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Posts from Knights of Tezoth

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In reply to kcfgogbfalgfl
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#2167
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kcfgogbfalgfl

WHEN WILL THE AI FINALLY COUNT THESE THINGS FOR ME 😭

Well, actually, I've seen it used in other systems for something similar (information systematization). Though, you'd still have to double-check everything there anyway.

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#2169
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I thought there was a female character there.

The more you explain to me — the more questions I have.

In reply to Ple-Sen
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#2172
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Ple-Sen

I thought there was a female character there.

The more you explain to me, the more questions I have.

Better not to know. Just forget it.

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#2173
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I think I've already learned too much...

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#2174
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Revan's character wanted a big penis. The first wish of any self-respecting man in the post-apocalypse. To fulfill his desire, he contacted a dangerous and very influential necromancer, who reluctantly sent the character to a hedonistic cult. The cult, contrary to common sense, shared an effective remedy, but Revan's character was squeamish and decided to pawn the remedy off to alchemists. The alchemist he got was particularly greedy. In the course of subsequent events, the necromancer hung a series of accusations of unrest on Revan's character, which he refused to acknowledge. In the end, the character was killed and resurrected as a skeleton, which is where his journey ended.

Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#2175
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it's just that Reven's character turned up his nose and decided to fob the remedy off on the alchemists

I can't blame him...

the alchemist he came across was particularly greedy. In the course of subsequent events, the necromancer pinned a series of accusations of unrest on Reven's character, which he refused to acknowledge.

And how did the greedy alchemist lead to unrest? Did the serpent grow to enormous size and destroy the city?

In reply to kcfgogbfalgfl
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#2176
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kcfgogbfalgfl

Alex, and what title do you want?

Whatever Deus wishes to grant...
Didn't have enough imagination for a title of my own, it seems. And Lok took Dawn's as well.

E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#2177
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Given that you created a Cataphract, you could call yourself something like Knight of Steel Horseshoes / Knight of the Relentless Charge.

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#2180
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Milord Ambrose Turbon, Knight of the Hegemony from Kisgilt, servant of Deus Mariarnelia.

+5 to Body and +5 to Mind, +2 to Trainability, and +25 to characteristics for free distribution but no more than +15 in one characteristic, Ram Strike skill

The character's normal attacks do not cause injuries and do not deal lethal damage.


Characteristics
Mind: 17
Body: 22
Insight: 14
Energy: 17
Aesthetics: 20

Parameters
Spirit Strength: 17
Spirit: 170
Defense: 22 (62)
Health: 220
Accuracy: +14% (+67%)
Evasion: +14% (17%)
AP: 5.1 (6)
MP: 5.1
Initiative: 17
Charisma: 20
Critical Hit Chance: +20% (27%)
Trainability: 6
Inventory Capacity: 10

Mordred

AP: 12
Health: 200
Evasion: 10%
Inventory Capacity: 10
Equipment Slots: body, horseshoes. 
Body: Body: horse armor, +25 to defense.

Horseshoes: horseshoes of luck, +5% to rider's crit chance.

Skills

Armor Wearing
The character can wear heavy armor.


Spear
The character can use a spear without penalty. 


Riding
The character can ride horses and other animals.


Writer
The character can publish his works and receive money and fame for it...


Enslavement
After the end of a battle, in exchange for 1 MP, forces the defeated target to obey his will; if actions are taken against the master's interests, its head explodes like an overripe watermelon. 

Equipment
Right Hand: "Dominus Vermium" Damage: 85, attack range +1, ignores defense.
Left Hand: ***
Body: Plate armor, +25 to defense, +3% to evasion. Requires the Armor Wearing skill. 
Head: Steel helmet with visor, -5% crit chance against self, +5 to defense. Requires the Armor Wearing skill. 
Legs: Plate boots with gilded spurs, +1 to AP, +5 to defense, +2% to critical hit chance.
Hands: Plate gauntlets, +3% to accuracy, +5 to defense. Requires the Armor Wearing skill.
Shoulders: Scarlet cloak with coat of arms, 50% chance to resist bleeding.
Other 1: Family ring of the Turbon clan, if the total value of the opponent's characteristics is lower, damage increases by 50%.
Other 2: Rawhide whip, enslaved characters gain +1 to Trainability, passive -1 to MP for each active effect.
Other 3: Magatama of the Warrior, grants Ambrose access to the "Deadly Strike" skill: Deals triple damage to the opponent; +20% to accuracy and +30% to critical hit chance for this strike (2 MP).

Inventory
50 gold

Flask of healing potion. Restores 50% health, has five charges that replenish in cities. 

Healing potion, restores 100 health.

Dagger with a dedicatory inscription, Damage: 65, crit. chance +15%

Collected Works of an Unknown Author

In exchange for 1 MP, the character reads a fragment of this book. For some reason, it only activates during battle. I,

As long as this book is in his inventory, Ambrose's attacks cause Stun (50%).

Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:

The Legend
Prestige: 12
- As a result of a long journey entered the service of Deus Mariarnelia (+10)

- Took part in the tournament in honor of Deus Mariarnelia's birthday (+1.7).

- Amused the Deus (+0.3)

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to AstralLein
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#2181
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AstralLein

The Alchemist used the reagent and mutated, after which he started causing chaos in the settlement. He mutated because he didn't read the instructions for use and was a bit hasty.

And the whole trouble is that there you had to not only prepare everything correctly, but also eat it "correctly"...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).