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NCF – Extended list of Neutral creatures.

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#2082
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kolt_av
1. Not compatible with EWA.
2. Can be installed with other mods that don't add new creatures, but you need to check for conflicts in each case. Compatible with NHF, but you need to add scripts to launch NHF and RM.
3. You can add or remove any creature. Make sure the creature IDs don't overlap. When adding or removing creatures, you also need to make corresponding changes to the files in the NCF_share, Scripts-Add, and RefugeeCamp folders (look at what is written in these files and you will understand what needs to be added/removed).
4. RM generation in the army is random (see the files in the Scripts-Add folder). All creatures from this collection have been added there, so all creatures are generated in neutral armies... The collection includes a map for familiarization; when you launch it, the script asks "enable army generation or not." Launch this map and see how neutral armies are generated...

Added 4 minutes later
3. Many creatures from fktifzobr@mail.ru have been added to this mod; I didn't add minotaurs...

Understood, that's good! Thanks for the answer! I'll have to uninstall EWA; I tried to launch it yesterday, but the new creatures didn't appear on the map, and it crashed when launching the map with Dwellers. Too bad
NCF