https://www.dropbox.com/s/u0eztl6iuu4osxn/_new_NCF_2020-05-11.rar?dl=0 197 neutral units have been added.
The game now includes a function to launch with the "RM" script enabled, which allows players to create composite armies on maps using regular units. The script has been rewritten and will now ask for player confirmation before generating the army. The script generates composite armies not from all creatures, but with a certain percentage, which depends on the difficulty level.
External dwellings for level 4-7 creatures of all factions have been added (___Dwellings_custom_All_T4-T5-T6-T7.pak), an external dwelling for Phoenixes has been added, and external dwellings for neutral creatures have been added. In the Refugee Camp, you can hire a random NCF unit; also, in the map editor, you can place a Mysterious Tavern (___Dwellings_NCF_RTMG_MDF.pak) to hire a specific NCF unit.
To install the dwellings, read the roots.txt file in the corresponding folders.
To familiarize yourself with the mod, the NHF_00 - Dwells_NCF_110520.h5m map has been added.
The map features level 4-7 dwellings, unique to each creature, as well as some of the new units from the NCF project. It also includes a Mysterious Tavern where you can hire a Kraken and a Refugee Camp.
The following modders' materials were used to create this mod:
zahar0z, Psatkha,
fktirzobr@mail.ru, Lokken, WizardNecromancer, Ханник, footman, ArchWarlock, Stetnoel, LordKhorne, the Skull of Shadows team, Simonak, Dyrman, RedHeavenHero, JonnyP, mrHalfer.
Psatkha, please post this version on the first page, as I plan to remove the file from my file-sharing service in a week.