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WHEN WILL THE AI FINALLY COUNT THESE THINGS FOR ME 😭
Well, actually, I've seen it used in other systems for something similar (information systematization). Though, you'd still have to double-check everything there anyway.
Revan's character wanted a big penis. The first wish of any self-respecting man in the post-apocalypse. To fulfill his desire, he contacted a dangerous and very influential necromancer, who reluctantly sent the character to a hedonistic cult. The cult, contrary to common sense, shared an effective remedy, but Revan's character was squeamish and decided to pawn the remedy off to alchemists. The alchemist he got was particularly greedy. In the course of subsequent events, the necromancer hung a series of accusations of unrest on Revan's character, which he refused to acknowledge. In the end, the character was killed and resurrected as a skeleton, which is where his journey ended.
it's just that Reven's character turned up his nose and decided to fob the remedy off on the alchemists
I can't blame him...
the alchemist he came across was particularly greedy. In the course of subsequent events, the necromancer pinned a series of accusations of unrest on Reven's character, which he refused to acknowledge.
And how did the greedy alchemist lead to unrest? Did the serpent grow to enormous size and destroy the city?
The alchemist used the remedy and mutated, after which he started causing chaos in the settlement. He mutated because he didn't read the instructions for use and was a bit hasty.
My Lord Ambrose Turbon, Knight of the Hegemony from Kisgilt, servant of Deus Mariarnelia. +5 to body and +5 to mind, +2 to learning and +25 to characteristics for free distribution but no more than +15 in one characteristic, ramming strike skill
The character's normal attacks do not cause injuries and do not deal lethal damage.
Horseshoes: lucky horseshoes, +5% to rider's crit chance.
Skills Armor wearing The character can wear heavy armor.
Spear The character can use a spear without penalty.
Riding The character can ride horses and other animals.
Writer The character can publish his works and receive money and fame for them...
Enslavement After the end of combat, in exchange for 1 AP, forces the defeated target to obey his will; in case of committing actions against the master's interests, their head explodes like an overripe watermelon.
Equipment Right hand: "Dominus Vermium" Damage: 85, attack range +1, ignores defense. Left hand: *** Body: Plate armor, +25 to defense, +3% to evasion. Requires the armor wearing skill. Head: Steel helmet with visor, -5% chance of crit against self, +5 to defense. Requires the armor wearing skill. Legs: Plate boots with gilded spurs, +1 to AP, +5 to defense, +2% to critical damage chance. Hands: Plate gauntlets, +3% to accuracy, +5 to defense. Requires the armor wearing skill. Shoulders: Scarlet cloak with a coat of arms, 50% chance to resist bleeding. Other 1: Family ring of the Turbon clan, if the total value of the enemy's characteristics is lower, damage increases by 50%. Other 2: Rawhide whip, enslaved characters receive +1 to learning, passive -1 to AP for each active effect. Other 3: Warrior's Magatama, gives Ambrose access to the skill "Lethal Strike": Deals triple damage to the enemy; +20% to accuracy and +30% to critical damage chance for this strike (2 AP).
Inventory 50 gold
Flask with healing potion. Restores 50% of health, has five charges that recharge in cities.
Healing potion, restores 100 health points.
Dagger with a dedication inscription, Damage: 65, crit chance +15% Earrings of ferocity, +50% to accuracy for the first strike per combat.
Collected works of an unknown author
In exchange for 1 AP, the character reads a fragment of this book. For some reason, it only activates during combat. I,
As long as this book is in his inventory, Ambrose's attacks cause stunning (50%).
Charm against gossip, protects the character from the rumor effect of Carnea, must be worn throughout the entire conflict to maintain the effect.
Home Slot 1: Painting of Axel: enslavement applied against female characters does not cost AP. Slot 2: Slot 3: Slot 4: Slot 5: Slot 6:
The Alchemist used the reagent and mutated, after which he started causing chaos in the settlement. He mutated because he didn't read the instructions for use and was a bit hasty.
And the whole trouble is that there you had to not only prepare everything correctly, but also eat it "correctly"...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).