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Still, it's cool that I bothered with the map — you read the quests and can visually picture where the events described in them take place (if you don't praise yourself, nobody will...)
...looking for drool? I must have missed a lot. There were no quests like this in expeditions before.
Drool, nails, milk... The first had to be scraped off a face... The second came with the meat... The third was never found, despite having two "generators" available...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Milady Stephanie Valentine, Knight of the Wind from Nevikata, servant of Lord Adalard Grimm, follower of Renavan's Melancholy. +3 to learning and +25 to attributes for free distribution, but no more than +15 into a single attribute, immunity to mind-affecting effects, can continue fighting even with negative spirit, access to the Preemptive Strike and Battle Chronicles skills. +5% to accuracy, evasion, and critical chance against the peoples of Ikazkan.
In exchange for 1 AP, the character gains the "preemptive strike" status and makes their own attack before the enemy's attack directed at them lands (attack range or movement must be sufficient). Lasts until the end of combat.
Battle Chronicles A description of events that took place during a battle in which the character participated grants them specific bonuses.
- Tournament in honor of Deus Mariarnelia's birthday: +3 to all attributes; global bonus: characters of Guildaria origin gain +5% to accuracy, evasion, and critical chance against characters of other regions of the Kingdom of Tezoth.
Bow+ The character can use a bow. Attacks inflict a bleeding effect.
Riding+ The character can ride horses and other animals. +125 to the mount's health, after combat ends, the character's mount is automatically restored. Writer The character can publish their works and receive money and fame for them...
Leave Combat If the character is not immobilized in any way, they leave combat in exchange for 1 AP.
Precise Strike+ 100% damage. +50% to accuracy for this attack. Reveals invisible enemies within 3 tiles of the attack location. Cost: 1 AP.
Equipment Right hand: compound bow "Lightning", Damage: 80, range: 12, in exchange for 1 AP, the character's attack also triggers a lightning strike dealing 80 damage and causing paralysis. If the target enemy is felled by this skill, it can be used again in exchange for 1 AP on another target. Left hand: endless quiver, arrow count is unlimited. Body: Air Garb, +5% to evasion. Head: Wind Hat, +1 to AP, incompatible with armor. Legs: Boots of Lightness, +2 to AP, incompatible with armor. Hands: Bracers of Air, 50% chance to resist paralysis, incompatible with armor. Shoulders: Cloak, +3% to evasion. Other 1: medallion with the Valentine crest, +15 to defense, +50 to health. Other 2: Amelia's signet ring, +125 to health and +5% to the mount's evasion. Other 3: Flask of divine drink. Restores 100% of health and spirit and removes negative effects, has five charges that recharge in towns.
Inventory 50 gold
Flask of healing potion. Restores 50% of health, has five charges that recharge in towns.
Hiking knife, damage: 30.
Spyglass, in exchange for 1 AP, can see and understand the equipment of enemies lacking a personal name. Shinma's Horns.