https://www.dropbox.com/s/u0eztl6iuu4osxn/_new_NCF_2020-05-11.rar?dl=0
Added 197 neutral units.
Includes a function to launch the game with the "RM" script enabled, which allows you to create composite armies on maps from ordinary units. The script has been rewritten and will ask for player confirmation before generation. The script generates composite armies not from all creatures, but with a certain percentage, which depends on the difficulty level.
Added external dwellings for level 4-7 creatures of all factions (___Dwellings_custom_All_T4-T5-T6-T7.pak), added an external dwelling for Phoenixes, added external dwellings for neutral creatures; in the Refugee Camp, you can hire a random NCF unit; also, in the map editor, you can place a Mysterious Tavern (___Dwellings_NCF_RTMG_MDF.pak) to hire a specific NCF unit.
To install the dwellings, read the roots.txt file in the corresponding folders.
To get acquainted with the mod, the NHF_00 - Dwells_NCF_110520.h5m map has been added.
The map contains level 4-7 dwellings, individual for each creature, as well as part of the new units of the NCF project; there is a Mysterious Tavern where you can hire a Kraken and a Refugee Camp.
The following modders' materials were used to assemble the mod:
zahar0z, Psatkha, fktirzobr@mail.ru, Lokken, WizardNecromancer, Ханник, footman, ArchWarlock, Stetnoel, LordKhorne, the Skull of Shadows team, Simonak, Dyrman, RedHeavenHero, JonnyP, mrHalfer.
Psatkha, please post this version on the first page, as I plan to remove the file from my file sharing service in a week.
Excellent! I give kudos to the author! I have some questions:
1. Is it compatible with EWA?
2. Can it be installed on a clean Heroes 5 installation?
3. Can creatures from fktifzobr@mail.ru be added? Minotaurs, mercenaries, etc.?
4. How do I configure the RM generation, and is it possible to do so?