skills

Erudition
During conversation, the character can determine what belief the interlocutor adheres to.


Athletics
+50% to health. 


Bow
The character can use a bow.

Equipment
Right hand: Bow, Damage: 65, range: 10.
Left hand:
Body: Light armor, +10 to defense. 
Head:
Legs: Boots, +1 to SP.
Hands: Gloves, +3% to accuracy.
Shoulders: Cloak, +3% to evasion.
Other 1: Quiver of arrows [20/20]
Other 2: Quiver of arrows [20/20]
Other 3: Pack of cheap cigarettes, +2 to initiative and +1 to SP until the end of combat in exchange for 1 AP.

Inventory
100 coppers.

Book: "The Tallest Structures of Tezoth".

Attachments 1
1 file attached • Total size: 12.1 KB

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

In reply to Heroist
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#9141
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Heroist

more and more depressoids

Apparently, the last one looked at the equipment of the other characters and got downhearted because of it.

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#9142
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01.03.286

- I love the wretched!

This extremely strange, but now well-known motto of the Knight of Spiritual Wealth was first mentioned by him on that distant day in a conversation with his closest friend.

- You are insane, like all adherents of your belief. Not surprising, though — a normal person wouldn't become a wizard; the Sithian nature is proof of that.

- You don't understand, Dominic! A man is not grass or an ant; he doesn't know his purpose, makes mistakes, feels lost in this boundless world where everything is ambiguous and seems frightening, incomprehensible, and threatening. Moral shortcomings are not a vice, but little accidents that make people human.

- That doesn't mean you need to extend a helping hand to every lazy bastard. All they need to stop being melancholic outcasts of society is a bit of hard work.

- It's easy to talk about this from the height of someone who has always been strong in spirit and comes from a prosperous family, my friend, but not everyone has been so blessed. The wounds inflicted by life can, like a bone in the throat, hinder even a simple glance forward.

- What nonsense did you just utter?.. Never mind, the useless must either find the strength to change or they should crawl into some deep pit and never show themselves in the light of society again. I'm sick to death of these whining nobodies who complain about everything. A parasite whines about the injustice of wealth distribution, yet can't bring himself to lift his worthless ass, learn something, and finally do something useful in his life. A loner whines about what beasts the opposite sex are, yet can't even brush his teeth and comb his hair when he leaves the house. And so it is with all of them. They whine, whine, whine, but don't want to act. It's precisely from such people that Iphilla only grows fatter.

03.08.290

One day, in an attempt to learn new methods of self-improvement, my lord Skilishue Flavoresens visited Tasanica, but before returning home, he decided to wander the surroundings and eventually stumbled upon a dilapidated-looking house, inside which he found a drunken orgy. One of the participants in this affair had overdone it with alcohol and other entertainments, unexpectedly finding herself at death's door for herself and everyone else present — her "friends" didn't care, but the young knight couldn't stand by. He brought her back to life and temporarily rented a room in a nearby hotel to help her get back on her feet. They spent several weeks there, and on the day when it was time to part, he said:

- Ivonaday, marry me.

Predictably, this phrase first made the girl very surprised and speechless.

- My lord, don't joke like that; I'm stupid and might well believe you're serious right now.

- I am completely serious.

- Oh, come on... I'm... I'm the lowest scum of society. Who am I... And who are you.

- If I cannot lift you from the abyss of despair, how can I hope to elevate all the other inhabitants of my land?

- I could... infect you with something.

- Infect me! Diseases are as much a part of life as everything else — I am not afraid of that.

- You're... out of your mind.

- I'm often told that.

- Well... But... I could disgrace your honor.

- Does it matter what others might say? My honor is my actions, and only how I perceive them myself.

- I had many men before you...

- I don't care.

As you might guess from the character sheet, they eventually did get married, and the knight was unable to completely fix the wretched woman — at times depression would wash over her, and she would commit thoughtless acts. She would drink to unconsciousness, give herself to random acquaintances, harm herself physically, sob and beg for forgiveness, sometimes throw hysterics for no reason, and much, much more, but Skilishue Flavoresens accepted all this as human imperfection and always calmed and forgave his wife.

13.06.297

- What kind of book is that you have?

The knight's question was addressed to a guy smoking a cigarette, clearly from another city.

- You'll never believe it.

- Maybe I will.

- A super cool white dragon was flying in the sky, and this book fell from it. And I just felt those soulmate vibes.

- Sorry, I'm not strong in youth slang.

- Wanna read it?

- Well, let's see. - Taking the book in his hands and flipping through a few pages, he said to the guy. - Come with me.

- What do you mean?

- I think you need meaning, not me. I'll help you find it. There are many high places in Tezoth, but it's still better to seek them for reaching new personal heights, rather than to meet the ground.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

In reply to Ple-Sen
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#9143
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Ple-Sen

- Familiar: a character can create a spirit helper for themselves, which they can later summon to perform various tasks: a spirit-lifting fairy - when the character's health drops below 1, restores it, removes all negative effects, restores AP.

Does this happen once per battle?

have you read my ideas about familiars?

Book: "The Tallest Structures of Tezoth".

:redface:

what happened to the old emotes?


Be strong. Believe
In reply to Arandor
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#9144
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Arandor
Ple-Sen

- Familiar: a character can create a spirit helper for themselves, which they can later summon to perform various tasks: a spirit-lifting fairy - when the character's health drops below 1, it restores it, removes all negative effects, and restores AP.

Does this happen once per battle?

did you read my ideas about familiars?

Book: "The Tallest Structures of Tezoth."

:redface:

what happened to the old emotes?

No. I assume it was a duplicate of the "Kama" skill variant, right?

In reply to Ple-Sen
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#9145
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Ple-Sen
Arandor
Ple-Sen

- Familiar: a character can come up with a spirit helper, which they can later summon to perform various tasks: a spirit-lifting fairy - when the character's health drops below 1, restores it, removes all negative effects, restores AP.

Does this happen once per battle?

have you read my ideas about familiars?

Book: "The Tallest Structures of Tezoth."

:redface:

what happened to the old emotes?

No. I assume there was a duplicate skill "Kama" variant, right?

don't remember what Kama had. but my versions were more interesting


Be strong. Believe
In reply to Arandor
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#9146
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Arandor
Ple-Sen
Arandor
Ple-Sen

- Familiar: a character can invent a spirit helper for themselves, which they can later summon to perform various tasks: a spirit-lifting fairy - when the character's health drops below 1, it restores it, removes all negative effects, and restores AP.

Does this happen once per battle?

have you read my ideas on familiars?

Book: "The Tallest Structures of Tezoth".

:redface:

what happened to the old emotes?

No. I assume there was a duplicate skill "Kama" variant, right?

don't remember what Kama had. but my versions were more interesting

Well, drop them.

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#9147
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- I love the wretched!

you would have liked it on HeroesWorld


Whatever
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#9148
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Ple-Sen
Arandor
Ple-Sen
Arandor
Ple-Sen

- Familiar: a character can imagine a spirit helper for themselves, which they can later summon to perform various tasks: a spirit-lifting fairy - when the character's health drops below 1, it restores it, removes all negative effects, and restores AP.

Does this happen once per battle?

did you read my ideas about familiars?

Book: "The Tallest Structures of Tezoth."

:redface:

what happened to the old emotes?

No. I assume there was a duplicate of the "Kama" skill variant, right?

I don't remember what Kama had there. But my variants were more interesting.

Well, share them then.

I don't remember exactly myself, and I'm too lazy to look it up x)


Be strong. Believe
In reply to Небо
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#9149
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Sky
Heroist

Maybe everyone here already has kids, they're just too shy to mention it besides Neira.

They're afraid of being exposed as no-lifers. I wouldn't be surprised if I'm the only no-lifer here.

married people with kids instantly stop being no-lifers, that's no-lifing locked in for years ahead right there


Be strong. Believe
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#9150
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Another question. Should I perceive these categories 1-4 exactly as tiers from best to worst? Or is the classification still somewhat more complex?

In reply to kcfgogbfalgfl
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#9151
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kcfgogbfalgfl


Ivonday from Tasaniki, spouse of milord Skilishue Flaveresens, follower of Melancholy Renavan.

Ability to redistribute standard attributes (from -5 to +5) as well as choose a bonus of any gender, +5 to Body and +5 to Mind, protection from mind-affecting effects, can continue combat even with negative Spirit.

Attributes
Mind: 10
Body: 10
Insight: 10
Energy: 15
Aesthetics: 15

Parameters
Spirit Strength: 10
Spirit: 100 (150)
Defense: 10
Health: 100 (50)
Accuracy: +10% (+68%)
Evasion: +10%
SP: 4.5
AP: 4.5
Initiative: 15
Charisma: 15 (23)
Critical Hit Chance: +15
Learnability: 3
Inventory Capacity: 10

Skills

Dagger
The character can use a dagger without penalty. 


Stealth
Out of combat, the character moves unnoticed by others.
Cost: 1 AP.

Equipment
Right Hand: Kiss of Death (dagger), damage: 65, crit chance +10%, if the character's Spirit Strength is lower than the target's Spirit Strength, kills it (Spirit Strength check) without possibility of healing.
Left Hand: Afterlife Blade (dagger), damage: 65, crit chance +10%, in exchange for 1 AP reduces the owner's health to 0, but protects from wounds and injuries. Enemies within 5 cells of the character receive 99 units of Spirit. The character cannot return to combat until it ends.
Body: Corset, skirt, fishnets, +5 to Charisma.
Head: Cat ears, +3% to Evasion.
Legs: Uncomfortable but alluring high-heeled shoes, -1 to SP, +3 to Charisma.
Hands:
Shoulders: Light jacket, +5% to Evasion.
Other 1: Pack of "Demise" cigarettes, in exchange for 1 AP inflicts all targets (including allies, but excluding self) within 5 cells of the character with an effect of losing 5 Spirit units at the end of each turn.
Other 2: Cat tail, +1 to SP.
Other 3: Very tight choker, -50 to Health, +50 to Spirit.

Inventory
100 coppers.

Waiting for photos
+ references, what diseases are recorded, and with what chance.

My sword, my trusted ally, unphased by my aspect.