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Posts from Knights of Tezoth

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#2107
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Enslavement

After the battle ends, in exchange for 1 AP, forces the defeated target to obey your will; if they act against the master's interests, their head explodes like an overripe watermelon.

And can someone who is unaffected by this pretend it worked, and then slit the "master's" throat?

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#2110
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This is just an anti-Tsukiko build


Be strong. Believe
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#2111
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It's nice that with the forum update, cultural progress has finally arrived, and people of my build are now represented in expeditions 👍


Whatever
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#2112
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Cultural Zhirgres.

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#2113
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Well, let me start slowly from old to new. Are you sure you need a partner for the Lizard?

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to kcfgogbfalgfl
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#2114
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kcfgogbfalgfl

Well, I'll start slowly from the old to the new. Do you really need a partner for the Lizard?

Make him a scary girlfriend. Otherwise, why are they all pretty..


Be strong. Believe
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#2116
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I'd of course prefer that those marking bullets didn't appear automatically when I add a hyphen at the start of a line. I was just adding links to quests, and it already got annoying. Plus, it's unclear by what principle the non-removable indents between lines are added.

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Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#2117
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I wrote about both things in the forum suggestions... hopefully the Creator will fix it

to make a proper indent you just need to...
change the tag </p> to <br> via code and remove <p>


Whatever
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#2118
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kcfgogbfalgfl

Well, let me start slowly from old to new. Do you really need a companion for the Lizard?

Is this reluctance to work on the NPC or a "subtle hint" that the NPC brings more problems than benefits, as Nebok thinks?😂

Dunno, I'll think about it more. I don't know what other skills to put into the suddenly available learning slot... Actually, the companion could have become the doctor's third student... Since Arandor doesn't want to...

And during the game, will it be possible to learn something from another region, for example?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#2119
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This is not impossible, but it's not worth counting on.

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Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#2120
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How did these two images end up in the post above if I added them to a new one?

I ran into this before too when I tried to post a new character sheet.

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Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#2121
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Amalia Drake

Women of Tezoth (+1 to Trainability), Kronaka (+1 to Trainability, access to Doctor skill),

Attributes
Mind: 10
Body: 10
Insight: 10
Vitality: 20
Aesthetics: 10

Parameters
Willpower: 10
Spirit: 100
Defense: 10
Health: 100
Accuracy: +10% (+63%)
Evasion: +10% (13%)
SP: 6 (7)
AP: 6
Initiative: 20
Charisma: 10
Critical Hit Chance: +10 (12%)
Trainability: 6
Inventory Capacity: 10

Skills


Bow
The character can use a bow.


Return to Naturalness
Removes all negative and positive effects from the target, deals 250 points of pure damage to supernatural creatures; range: 10, costs 1 AP, does not require a willpower check. 


Integrity Protection
In exchange for 1 AP, places a ward against injuries and diseases on the target; lasts until healing after combat. Range: 10. Reapplying grants enhanced (x2) resistance to negative effects. 


Mission Continuation
After three turns following a fall, the character returns to battle with 1 health, provided there are allies on the map who adhere to a different conviction. 


Doctor
In exchange for AP, brings a character who fell in battle back to life (outside of combat). Leaves no injuries. 


Mentor
This skill allows having up to three students. If the character is a student, they gain +1 to Trainability. 
Currently has two students: Emilia Lane, Elsa Hacker.

Equipment
Right hand: Bow, Damage: 65, range: 10.
Left hand: Arrows
Body: Healer's robes, the Doctor skill also restores 30 health.
Head: Hat, +2% to critical hit chance.
Legs: Boots, +1 to SP
Hands: Gloves, +3% to accuracy.
Shoulders: Cloak, +3% to evasion.
Other 1: Surgical instruments, the Doctor skill also restores 20 health.
Other 2: Healing potion, restores 100 health.
Other 3: *** 

Inventory
100 coppers.

Dagger, Damage: 50, crit. chance +10%

Incense x1, removes the paralysis effect from yourself or a target on an adjacent tile.

Bandages x1, removes the bleeding effect from yourself or a target on an adjacent tile.

Cooling solution x1, removes the burn effect from yourself or a target on an adjacent tile.

Antidote x1, removes the poison effect from yourself or a target on an adjacent tile.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария