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5 years ago
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5 years ago
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I'll leave the questions of gameplay and balance on this map to more skilled users than myself to decide. What's nice is that there are videos. The design didn't appeal to me; it doesn't look cohesive. With such a large number of works, one could approach the design with more responsibility. At least on the level of Alexey Nepravy or Vlad Antyufeev, even though they haven't released many maps. Also, I would like to see more gameplay diversity, i.e., more scripts. I understand that on a 72x72 map, only 10 functions can fit, and there's nothing else to tie them to. And it's even funny to me because the work on the "meeting" map really takes only one day, or rather, 4-5 hours. The campaign doesn't attract me in any way. Of course, when you open it, you won't say, "Ugh, what a mess, I'm deleting it," because the campaign is normal. But the map doesn't stand out in any way. Except perhaps for the very unappealing icons, for which they can't even be bothered to make a transparent background, I guess. I just know that you, Florkingold, can make better maps; you have the skill. And you continue to churn out unremarkable, small-sized maps that, in my opinion, are not interesting to play. This reminds me of Vit' Gorodilov. He also made a lot of maps, and, I suppose, they were praised because there was nothing better. The users accepted it and decided that it was normal, which means it's okay. Sorry, dear forum members, for bringing negativity, and you, Florkingold, sorry for the demotivation, but... I'm right. Or am I not?)
In reply to masgak
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5 years ago
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masgak
The maps need to be placed in the Maps folder.
Otherwise, our friend Florkingold put them in the h5c folder. And you can only do that by directly unpacking all the maps there, not like this, in h5m.
In reply to }{0TT@6bI4
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5 years ago
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}{0TT@6bI4
I'll leave the questions of gameplay and balance on this map to more skilled users than myself to decide. What's nice is that there are videos. I didn't like the design; it doesn't look organic. With so many works, one could be a little more responsible with the design. At least on the level of Alexey Nepravy or Vlad Antyufeev. And they haven't released many maps. Also, I would like to see more gameplay diversity, i.e., more scripts. I understand that on a 72x72 map, you can only fit 10 functions, and there's nothing else to attach them to. And it's even funny to me because working on the "Encounter" map really takes only one day, or rather, 4-5 hours.
The campaign doesn't attract me in any way. Of course, when you open it, you won't say, "Ugh, what a mess, I'm deleting it," because the campaign is normal. But the map can't be memorable in any way. Except perhaps for the very unappealing icons, for which they can't even be bothered to make a transparent background, I guess.

I just know that you, Florkingold, can make better maps; you have the skill. And you keep churning out unremarkable, small maps that, in my opinion, are not interesting to play. This reminds me of Vit' Gorodilov. He also made a lot of maps, and, I guess, because there were no better ones, they were praised. The users accepted it and decided that it was okay. Sorry, dear forum members, for bringing negativity, and you, Florkingold, sorry for the demotivation, but... I'm right. Or am I?)
you are right... unfortunately... Vityok Crocodile churns out mediocre maps... but that's life (people grow and develop)... it would be great if mapmakers like Master were here, at least five of them (dreams)... then we wouldn't even need to wait for new Heroes)))
unfortunately, I don't have time for mapmaking... I was digging around in the editor... it's not really that complicated. Maybe I'll make a campaign for myself and for you someday... but I'm afraid it will only be when I retire))

Added 3 minutes ago
masgak
I uploaded it, but I don't see the map.
Is it EWA by any chance? Because I have the same problem... the game sees the map, but says it's corrupted... and you can't fit anything decent into 3 KB.
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5 years ago
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There, the link leads to a Google Drive containing 3 maps and a UserCampaign folder.

Besides Master, there are many other excellent mapmakers. I don't think it's even necessary to name them. And yes, if they continued to create maps, then new heroes wouldn't be needed, I agree.

Creating maps isn't as easy as you think, comrade Raspisnoy. Yes, you can create a map with 3 tasks, maybe even with a script of 10 lines, without learning anything, but to create a scenario, you need to spend a lot of time. On everything.
In reply to }{0TT@6bI4
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5 years ago
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}{0TT@6bI4
There are 3 maps and a UserCampaign folder attached to the link on Google Drive.

Besides Master, there are many other wonderful mapmakers. I don't think it's even necessary to name them. And yes, if they continued to make maps, then new heroes wouldn't be needed, I agree.

Making maps isn't as easy as you think, comrade Raspisnoy. Yes, you can create a map with 3 tasks, maybe even with a script of 10 lines, without learning anything, but to create a scenario, you need to spend a lot of time. On everything.
I tried to make transparent icons, I deleted everything, but some black squares appeared. I'm trying to experiment with new scripts and functions in each scenario and insert some very cool ones into my other works.
5 years ago
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Could the moderators provide a working download link for this campaign? Because in the author's version, it doesn't work for me: only one file, "true story," downloads, and the campaign doesn't launch. Thank you in advance.
In reply to Florkingold
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5 years ago
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Florkingold
I tried making transparent icons, but even after deleting everything, some black squares would appear. I'm trying to experiment with new scripts and functions in each scenario and incorporate some really cool ones into my other projects.
What settings did you use when exporting the texture?
In reply to Antik
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5 years ago
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Antik
Could the moderators provide a working download link for this campaign? Because in the author's version, it doesn't work for me: only one file, "true story," downloads, and the campaign doesn't launch. Thank you in advance.
The file TrueStory.h5c contains 3 h5m files inside. They need to be extracted into the h5c file (so that there are 2 folders, UseeCampaigns and Maps), then it should work. You can put everything in Maps and play them separately, as I did, because there's still something strange about the campaign.

If Florkingold doesn't mind, I'll try to repack the campaign correctly and provide a link. But it will definitely be later this evening, not now, sorry.
In reply to }{0TT@6bI4
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5 years ago
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}{0TT@6bI4
The TrueStory.h5c file contains 3 h5m files inside. You need to unpack them into the h5c file (so that there are 2 folders, UseeCampaigns and Maps), then it should work. You can put everything in Maps and play them separately, as I did, because there's still something strange with the campaign.

If Florkingold doesn't mind, I'll try to pack the campaign correctly and provide a link. But definitely in the evening, not now, sorry.
Yes, I would be very grateful for your help.
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5 years ago
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Creator, I think new users just don't know about it. Florkingold, okay, I'll try to do it.
In reply to Florkingold
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5 years ago
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Florkingold
Yes, I would be very grateful for your help.
Don't hesitate to ask for help from experienced modders. They are all altruists here, and I think they will definitely help.

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