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Posts from The Philosophy of Heroes of Might and Magic.

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Okay, you've convinced me – Heroes of Might and Magic, part of the Might and Magic universe. I just wanted to focus on Heroes as much as possible. Regarding the summoning, let's use a little imagination! If we buy an angel in the game, it doesn't necessarily mean we're literally buying it – it means we: 1. Pray, asking, say, a god to grant us good fortune. 2. Offer sacrifices or burn incense. 3. The god sees, hears, feels compassion, and sends an envoy. Instead of a god, it could be a devil (arriving himself) or a demon (sent by the devil), and so on. Think of it metaphorically (or symbolically?).
С уважением, Драко

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Angels and devils are not messengers of God and Satan. And there's nothing wrong with the fact that hiring creatures doesn't directly relate to the plot.
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To Xel
You shouldn't be so nitpicky about the details.

And in general, I completely agree with Draco regarding hiring angels, etc., and the analogies here can be drawn endlessly. The problem is (or rather, the good thing) that we don't see the actual process of angels appearing (how they are hired directly), but we each perceive it in our own way. Everyone has their own vision. This significantly enriches the world of Heroes, making it multifaceted and unlimited by any boundaries.
But that was slightly off-topic, and now back to the point.
The relationships between individuals (by which I mean all creatures, from heroes to seers in huts) develop in various ways. But the fact is, they exist. You don't have to look far for an example: Angels hate demons, Black Dragons hate Titans, Efreet hate Djinns, and vice versa. These are still some kind of relationships.
It's a little harder to trace the relationships between heroes, but they exist, and that's also a fact. Take, for example, Catherine and Roland.
Here, it should be noted that if the relationships between creatures (not heroes) should be attributed to the game mechanics, then the relationships between heroes should be attributed to the storyline
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Dreamer;119009
There's no need to nitpick so much.
Lol. This isn't nitpicking.
It's a bit harder to trace the relationships between the heroes, but they exist, and that's also a fact. Take Catherine and Roland, for example.
By the way, it should be noted that if the relationships between creatures (not heroes) should be attributed to the game mechanics, then the relationships between heroes should be attributed to the plot.
Nonsense. Meaningless.
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Draco;119058
Why is it nonsense? Meaningless? I think there's a lot of meaning in it, at least there's some truth!
Nope. Game mechanics are considered inseparable from the plot only in Tetris.
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Xel, calm down. There’s no need to react so harshly. It would be better if you offered some suggestions instead of just criticizing.
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I react completely calmly.
Dreamer;119091
It's better to suggest something instead of just criticizing.
This is a very common reaction to reasoned criticism.
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XEL;119097
A very common reaction to well-reasoned criticism.
A dismissive response;). Not less rare.
Nonsense. Meaningless - Very well-argued.
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Dreamer;119245
A dismissive response; 119245. Not exactly a common occurrence.
:)
Dreamer;119245
Nonsense. Meaningless - Very well-argued.
I explained my point of view in post number 51.
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Gentlemen, you've had a bit of an argument, haven't you? Perhaps it's time to stop the pointless chatter. I suggest deleting some of the posts, starting with post number 52. I'll delete this one later as well. Why bother the moderators unnecessarily? Let's consider deleting the specified posts as an answer to this rhetorical question.
С уважением, Драко

Философия Героев!
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well, I also don't agree that this is some kind of summoning ritual,

but the money definitely goes somewhere :) (let's not speculate on how the money is spent on maintaining the creatures; rather, it's more of a convention that money is spent, as there are no actual costs)

haha, let's also calculate the impact of variable and fixed costs on maintenance... and operating leverage... hee, just kidding

and the fact that angels join for free is reflected in the last mission of the "Long Live the Queen" campaign; they join in droves :)

I think we should consider the game inseparable from the plot.
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Starhan;119419

I think we should still consider the game inseparable from the plot.
But not in all aspects. The plot doesn't include experience points and skills. And again, according to the plot, angels should be in the Tower, not in the Castle.
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Are skills the same as abilities?
And is experience points the same as experience?
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Yes, that's correct. Skills are abilities, and experience is experience.

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