Skip to content
User Avatar
#19
Auto-translated
I'll leave the questions of gameplay and balance on this map to more skilled users than myself to decide. What's nice is that there are videos. The design didn't appeal to me; it doesn't look cohesive. With such a large number of works, one could approach the design with more responsibility. At least on the level of Alexey Nepravy or Vlad Antyufeev, even though they haven't released many maps. Also, I would like to see more gameplay diversity, i.e., more scripts. I understand that on a 72x72 map, only 10 functions can fit, and there's nothing else to tie them to. And it's even funny to me because the work on the "meeting" map really takes only one day, or rather, 4-5 hours. The campaign doesn't attract me in any way. Of course, when you open it, you won't say, "Ugh, what a mess, I'm deleting it," because the campaign is normal. But the map doesn't stand out in any way. Except perhaps for the very unappealing icons, for which they can't even be bothered to make a transparent background, I guess. I just know that you, Florkingold, can make better maps; you have the skill. And you continue to churn out unremarkable, small-sized maps that, in my opinion, are not interesting to play. This reminds me of Vit' Gorodilov. He also made a lot of maps, and, I suppose, they were praised because there was nothing better. The users accepted it and decided that it was normal, which means it's okay. Sorry, dear forum members, for bringing negativity, and you, Florkingold, sorry for the demotivation, but... I'm right. Or am I not?)
С уважением, }{0TT@6bI4
_________________
Группа картостроителей
Там ответы на вопросы, руководства, гайды и прочее
Discord-сервер "Герои 5: S.T.A.L.K.E.R"
Сервер по модификации "Герои 5: S.T.A.L.K.E.R"
_________________